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#21 (permalink) |
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Squirt
Join Date: Feb 2008
Posts: 26
Reputation: 10
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so the irmware on the HD is the only one with a signature?
then why not mod the ones on the flash? what whould happen then? |
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#24 (permalink) |
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Squirt
Join Date: Mar 2008
Posts: 15
Reputation: 10
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Forgive me if this is a stupid suggestion, but since the firmware itself is proving so difficult to hack, would it be feasible to create an alternate framework that runs off of XNA? As in, it would be a "game" of sorts, but once launched, it would basically be an alternate firmware for your Zune?
I'm pretty sure XNA games can access the files on the Zune's hard drive, right? So can't we technically write an XNA program that stores its own database of the Zune's music and videos and stuff, and interact with the Zune through the program? I don't know if this is at all possible, but it seems like a reasonably feasible alternative if the firmware's proving too hard to crack. Any opinions? ![]() |
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#25 (permalink) |
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Zuner
Join Date: Nov 2006
Posts: 68
Reputation: 9
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> would it be feasible to create an alternate framework that runs off of XNA?
Yes, it is already there. It is called XNA ;-> XNA programs provide common features needed by games. They run in a restricted and highly controlled 'sandbox'. Programs can't maliciously change the regular Zune data, or the regular boot process (ie. no Rockbox or Linux or WinCE hacks) The Zune music database is off limits. Apparently you can play (non-DRM) music as part of your game. This is similar to XNA game feature under the XBox360. Very restricted. Great for simple games that don't need optimized ARM native code. Not good for high performance games or system hacking. ie. you can't add more features that extend beyond the XNA restrictions. If you find one it is likely a bug (and a chance for an exploit!!) but will be short lived until they fix the bug. ------ Bottom line (for system-level hackers): nothing has changed. The system is closed off and intentionally designed *not* to run arbitrary code. Programmers are not to be trusted. Users must be protected from malicious code at any cost - so they get a choice any number of intentionally crippled programs. For hackers still interested in RockBox or Linux or system modifications (like getting around the game exit feature, or running true ARM code, or web browsing...) the only option is finding a bug/exploit in the secure system and 'cracking' the system. It will be short lived. With Zune 2.5 firmware, the list of possible exploits goes up. You may be able to find a bug/exploit in the XNA runtime, or the XNA "CLR" byte-code runtime (a general exploit may work for Zune or XBox360), but it will be short lived. Or invest your time in an open platform... |
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#26 (permalink) |
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Squirt
Join Date: Mar 2008
Posts: 15
Reputation: 10
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* Sighs *
I guess I'll resort to the final option, then... "Down with Microsoft's anti-open-source mentality!!!" -_-"
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#32 (permalink) |
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Zuner
Join Date: Nov 2006
Posts: 68
Reputation: 9
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> could we not attempt to match the signature on the firmware so the Zune would accept it?
Easy to attempt, but hard to find (ie. many years of calculations) unless you are very lucky. Check other threads, this has been discussed before. BTW: The core firmware uses the "SHA-1" hash. I suspect they are using the same for the XNA game library DLLs. http://en.wikipedia.org/wiki/Sha-1#SHA-1_algorithm |
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#33 (permalink) |
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zB Programmer
Jr. Member Join Date: Feb 2008
Posts: 442
Reputation: 34
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the only way to possibly even find the SHA-1 encryptor for the zune's firmware would be to use about 50 medium to high end computers in a distributed computing network and that would still take years. It would take around the vicinity of 590,295,810,358,705,651,712 computational instructions OR MORE in order to find the SHA-1 key / encryptor they are using in order to permit for open source alternative firmwares in a zune. Even at 1 TeraFLOPS of computing power, it would take over 6,832 days of nonstop computing at it to get to the tootsie-roll center of that tootsie pop.
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#34 (permalink) | |
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Squirt
Join Date: May 2008
Posts: 20
Reputation: 10
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Quote:
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ASP.NET in VB developer. Shoot me if you will. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Aspiring Zune developer. |
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#36 (permalink) |
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Zuner
$zB: 68
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People can hack alot of things...
What makes you think the zune is so tough? lol
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#39 (permalink) |
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Zewbie
Join Date: Apr 2008
Posts: 8
Reputation: 10
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Well, the firmware updates via a PC. Maybe you can find a way to take the Microsoft Sign from it, and use it to reflash the Mobo.
Also, if that doesnt work. try embedding the code into a program in the game that can run Microsoft paid Computer hackers and DIY Nuts to hack-proof the Zune as long as they can make a profit from it |
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#40 (permalink) | |
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Jr. Zuner
Join Date: Jun 2008
Posts: 42
Reputation: 10
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Quote:
Then let's network 300 playstation 3's together and get 80 teraflops! woot!
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