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Old 05-14-2008, 05:25 AM   #1 (permalink)
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Default Microsoft XNA Unleased (PDF eBook)

Intro:
By the end of the book, readers will have created two complete games and many demos
along the way. This book takes a serious look at performance-related issues when writing
games using XNA for Windows and the Xbox 360. It devotes two chapters to the High
Level Shader Language (HLSL), which is a necessity for writing great games. It covers
physics and artificial intelligence (AI). It also covers special effects, including explosions,
transitions, and how to create a 3D particle system. It also demonstrates how to create a
sound project using the Microsoft Cross-Platform Audio Tool (XACT) and how to integrate
the sound into the game. Saving and loading a high score list and creating full
menu system are also taught in this book. In general, this book contains a great foundation
for many topics that need to be learned to create a full game.

Download: Microsoft.XNA.Unleashed.Jul.2007.pdf
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Old 05-14-2008, 05:29 AM   #2 (permalink)
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is this for xna 2.0 or 3.0?
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Old 05-14-2008, 05:34 AM   #3 (permalink)
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I think its XNA 2.0. But 2.0 and 3.0 are pretty much the same, with just a little more syntax in 3.0
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Old 06-07-2008, 12:47 PM   #4 (permalink)
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the download doesn't work



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