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| Tutorials A collection of tutorials to help you with various programs. |
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#121 (permalink) |
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Experienced Zuner
Join Date: Nov 2007
Posts: 119
Reputation: 8
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how do you extract it
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#124 (permalink) |
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Experienced Zuner
Join Date: Nov 2007
Posts: 119
Reputation: 8
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i cant get galatic wars to work and i tried debugging it but it failed
-edit- this is what it says Error 1 The font family "Segoe UI" could not be found. Please ensure the requested font is installed, and is a TrueType or OpenType font. C:\Documents and Settings\Administrator\Desktop\GW3_050708\Galactic Wars 3\Zune\Content\Fonts\Calibri.spritefont GW3 and yes i did do they fix for 30 gb users Last edited by lilray3 : 05-08-2008 at 12:35 PM. ![]() |
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#125 (permalink) | |
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Jr. Member
Join Date: May 2007
Posts: 332
Reputation: 12
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Quote:
yea someone help with this.
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#126 (permalink) |
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Support Team
Super Zuner Join Date: Mar 2007
Location: New York
Posts: 1,620
Reputation: 129
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If you get the Segoe UI Font error, it means you need to install the segoe UI Font onto your computer
Go google it or pm me and I'll send you the link
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#127 (permalink) |
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Jr. Member
Join Date: May 2007
Posts: 332
Reputation: 12
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thats not the error message i get the one i get is that "these solution folders are not supported in this version of visual studios"..do i have to update or something????
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#128 (permalink) |
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Support Team
Super Zuner Join Date: Mar 2007
Location: New York
Posts: 1,620
Reputation: 129
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Oh, that's normal, just deploy the game, it should work fine.
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#129 (permalink) |
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Zewbie
Join Date: May 2008
Posts: 1
Reputation: 10
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I'm having issues connecting my Zune device. Everytime I press add device and click on my Zune I get an error message:
************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneE rrorPage.SetCurrentPage() at Microsoft.Xna.GameStudio.DeviceManagement.UI.AddDe viceWizard.Error() at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneP rogressPage.bw_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e) at System.ComponentModel.BackgroundWorker.OnRunWorker Completed(RunWorkerCompletedEventArgs e) at System.ComponentModel.BackgroundWorker.AsyncOperat ionCompleted(Object arg) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- XnaDeviceCenter Assembly Version: 3.0.0.0 Win32 Version: 3.0.10426.0 CodeBase: file:///C:/Program%20Files/Microsoft%20XNA/XNA%20Game%20Studio/v3.0/Tools/XnaDeviceCenter.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.Xna.GameStudio.DeviceManagement.UI Assembly Version: 3.0.0.0 Win32 Version: 3.0.10426.0 CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement.UI/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.UI.dll ---------------------------------------- Microsoft.Xna.GameStudio.DeviceManagement Assembly Version: 3.0.0.0 Win32 Version: 3.0.10426.0 CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.dll ---------------------------------------- Microsoft.Xna.RemoteServices Assembly Version: 3.0.0.0 Win32 Version: 3.0.10426.0 CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.RemoteServices/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.RemoteServices.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- |
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#130 (permalink) | |
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Zuner
Join Date: Oct 2007
Location: Flint, MI
Posts: 57
Reputation: 12
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#131 (permalink) | |
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Squirt
Join Date: Oct 2007
Posts: 11
Reputation: 10
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Quote:
Any help would be great, Thanks, Bezike |
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#132 (permalink) | |
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Zewbie
Join Date: May 2008
Posts: 4
Reputation: 10
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#134 (permalink) |
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Jr. Zuner
Join Date: Jun 2007
Posts: 32
Reputation: 10
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I have succesfully installed both of the games on my zune 30. keep in mind you need the font that's described in the error for galactic warz are w/e.. just copy and paste the w/e ui thing into google i just ripped it from an xp to vista conversion pack. Have fun and i hope more games are released soon
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#135 (permalink) | ||
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Super Zunerē
Join Date: Jan 2008
Location: a small town in california....
Posts: 4,277
Reputation: 164
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i have vista ultimate.. no problem at all.. what you trying to download juicy?
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#136 (permalink) |
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Experienced Zuner
Join Date: Jul 2007
Posts: 142
Reputation: 10
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When I try to add the device it says it is not connected properly. My zune is plugged in so I tried a couple more times and I noticed that when I click next the screen on my zune goes black then turns back on. What do I do?
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#139 (permalink) | ||
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Super Zunerē
Join Date: Jan 2008
Location: a small town in california....
Posts: 4,277
Reputation: 164
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make sure your zune is on your default player and don't have your zune program open when syncing/adding games.
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#140 (permalink) | |
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Squirt
Join Date: Oct 2007
Posts: 11
Reputation: 10
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Quote:
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