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Old 06-05-2008, 06:54 PM   #21 (permalink)
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Thanks so much for your efforts here. Great Tut, worked fine for me.




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Old 06-06-2008, 09:16 AM   #23 (permalink)
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is this a vista only app? or can i use it on my windows xp pc?



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Old 06-06-2008, 03:38 PM   #24 (permalink)
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The application will work for both windows xp and vista 32bit versions.




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Old 06-07-2008, 08:02 AM   #25 (permalink)
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wow that was a great tutoriol keep up the helpful and great work you really made it easy



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Old 06-07-2008, 11:00 AM   #26 (permalink)
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i still cant get it. my zune dont even show up on the C# program. it sucks. i know it so simple but i cant get it.




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Old 06-07-2008, 11:15 AM   #27 (permalink)
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Quote:
Originally Posted by pirater2113 View Post
i still cant get it. my zune dont even show up on the C# program. it sucks. i know it so simple but i cant get it.
Did you plug in the zune? See step number 5.




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Old 06-09-2008, 03:31 PM   #28 (permalink)
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This is the error that I am always getting, what do i need to do?...



Error 1 Building content threw InvalidOperationException: D3DERR_INVALIDCALL
at Microsoft.Xna.Framework.Content.Pipeline.CommonHel perFunctions.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild()
at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings)
Inner exception: COMException: Exception from HRESULT: 0x8876086C C:\Documents and Settings\user\My Documents\hello\zune games\20 in 1\Zuneboards Games Package\Blackout v1\Blackout\Content\bg.png Blackout



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Old 06-09-2008, 09:56 PM   #29 (permalink)
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i keep getting this error when i try to deploy..

"illegal characters in path"

any thoughts?

using a 30gb zune



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Old 06-10-2008, 12:56 PM   #30 (permalink)
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hey guys i have a problem when i download the visual C# 2008 Express edition. what happens is that the "Runtime Pre-requisites" can't be downloaded. I am also using a Vista so could some1 tell me what to do




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Old 06-11-2008, 03:39 PM   #31 (permalink)
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dammm imma that much of a zewbie cause i cant do STEP 5..=[

when i double click it, it says...

"the project type is not supported by this intallation"

HELP plz.
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Old 06-12-2008, 05:58 AM   #32 (permalink)
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Why do i get an error saying IAlink3 could not be found for like most of the games



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Old 06-12-2008, 04:08 PM   #33 (permalink)
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This thread will be useless in about a week or so once I get the new Zuneboards Games Package working. The new package will not require the XNA game studio to be installed at all. So this guide will be obsolete for the upcomming zuneboards games package.




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Old 06-17-2008, 08:12 PM   #34 (permalink)
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Quote:
5) A Microsoft Visual C# windows should've shown up after step 3. On the right side of this window, there should be a column that looks similar to the picture below. Right click the zune icon, then click deploy.
Not showing up.




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Old 06-18-2008, 05:35 PM   #35 (permalink)
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hay guys i followed the instructions on installing the programs to have games on my zune but wen i get to the part into deploying the game in the zune it gives me this error


Error 1 Building content threw InvalidOperationException: D3DERR_INVALIDCALL
at Microsoft.Xna.Framework.Content.Pipeline.CommonHel perFunctions.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild()
at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings)
Inner exception: COMException: Exception from HRESULT: 0x8876086C C:\Documents and Settings\home\Desktop\zune g\Zuneboards Games Package\XNA AlienGame (final release)\AlienGame\Content\alien1.png Zune

appreciate if u could give me hand... thanx in advance




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Old 06-18-2008, 05:48 PM   #36 (permalink)
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Actually, the cool thing about xna game studio (C#) is that you can also put zune clocks, games, timers, and even books onto your zune! Also, they are becoming even more advanced! Each day about a new game comes out!



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Old 06-23-2008, 11:47 AM   #37 (permalink)
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does this work for 80gb




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Old 06-23-2008, 01:49 PM   #38 (permalink)
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When I try to install the fonts it says they cannot be installed.



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Old 06-27-2008, 04:22 PM   #39 (permalink)
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Great tut and the pictures are a huge help. Thanks!




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Old 06-28-2008, 05:43 PM   #40 (permalink)
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When I try to open the solution file, C# open up and says "the project type is not supported by this installation."

Any tips?



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