Sponsors





Top Zune Sites
Microsoft Zune Player Top Site List
Top Zune Sites
Zune Cards

Go Back   Zune Boards > Help Forum > Game and Hack Support

New Member?


Register Zunecentive FAQ Members List Calendar Search Today's Posts Mark Forums Read

Game and Hack Support Come here for help with any of the XNA based Zune Games or for help with any of the Hacks or zTools.

Reply
 
LinkBack Thread Tools
Old 05-13-2008, 02:42 PM   #1 (permalink)
Zewbie
 
Guitarrasdeamor's Avatar
 
Join Date: Apr 2008
Posts: 9
Reputation: 10
$zB: 8
Donate
Default Problem with software! (XNA and such)

I get this message whenever I click the Zune icon...I can press CONTINUE, but nothing happens....

Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Unable to find the specified file.
   at Microsoft.Xna.GameStudio.DeviceManagement.UnsafeNativeMethods.AcquireZuneTransport()
   at Microsoft.Xna.GameStudio.DeviceManagement.ZuneDeviceInfo.GetAllConnectedDevices()
   at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneNamePage.SetCurrentPage()
   at Microsoft.Xna.GameStudio.DeviceManagement.UI.AddDeviceWizard.Proceed()
   at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneWarningPage.SetCurrentPage()
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3031 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
XnaDeviceCenter
    Assembly Version: 3.0.0.0
    Win32 Version: 3.0.10426.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Microsoft%20XNA/XNA%20Game%20Studio/v3.0/Tools/XnaDeviceCenter.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3031 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3031 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3031 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.Xna.GameStudio.DeviceManagement.UI
    Assembly Version: 3.0.0.0
    Win32 Version: 3.0.10426.0
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement.UI/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.UI.dll
----------------------------------------
Microsoft.Xna.GameStudio.DeviceManagement
    Assembly Version: 3.0.0.0
    Win32 Version: 3.0.10426.0
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
What do I do? I REALLY want this to work!

Using VISTA x64 with SP1. Downloaded everything in the 64-bit IE the second time, and still did not work....installed with all options...what do I do!??!



Guitarrasdeamor is offline   Reply With Quote
Remove Advertisements Sponsored Links
Advertisement
 
Old 05-13-2008, 07:18 PM   #2 (permalink)
Jr. Member
 
Tiptup300's Avatar
 
Join Date: Apr 2008
Posts: 256
Reputation: 86
$zB: 175
Donate
Default

CTP doesn't work with 64 bit windows...
__________________

To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.



Tiptup300 is offline   Reply With Quote
Old 05-13-2008, 08:10 PM   #3 (permalink)
Zewbie
 
Guitarrasdeamor's Avatar
 
Join Date: Apr 2008
Posts: 9
Reputation: 10
$zB: 8
Donate
Default

Are you serious....damnit! So is there no way unless I use one of the other PCs in my house?



Guitarrasdeamor is offline   Reply With Quote
Old 05-15-2008, 04:04 PM   #4 (permalink)
H&M Modera†or
Support Team
Hacks and Mods Crew
Super Zuner
 
Marshillboy's Avatar
 
Join Date: Nov 2006
Posts: 1,765
Reputation: 172
$zB: 287
Donate
Awards Showcase
Dizzy's Bitch 
Total Awards: 1
Default

Correct.
__________________
Quote:
Originally Posted by Adam Frucci
And you know what? Macs are too hip. Oh, look at me! I do graphic design! I wear women's jeans and hang out in coffee shops! I'm a DJ! Well good for you. My computer is not a fashion statement. It's a computer.

To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.



Marshillboy is offline   Reply With Quote
Old 05-15-2008, 04:29 PM   #5 (permalink)
Zuner
 
Join Date: May 2008
Location: WA
Posts: 68
Reputation: 12
$zB: 59
Donate
Default

Just to be correct the CTP will work with x64, you jsut can't deploy to the Zune with it - which or course makes it useless to anyone in these forums.

There was speculation amongst the MVPs that maybeyou could use VMWare or VirtualPC, install the 32 bit OS and then try to deploy from within the virtual machines - they can usually be made to see the real machines USB ports. However to my knowledge nobody has actually tried that yet.

You have 2 choices if you don't have another machine.
1. Wait till a future version
2. Clean install a 32 bit OS - you can dual boot.




TheZMan is offline   Reply With Quote
Old 05-16-2008, 01:56 PM   #6 (permalink)
Experienced Zuner
 
Spike!'s Avatar
 
Join Date: Apr 2008
Posts: 157
Reputation: 12
$zB: 140
Donate
Default

Your best bet would be either A) Wait for the official release to come out, at which time I assume it would be compatible with 64 Bit versions of Windows, or B) What The Zman said, Partition a chunk of your harddrive off, maybe 5-6GB is all you need, and install a 32 Bit version of windows on it so you can Dual Boot between the two. It's what I do, only 32 Bit is what im on all the time and I Dual Boot into 64 becuase it's faster for certain applications.



Spike! is online now   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump


All times are GMT -8. The time now is 09:27 AM.

 
Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.2.0 RC8
vB Ad Management by =RedTyger=
(C) ZuneBoards 2006-2007