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Old 05-08-2008, 12:07 PM   #121 (permalink)
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how do you extract it




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Old 05-08-2008, 12:09 PM   #122 (permalink)
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it will work for the 30



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Old 05-08-2008, 12:12 PM   #123 (permalink)
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i dont understand what extracting means
edit- nvm

Last edited by lilray3 : 05-08-2008 at 12:15 PM.




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Old 05-08-2008, 12:27 PM   #124 (permalink)
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i cant get galatic wars to work and i tried debugging it but it failed
-edit- this is what it says Error 1 The font family "Segoe UI" could not be found. Please ensure the requested font is installed, and is a TrueType or OpenType font. C:\Documents and Settings\Administrator\Desktop\GW3_050708\Galactic Wars 3\Zune\Content\Fonts\Calibri.spritefont GW3
and yes i did do they fix for 30 gb users

Last edited by lilray3 : 05-08-2008 at 12:35 PM.




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Old 05-08-2008, 12:40 PM   #125 (permalink)
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Quote:
Originally Posted by lilray3 View Post
i cant get galatic wars to work and i tried debugging it but it failed
-edit- this is what it says Error 1 The font family "Segoe UI" could not be found. Please ensure the requested font is installed, and is a TrueType or OpenType font. Cocuments and SettingsAdministratorDesktopGW3_050708Galactic Wars 3ZuneContentFontsCalibri.spritefont GW3
and yes i did do they fix for 30 gb users
I get that also...why does it feel that they always give the zune 30 the weak features..I paid 250 like everyone else did for the zune 80...plus I didnt jump on the bandwagon I was there for the start its like they don't care...sorry


yea someone help with this.
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Old 05-08-2008, 12:53 PM   #126 (permalink)
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If you get the Segoe UI Font error, it means you need to install the segoe UI Font onto your computer
Go google it or pm me and I'll send you the link
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Old 05-08-2008, 01:01 PM   #127 (permalink)
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thats not the error message i get the one i get is that "these solution folders are not supported in this version of visual studios"..do i have to update or something????
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Old 05-08-2008, 01:15 PM   #128 (permalink)
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Quote:
Originally Posted by Macgyver24 View Post
thats not the error message i get the one i get is that "these solution folders are not supported in this version of visual studios"..do i have to update or something????
Oh, that's normal, just deploy the game, it should work fine.
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Old 05-08-2008, 01:36 PM   #129 (permalink)
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I'm having issues connecting my Zune device. Everytime I press add device and click on my Zune I get an error message:

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneE rrorPage.SetCurrentPage()
at Microsoft.Xna.GameStudio.DeviceManagement.UI.AddDe viceWizard.Error()
at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneP rogressPage.bw_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.OnRunWorker Completed(RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.AsyncOperat ionCompleted(Object arg)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
XnaDeviceCenter
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Program%20Files/Microsoft%20XNA/XNA%20Game%20Studio/v3.0/Tools/XnaDeviceCenter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.Xna.GameStudio.DeviceManagement.UI
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement.UI/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.UI.dll
----------------------------------------
Microsoft.Xna.GameStudio.DeviceManagement
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.dll
----------------------------------------
Microsoft.Xna.RemoteServices
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.RemoteServices/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.RemoteServices.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------



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Old 05-08-2008, 02:07 PM   #130 (permalink)
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Quote:
Originally Posted by lilray3 View Post
i cant get galatic wars to work and i tried debugging it but it failed
-edit- this is what it says Error 1 The font family "Segoe UI" could not be found. Please ensure the requested font is installed, and is a TrueType or OpenType font. Cocuments and SettingsAdministratorDesktopGW3_050708Galactic Wars 3ZuneContentFontsCalibri.spritefont GW3
and yes i did do they fix for 30 gb users
If I'm right its a Vista font so if you have Vista it works no prob. I couldn't get it to load to my mom's zune on her XP comp but I plugged it to my Vista comp and it went through no prob.
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Old 05-08-2008, 02:49 PM   #131 (permalink)
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Quote:
Originally Posted by MarcusMaximus View Post
sure, you can see it in my code under Game States/MainMenuGameState. I basically just added another menu item with the clock information the zune already has and has readily available. My changes are in the Update function and MainMenuGameState constructor. (Also it's possible and really easy to just add whatever number to the hour part of the clock to make it your local time and the zune also stores date info)
Can you provide some screenshots of where to put the time in or something because I see the update clock code but where in it do i put the numbers? (I don't know C# code only HTML)

Any help would be great,

Thanks,
Bezike



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Old 05-08-2008, 02:59 PM   #132 (permalink)
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Quote:
Originally Posted by Retail View Post
I have everything installed properly. So, I open up Visual C# and click "Open Project". I then select the .sln file for either game and I get the following error:


hxxp://img158.imageshack.us/img158/8908/errorfb1.jpg
*Change the x's to t's in the link - Cant post the image directly because I registered for this error and it says I need five posts to post a pic*

Anyone know what to do?
Can anyone help me?



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Old 05-08-2008, 03:11 PM   #133 (permalink)
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I have Vista and its not letting me download. Anyone here with Vista Ultimate have the same problem. I am updating to SP1. So ill try again after that.



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Old 05-08-2008, 03:12 PM   #134 (permalink)
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I have succesfully installed both of the games on my zune 30. keep in mind you need the font that's described in the error for galactic warz are w/e.. just copy and paste the w/e ui thing into google i just ripped it from an xp to vista conversion pack. Have fun and i hope more games are released soon
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gotta love that music
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Old 05-08-2008, 03:13 PM   #135 (permalink)
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i have vista ultimate.. no problem at all.. what you trying to download juicy?
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Old 05-08-2008, 03:15 PM   #136 (permalink)
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When I try to add the device it says it is not connected properly. My zune is plugged in so I tried a couple more times and I noticed that when I click next the screen on my zune goes black then turns back on. What do I do?
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Old 05-08-2008, 03:15 PM   #137 (permalink)
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EDIT:

Realized that the games are coded in C# 2005 so 2008 cant open them damn.



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Old 05-08-2008, 03:18 PM   #138 (permalink)
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Im trying to download the C# program. It installs nothing. Goes halfway with the net v3.1 thing but then quits and says theres an error and shuts down. no specification to the error though.



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Old 05-08-2008, 03:21 PM   #139 (permalink)
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Quote:
Originally Posted by soxfan2546 View Post
When I try to add the device it says it is not connected properly. My zune is plugged in so I tried a couple more times and I noticed that when I click next the screen on my zune goes black then turns back on. What do I do?
make sure your zune is on your default player and don't have your zune program open when syncing/adding games.
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Old 05-08-2008, 03:21 PM   #140 (permalink)
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Quote:
Originally Posted by Jurai View Post
You can fix Galaxy Wars 3 to support first generation zunes, simply open the following file, Player.cs, found in:

GW3
+-Entities
+-Player.cs

do a find and replace on the following

find:
Buttons.LeftThumbstickRight
replace with:
Buttons.DPadRight


find:
Buttons.LeftThumbstickLeft
replace with:
Buttons.DPadLeft


find:
Buttons.LeftShoulder
replace with:
Buttons.A


(you could also add OR's to the thumbstick if's in order to make the code zune30 & zune80 compat at same time)

save the file, deploy, enjoy
I have a problem with this is that even though i did it it works ok in the game but when i play it just shoots streams after streams of bullets not one at a time is that supposed to be like that? And after like a min of playing it locks up and restarts the zune...



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