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Old 11-06-2008, 06:13 AM   #1 (permalink)
catnat109
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Default The versions of XNA

Dear n00bs, morons, eliterets, blind.

Okay, this is for those people as stated above.

There are 3 versions of XNA 3.0:
All xna has 3.0

XNA CTP
-No ccgame packager
-Source code needed
-Doesn't work with Zune 3.0

XNA BETA
-ccgame packer
-Source code insisted.
-Works with Zune 3.0 not 2.0-

XNA FINAL
-Most games released wth ccgame packager
-Source code needed for other developers
-Works with Zune 3.0

We are currently on the FINAL.. so that means the when some one says XNA3.0 it means the final. You WILL need to uninstall the previous version to install the new version. So lets say you never updated your zune since 2.0. You will need to uninstall XNA BETA and install XNA FINAL again. All of the ccgames MUST! MUST! MUST! install Microsoft Visual C#, and XNA FINAL. That is the jist of it. Developers tell me if something is missing, and I will add it. Thankx!

ALSO:

All of the people asking programmers to upgrade games to 3.0FINAL, Not happening, you will NEED to be patient and wait for the creator to upgrade the game! We ALSO don't know when they will update their game, SO STOP ASKING!

Love,

Catnat109

Last edited by catnat109; 11-15-2008 at 12:36 AM..



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Old 11-06-2008, 07:21 AM   #2 (permalink)
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Straight to the point. Well done. Hopefully this will be read.
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Old 11-06-2008, 07:28 AM   #3 (permalink)
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Old 11-06-2008, 08:26 AM   #4 (permalink)
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I just got the final... there's a few games that final won't work with still though
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Old 11-06-2008, 09:08 AM   #5 (permalink)
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that entirely depends on the game designer. Some haven't updated them to 3.0
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Old 11-06-2008, 10:42 AM   #6 (permalink)
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Wait, how do I get XNA 3.0 Final to work on my computer? I installed the beta awhile back, and I can't seem to get Final to work...

What am I doing wrong?


[Im joking, Im joking.]

Thanks for the write up.




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Old 11-06-2008, 01:13 PM   #7 (permalink)
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Quote:
Originally Posted by Snaggle View Post
Wait, how do I get XNA 3.0 Final to work on my computer? I installed the beta awhile back, and I can't seem to get Final to work...

What am I doing wrong?


[Im joking, Im joking.]

Thanks for the write up.

You better be joking...



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Old 11-10-2008, 09:55 AM   #8 (permalink)
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Thanks for this thread! Now I know. And knowing is half the battle



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Old 12-22-2008, 08:20 AM   #9 (permalink)
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lol. That's great. This really helps



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Old 12-28-2008, 09:21 AM   #10 (permalink)
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UNGH!!! if only i had read this post before!!! yes thank you, my week long seach has ended XD




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Old 01-28-2009, 11:13 AM   #11 (permalink)
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It might be helpful if you included a download site for the different types of XNA.



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Old 01-28-2009, 11:59 AM   #12 (permalink)
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Beta is in my sig, just google search XNA 3.0 Final.

You don't want CTP.
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Old 02-08-2009, 01:15 AM   #13 (permalink)
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Since I downloaded the XNA game studio when the first games started coming out, I think having my XNA game studio on an older version is the reason why i cant unpack the .ccgame files...

How would I delete the older version and put the final version in place?

And could you post a link to the XNA Final?

Last edited by scorpio544; 02-08-2009 at 01:24 AM..



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Old 03-28-2009, 08:49 AM   #14 (permalink)
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Quote:
Originally Posted by catnat109 View Post
All of the people asking programmers to upgrade games to 3.0FINAL, Not happening, you will NEED to be patient and wait for the creator to upgrade the game! We ALSO don't know when they will update their game, SO STOP ASKING!

Love,

Catnat109
isnt it really easy to update a game as long as there is a source code available?
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Old 03-28-2009, 03:09 PM   #15 (permalink)
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No update from beta to final is needed if you deploy using the source code. Otherwise only the developer can update it, unless you hack it like Truck did with ZuneHero Revamped.
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Old 03-28-2009, 06:07 PM   #16 (permalink)
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Quote:
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isnt it really easy to update a game as long as there is a source code available?
Yeah, updating from beta to final requires nothing but a recompile. However, the .xnb (content file) format was changed from beta to final and .ccgame files have a different "runtime token" in the header, preventing the final from being used to deploy beta games (or vice versa).
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Old 04-08-2009, 10:42 AM   #17 (permalink)
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This might be semi-off topic, but it deals with the versions of XNA.

In May 2009, XNA 3.1 is going to be released. Will all of our games have to be recompiled yet again?





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Old 04-11-2009, 04:12 PM   #18 (permalink)
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Quote:
Originally Posted by Red Sky View Post
This might be semi-off topic, but it deals with the versions of XNA.

In May 2009, XNA 3.1 is going to be released. Will all of our games have to be recompiled yet again?
well unless they also include backwards comapatability with 3.0(final) the the answer wold be yes...more recompiling

i say we should have a team that focuses on xna and specifically compiling/recompiling the source to cc/updated xna versions. this will keep all the games current and fresh.
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Old 04-11-2009, 08:17 PM   #19 (permalink)
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That might go against some people's licenses...





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Old 04-18-2009, 04:58 AM   #20 (permalink)
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"That might go against some people's licenses..."
...well if that was to me than...if we ask/only do ones with less restrictive licenses then we should be ok.
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