I first started with this
XNA Creators Club Online - getting started
and i just followed him step by step.
after that i just played around with it changing that game around for practice (put my moms
head as the space ships)
then i jumped right into making my own guitar tuner always refering back to the reliable
XNA Game Studio 3.0
thats how i learned the basics and how i am learning the more advanced coding (actually what im doing at this very second with multi-threading)
i think all of that was fairly quick, simple and easy to learn
But it would be cool if
zb had its own "episodes" or "tutorials" too