so I installed everything but when XNA finds the zune i click next and i get
"System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'Bezike'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)"
any ideas?
Location: Under a bridge, attacking goats that try to cross.
Posts: 281
I have been trying out the games and noticed a couple music things: On alien aggressors, the ingame music doesn't always play and the music doesn't play all the way through, it doesn't loop. On Galaxy Wars 3, you can play your own music at the same time while you play it.
__________________
I live for music, and music lives for me.
I have been trying out the games and noticed a couple music things: On alien aggressors, the ingame music doesn't always play and the music doesn't play all the way through, it doesn't loop. On Galaxy Wars 3, you can play your own music at the same time while you play it.
lol its the first versions.. you would expect bugs on it no matter what
__________________
1.Window > Linux > Mac
2. Sony Ericsson > Nokia > Samsung
3.
4. don't forget to rep me
Spread the rep. If someone has helped you or they really deserve it or did a good job on something, click the button under their name. Or if you are using the new skin click the button in the top right hand corner of their post.
So wait, what file do I open in through visual studios, the Zune version or windows version?
you don't really open anything.. just go to build.. and deploy the game into your zune. just an advice again, don't have your zune program open while doing this.
__________________
1.Window > Linux > Mac
2. Sony Ericsson > Nokia > Samsung
3.
4. don't forget to rep me
you don't really open anything.. just go to build.. and deploy the game into your zune. just an advice again, don't have your zune program open while doing this.
Yes, but I can't get to deploy without having a project open.. right?
Yes, but I can't get to deploy without having a project open.. right?
i'm a bit confused... 1. open the .sln file or whatever it is... then deploy it to zune.. its very simple mainly.. open up the game folder.. go to build.. deploy to zune..
__________________
1.Window > Linux > Mac
2. Sony Ericsson > Nokia > Samsung
3.
4. don't forget to rep me
When I am trying to connect the Zune, I'm getting this error message:
System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'Zune'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
i'm a bit confused... 1. open the .sln file or whatever it is... then deploy it to zune.. its very simple mainly.. open up the game folder.. go to build.. deploy to zune..
yeah, but where is the .sln file, do I open the project through windows visual studio, or do I simply open it through my desktop?
yeah, but where is the .sln file, do I open the project through windows visual studio, or do I simply open it through my desktop?
Go to the folder with the extracted files in it. Open up the one with the icon. The c# will open up. Make sure your zune is connected. Then do BUILD and then DEPLOY. Your zune will start doing things and then go back to the screen with the exit on the bottom.
Go to the folder with the extracted files in it. Open up the one with the icon. The c# will open up. Make sure your zune is connected. Then do BUILD and then DEPLOY. Your zune will start doing things and then go back to the screen with the exit on the bottom.
I see "Alien aggressors [zune]" and "Alien aggressors [windows]" which one is the correct one to open?