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Old 05-11-2008, 12:40 AM   #221
rakeshramani
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as soon as it tries to add the zune... my status on the zune changes to " Connected " and even after i close the application it stays like that...!! do u think thats a problem??? or is that how it should work/??



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Old 05-11-2008, 03:29 AM   #222
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i m getting this error while connecting my zune
i have win vista ultimate with SP1
Zune 30Gb
Visual studio 2008 full version

Quote:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneE rrorPage.SetCurrentPage()
at Microsoft.Xna.GameStudio.DeviceManagement.UI.AddDe viceWizard.Error()
at Microsoft.Xna.GameStudio.DeviceManagement.UI.ZuneP rogressPage.bw_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.OnRunWorker Completed(RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.AsyncOperat ionCompleted(Object arg)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
XnaDeviceCenter
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Program%20Files/Microsoft%20XNA/XNA%20Game%20Studio/v3.0/Tools/XnaDeviceCenter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.Xna.GameStudio.DeviceManagement.UI
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement.UI/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.UI.dll
----------------------------------------
Microsoft.Xna.GameStudio.DeviceManagement
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.dll
----------------------------------------
Microsoft.Xna.RemoteServices
Assembly Version: 3.0.0.0
Win32 Version: 3.0.10426.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.RemoteServices/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.RemoteServices.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



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Old 05-11-2008, 09:42 AM   #223
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uuummm yeah i have a problem getting the xna studio device manager to communicate with m zune. My zune displays the connected screen until the device manager tries to connect with my zune. Then the zune displays the normal zune menu as thought it were not connected. The device manager then proceeds to inform me that it cannot communicate with my zune. Do you have any ideas on how to fix it?

(zune 80)



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Old 05-11-2008, 03:19 PM   #224
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So I keep getting hung up trying to install the visual studios. It tried to install the .net framework 3.5 and couldnt connect to the server. I manually dled and installed it, and the same thing happened with the .net framework SDK. Cant find that one anywhere so I'm not sure what to do now. I've got genuine XP and I really want to start programming some games. Anybody have any ideas or advice?



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Old 05-11-2008, 04:05 PM   #225
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people Make Sure Your Zune Software Is Close When Using C#2008.
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Old 05-11-2008, 04:19 PM   #226
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Whenever I try to install visual C#, I get an error about copying the file "$shtdwn$.req". For some reason the file was on my second hard drive, which isn't a typical windows file system, which could be the problem. I did some research, and found out that windows uses the largest drive to put temp stuff on, so thats why its not on my main C drive. Anyone know how to get around this error?



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Old 05-11-2008, 04:35 PM   #227
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ummm i cant quite connect my zune to my computer... im running windows xp pro sp2 and i dont have my zune software running. and i have a zune 30gb

System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'Zune'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)



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Old 05-11-2008, 05:21 PM   #228
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it wont work it doesn't detect my zune



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Old 05-11-2008, 07:12 PM   #229
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Old 05-11-2008, 07:51 PM   #230
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is anyone going to answer this or is there like a tech support post of this tutorial somewhere?



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Old 05-11-2008, 07:58 PM   #231
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theres no tech support.. just wait... i don't really know how to answer that lol all i can say is try reinstalling xna along with c#2008..
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Old 05-12-2008, 11:15 AM   #232
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I tried to install Tetris and I get this error when my Zune is connected

Error 1 Could not connect to 'Soda's zune'. Make sure the device is connected to the computer and not busy syncing content. 0 0
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Old 05-12-2008, 12:14 PM   #233
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Quote:
Originally Posted by SODA8297 View Post
I tried to install Tetris and I get this error when my Zune is connected

Error 1 Could not connect to 'Soda's zune'. Make sure the device is connected to the computer and not busy syncing content. 0 0
Change your zune's name to Zune and also, make sure you don't have the Zune Software running.
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Old 05-12-2008, 02:37 PM   #234
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just go to the monitor with x, make sure that is your default device and it should sync fine when you put it on that option.
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Old 05-12-2008, 03:40 PM   #235
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Anyone have trouble installing XNA? My install keeps "backing out" and stopping as it says.



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Old 05-12-2008, 03:52 PM   #236
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nope i never had trouble.. maybe your PC isn't good enough :X
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Old 05-12-2008, 04:36 PM   #237
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Quote:
Originally Posted by stierler View Post
This is what my C# 2008 looks like..... THere is no build tab to deploy....

What the? Any help?


Ok well I guess I cant load images or links.... Since my post count is low and I am not going to spam

But anyone else have this problem? Any solutions?

seems to be the same problem as

Originally Posted by the..edge
I keep getting the "not supported by installation" error

It leaves me with no option to debug or deploy (GW3 or AA)

i keep getting that error also. "this project type is not supported by this installation" i get that when i try to load up both games.

Same problem here. I get that same error when I try to create a new xna game project too. It's not a problem with the games, it's something else goofy. Any suggestions would be most excellent. Can't "deploy anyway"...there is no option to do that. One variable that I have, I have Visual Studio Pro 2003 and Visual Studio Standard 2005 also installed on this machine. I've tried doing file associations to the new program. Is there an XNA plugin for VS C# 2005 that this might work with? Anyone? Anyone?



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Old 05-12-2008, 04:37 PM   #238
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click on the game for the zune and there should be deploy (zune) option.
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Old 05-12-2008, 04:41 PM   #239
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Quote:
Originally Posted by runtohell121 View Post
nope i never had trouble.. maybe your PC isn't good enough :X
Umm...yeah, trust me, thats not it

I've redownloaded several times, and still the same problem.



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Old 05-12-2008, 06:07 PM   #240
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mmk... here is my problem. i have installed everything you tell me to... and when i go to add my device on XNA, it gives me this heap of gibberish.



System.Runtime.InteropServices.COMException (0x80004005): Could not connect to 'Zune Overlord'. Make sure the device is connected to the computer and not busy syncing content.
at Microsoft.Xna.RemoteServices.ZunePrimaryConnector. Connect(String hostId, Session session, Int32 millisecondTimeout, StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.OpenPr imaryConnection(StringBuilder diagnosticBuilder)
at Microsoft.Xna.RemoteServices.HostConnection.Connec tToHost(Int32 millisecondTimeout, StringBuilder diagnosticBuilder)


I can make out some of it... but my zune isn't connected to anything at the time, nothing is running, not even WMP 11. ive reinstalled XNA, ive updated my zune software to 2