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Old 11-07-2009, 02:21 PM   #1 (permalink)
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Default <!> [G] Physics Game (demo) 1.0

So i have finally finished it, its got a lot of bugs but it works none-the-less.
This is a 30 Seconds demo, the objective is to get the red ball into the goal using other balls and lines. Thanks for downloading.

Download At my blog
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Old 11-07-2009, 02:28 PM   #2 (permalink)
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Quote:
Originally Posted by itsthatsguy View Post
So i have finally finished it, its got a lot of bugs but it works none-the-less.
This is a 30 Seconds demo, the objective is to get the red ball into the goal using other balls and lines. Thanks for downloading.

Download At my blog
i couldnt find the download link
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Old 11-07-2009, 02:35 PM   #3 (permalink)
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i couldnt find the download link
yea, i posted this to soon, youtube i loading the video, which will be on the blog post... so it'll be a sec.


Its up now
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Old 11-08-2009, 02:09 AM   #4 (permalink)
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In the video it seems that several things of the "physics" are not working correctly, or is it intended that the balls freak out on the lower part of the area, go through lines, roll upwards on the lines, jump all the time etc.
No offense! Really! I really appreciate the hard work you're doing, I just think its too soon to give this to the public. Seems way too unfinished.

If the behaviour of the balls is intended like it works now, then forget what I said
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Old 11-08-2009, 05:58 AM   #5 (permalink)
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Why would you just make it thirty seconds just to make that annoying thing come up why not just make it with no time limit?
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Old 11-08-2009, 09:46 AM   #6 (permalink)
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also, why do you only give us 30 seconds to play around with it?
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Old 11-08-2009, 11:12 AM   #7 (permalink)
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i am only releasing 30 seconds as a demo. teh full verison will be (if all goes correctly) in the zune MP, if not, it wil be on ZB (dev's need money too )

Asside from that the why a wall or object was creqated was using a bunch of dots, very ineffeicent and the logic didn;t work well either, but, th enew method, which was given to me by tiptup300 from Zive, uses actual lines rather than a bunch of usless dots... so its much better
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Old 11-08-2009, 12:01 PM   #8 (permalink)
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I'm excited for the finished version of this
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Old 11-08-2009, 12:41 PM   #9 (permalink)
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Looks very impressive! Well done. I havent installed it, only watched the video but its looks pretty solid. Guys give him a break, its just a start
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Old 11-08-2009, 10:16 PM   #10 (permalink)
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I guess the thing with the points instead of lines explains the jittering and the somewhat strange behaviour of the balls. Cool to know you are working on it.

Do you really think there will be a marketplace for the Zune in the near future?
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Old 11-08-2009, 10:27 PM   #11 (permalink)
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Quote:
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Do you really think there will be a marketplace for the Zune in the near future?
There is a marketplace for Zune already...Its just not for us
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Old 11-08-2009, 11:04 PM   #12 (permalink)
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Of course thats what I was talking about... a marketplace where we can sell games like the marketplace for XBL Indie Games.
Duh!
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Old 11-09-2009, 12:29 AM   #13 (permalink)
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Quote:
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Of course thats what I was talking about... a marketplace where we can sell games like the marketplace for XBL Indie Games.
Duh!
That's exactly what I want.



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Old 11-09-2009, 06:29 AM   #14 (permalink)
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I think there will be, it wowld be stupid of micrsoft to No let 3PD make games for the marketplace




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