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| Zune Games Discuss, request, share, and download Zune Games here. Having troubles with Zune Games? No problem, we can help. |
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#1 (permalink) |
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Posting Disabled
Experienced Member
Join Date: Jun 2008
Posts: 807
Reputation: 287
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Okay everybody, you might have opened a project created with the ctp version of xnags3.0 and it said there was an error. Well it's not the end of the world, it easy to fix just pay careful attention to the instructions.
ex. Groove -C:\ -Downloads\ -Groove1.4\ -Groove1.4.sln -Groove1.4.suo -Groove 1.4\ -Groove 1.4.csproj <--- Open this file in Notepad or a text editing application. 1. Open the folder containing the game. 2. Open the sub folder (Groove 1.4\) inside of the folder you just navigated to. 3. There should be a file called Groove 1.4.csproj. Right click and open with Notepad.exe or another text editing application. 4. Scroll down to the bottom of the page and look for this: Code:
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\MicrosoftXNA Game Studiov3.0Microsoft.Xna.GameStudio.Common.targets" />
<Import Project="$(MSBuildExtensionsPath)\MicrosoftXNA Game Studiov3.0Microsoft.Xna.GameStudio.NestedContent.targets" />
Code:
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
6. Go back one folder and open the .sln file (Groove 1.4.sln). 7. When Visual C# opens it will say that a project was not found, or a similar error. Open the solution explorer (View > Solution Explorer) and right click on the main project node which will say unavailable. **TIP: You might not receive this error, if you do just close the prompt and continue to open the solution explorer.** 8. Delete the file. 9. Right click on the solution file and select add existing project. 10. Navigate to the .csproj file (Groove 1.4.csproj) and add it. 11. Deploy and Enjoy! 12. Remember to save the changes after. If you have other errors, please contact the game creator for assistance. Last edited by catnat109 : 09-21-2008 at 10:35 PM. |
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#2 (permalink) |
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Zuner
Join Date: Jun 2007
Posts: 72
Reputation: 9
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That was easier to understand than MS's guide. Thanks.
EDIT: One problem. My Zune is still restarting this way after exiting. Maybe it's just the game.
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#4 (permalink) |
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Squirt
Join Date: Sep 2008
Location: Your Coffin
Posts: 23
Reputation: 10
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Do you think you could possibly post screenshots? I'm having problems with it, like, after I edit the thing in notepad, I open the .sln up and nothing happens, no windows pop up in the program window, it's just a grey background, and I don't know what node you're talking about, I'm still a newbie to all this stuff, but your help is greatly appreciated.
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#5 (permalink) | |
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Posting Disabled
Experienced Member
Join Date: Jun 2008
Posts: 807
Reputation: 287
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Quote:
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#6 (permalink) | |
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Squirt
Join Date: Sep 2008
Location: Your Coffin
Posts: 23
Reputation: 10
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Quote:
Edit: Ok, so I did everything correctly, and this is the error I get. ![]()
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Last edited by DegenerateDead : 09-16-2008 at 11:41 PM. Reason: fix'd ![]() |
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#7 (permalink) | |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 118
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Quote:
Hexic and texas hold'em dont need to because almighty microsoft made them(that alien game doesnt count cause its a tutorial)
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#9 (permalink) |
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Jr. Member
Join Date: Jun 2007
Location: Mass
Posts: 299
Reputation: 64
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IMO IT would be better if developers did this THEMSELVES to eliminate confusion. Also, it would be best to make a new project, to get rid of any confusing and bad legacy crap.
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~Shutout5591~ To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. If you like me work or I have helped you, + Rep me! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#10 (permalink) | |
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Zuner
Join Date: Jun 2007
Posts: 72
Reputation: 9
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Quote:
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by masonpwiley : 09-17-2008 at 07:28 AM. ![]() |
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#11 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,655
Reputation: 221
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Quote:
It is my theory that the Microsoft games are not created with XNA alone (or even at all), since their games run much too smoothly for what I have seen XNA able to do.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#12 (permalink) |
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zB Nightshift
Support Team
Premium Member Section Staff Super Zuner |
+rep Catnat, very helpful!
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. "Anomalys exist, for without struggle there is no progress." This post may or may not contain accurate information. This post is that of my own opinion, knowledge, and reasoning, and does not nessessarily reflect that of CroudGather or Zuneboards and their affiliates, period. |
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#15 (permalink) | |
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Posting Disabled
Experienced Member
Join Date: Jun 2008
Posts: 807
Reputation: 287
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Quote:
Code:
<Import Project="$(MSBuildBinPath)Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)MicrosoftXNA Game StudioMicrosoft.Xna.GameStudio.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
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#16 (permalink) | |
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Squirt
Join Date: Sep 2008
Location: Your Coffin
Posts: 23
Reputation: 10
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Quote:
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#17 (permalink) |
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Zuner
Join Date: Jan 2008
Location: Maryland
Posts: 99
Reputation: 10
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Has anybody tried building a game from scratch in the new XNA? Maybe if its down in the new one, you can avoid the restart.
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#19 (permalink) |
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Zewbie
Join Date: Sep 2008
Posts: 1
Reputation: 10
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I've looked through both breakout and beat wave and i can't even find the code that needs to be replaced, any thoughts?
I guess i just overlooked it. But now it says that it cannot read because v3.5microsoft.csharp.targets is not found? Last edited by Netrix : 09-18-2008 at 08:22 PM. Reason: Double post |
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