Alright when I try to open the .sln file in c# i get an error saying that the installation doesnt support that file type or somthing like that I need 5 post to show u a image whats up?
System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'T-$hain'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
that's what my thing shows every time when i use it on xna game studio
System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'T-'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
that's what my thing shows every time when i use it on xna game studio
It would probably be good if you do not use $ in your Zune's name...
Quote:
Originally Posted by TheProduct2007
I can not access the link for XNA Game Studio 3.0 CTP. If someone could send me a working link or the actual file I would appreciate it.
XNA Game Studio 3.0 CTP is not what you want... get XNA Game Studio 3.0 Beta instead.
__________________
"Against logic there is no armor like ignorance." - Laurence J. Peter
System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'T-'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
that's what my thing shows every time when i use it on xna game studio
I had that problem, too.
You probably have XNA Game Studio 3.0 CTP
Uninstall that and install XNA Game Studio 3.0 BETA
whenever i go to download XNA Game Studio 3.0 CTP it says We are sorry, the page you requested cannot be found.
See below for search results close to your request, or try a new search.
---------------------------
Microsoft Development Environment
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The selected file is not a valid Visual Studio solution file.
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OK
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OK, so I downloaded XNA Game Studio Beta, not the CTS one. It did find my Zune.
I downloaded c#, the specific file listed.
I downloaded the games package and installed the additional fonts. I can get everything to run fine until the "deploy" part...
THIS is the error I'm getting...
Error 1 The project file 'ManicMinerForZune.csproj' appears to have been created with XNA Game Studio 3.0 CTP. For instructions on how to upgrade this project to work with the current version, copy and paste this link into your browser: (it won't let the link be pasted yet... so... sorry ) ManicMinerForZune
I get this error for any of the games I try to install... Do I go back and uninstall the beta and put in CTP??? I'd really like a variety of games on here before my dad goes in for surgery and I"m spending everyday at the hospital...
Last edited by justakitty; 09-22-2008 at 04:04 PM.
Reason: fyi: it's a Zune 30, Windows Vista Home Basic
I have the same problem as justakitty, it keeps saying that it was made with the CTP version.
This is what the readme says to do:
" 1. Right-click the project node for the XNA Game Studio 3.0 CTP project and select Unload Project. The node will now be marked unavailable.
2. Right-click the project node again and select Edit <projectname>.csproj. If you are using Visual C# 2008 Express Edition, you will not be able to edit the .csproj file directly in the IDE. Instead, use an external editor such as notepad.exe.
3.
In the XML editor, scroll down to the bottom of the .csproj file and locate the following three <Import.../> elements.
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.target s" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.Common.target s" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.NestedContent .targets" />
Replace these with the following two <Import.../> elements. Note that the first element is the same.
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.target s" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
4. Save the .csproj file.
5. Right-click the project node again. The project node will still be marked unavailable.
6. Select Reload Project .
7. Click Yes to close the editor.
"
It tells you to unload the project by right clicking the project node.
But what is the Project Node? i've been looking for it for hours, and haven't found it.
__________________
Noobs fail at life. I am one of those noobs. =P
I have the same problem as justakitty, it keeps saying that it was made with the CTP version.
This is what the readme says to do:
" 1. Right-click the project node for the XNA Game Studio 3.0 CTP project and select Unload Project. The node will now be marked unavailable.
2. Right-click the project node again and select Edit <projectname>.csproj. If you are using Visual C# 2008 Express Edition, you will not be able to edit the .csproj file directly in the IDE. Instead, use an external editor such as notepad.exe.
3.
In the XML editor, scroll down to the bottom of the .csproj file and locate the following three <Import.../> elements.
<Import Project="$(MSBuildBinPath)Microsoft.CSharp.targets " />
<Import Project="$(MSBuildExtensionsPath)MicrosoftXNA Game Studiov3.0Microsoft.Xna.GameStudio.Common.targets" />
<Import Project="$(MSBuildExtensionsPath)MicrosoftXNA Game Studiov3.0Microsoft.Xna.GameStudio.NestedContent.t argets" />
Replace these with the following two <Import.../> elements. Note that the first element is the same.
<Import Project="$(MSBuildBinPath)Microsoft.CSharp.targets " />
<Import Project="$(MSBuildExtensionsPath)MicrosoftXNA Game StudioMicrosoft.Xna.GameStudio.targets" />
4. Save the .csproj file.
5. Right-click the project node again. The project node will still be marked unavailable.
6. Select Reload Project .
7. Click Yes to close the editor.
"
It tells you to unload the project by right clicking the project node.
But what is the Project Node? i've been looking for it for hours, and haven't found it.
Same problem, I've right clicked everything and nothing has the option to unload project.