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| Tutorials A collection of tutorials to help you with various programs. |
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LinkBack | Thread Tools |
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#22 (permalink) |
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Senior Zuner
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You're welcome.
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#24 (permalink) |
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Senior Zuner
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The application will work for both windows xp and vista 32bit versions.
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#27 (permalink) |
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Senior Zuner
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#28 (permalink) |
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Zewbie
Join Date: Jun 2008
Posts: 1
Reputation: 10
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This is the error that I am always getting, what do i need to do?...
Error 1 Building content threw InvalidOperationException: D3DERR_INVALIDCALL at Microsoft.Xna.Framework.Content.Pipeline.CommonHel perFunctions.InitD3D() at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.InitD3D() at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.Import(String filename, ContentImporterContext context) at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild() at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings) Inner exception: COMException: Exception from HRESULT: 0x8876086C C:\Documents and Settings\user\My Documents\hello\zune games\20 in 1\Zuneboards Games Package\Blackout v1\Blackout\Content\bg.png Blackout |
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#31 (permalink) |
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Squirt
Join Date: Mar 2007
Location: Long Beach, CA
Posts: 23
Reputation: 10
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dammm imma that much of a zewbie cause i cant do STEP 5..=[
when i double click it, it says... "the project type is not supported by this intallation" HELP plz.
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#33 (permalink) |
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Senior Zuner
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This thread will be useless in about a week or so once I get the new Zuneboards Games Package working. The new package will not require the XNA game studio to be installed at all. So this guide will be obsolete for the upcomming zuneboards games package.
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#35 (permalink) |
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Jr. Zuner
Join Date: Nov 2007
Posts: 30
Reputation: 10
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hay guys i followed the instructions on installing the programs to have games on my zune but wen i get to the part into deploying the game in the zune it gives me this error
Error 1 Building content threw InvalidOperationException: D3DERR_INVALIDCALL at Microsoft.Xna.Framework.Content.Pipeline.CommonHel perFunctions.InitD3D() at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.InitD3D() at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.Import(String filename, ContentImporterContext context) at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item) at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild() at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings) Inner exception: COMException: Exception from HRESULT: 0x8876086C C:\Documents and Settings\home\Desktop\zune g\Zuneboards Games Package\XNA AlienGame (final release)\AlienGame\Content\alien1.png Zune appreciate if u could give me hand... thanx in advance ![]() ![]() |
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#36 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 220
Reputation: 7
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Actually, the cool thing about xna game studio (C#) is that you can also put zune clocks, games, timers, and even books onto your zune! Also, they are becoming even more advanced! Each day about a new game comes out!
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