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#1 (permalink) |
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Elite Zuner
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OK, will the XNA 3.0 support button combos. I mean is there a way for it to accept them? I mean the normal zune does so thus the XNA should to right.
Let me just say this is what I'm thinking for for the games that I'll be making, I'll probably use the GB layout because it's so easy. U, D, L, R Center = A Back = B Play/Pause = Start And then of course combos could happen. But I mean will combos be accepted? I'd like to know that way I can begin to plan out RPGs. I mean remaking of Pokemon could definatly happen. And such other platform games. But srsly combos yes no? I'd like to know.
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#2 (permalink) |
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Jr. Member
Join Date: Dec 2007
Posts: 287
Reputation: 18
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The buttons are already mapped differently see the FAQ topic
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#6 (permalink) | |
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Zune Freak
Join Date: Jan 2008
Posts: 1,102
Reputation: 65
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Quote:
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#7 (permalink) |
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Support Team
Super Zuner Join Date: Mar 2007
Location: New York
Posts: 1,679
Reputation: 148
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play/pause = start
that could open options like resume game or quit game
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