Many thanks for your feedback! I'm glad you like it.
I thought about movable tanks, but in my opinion the game would lose then an important tactical element. Hm, a campaign in an artillery game is an interesting new idea. Maybe I can implement that in a posterior version.
the version of this game that i used to play a long time ago had a form of movement implemented that you might like to think about. you could buy fuel just like you buy ammo in the first screen and use it instead of attacking to move a certain distance, not much but often enough to move to a more strategic position. this way the movement during the match is rare and really restricted, but if you planed ahead and bought fuel it is possible.
personally im completely satisfied with the way it is now, but it might be a nice addition if you ever decided to update the game.
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"I don’t know whether I’m alive and dreaming or dead and remembering. How can you tell what’s a dream and what’s real if you can’t even tell when you’re awake or when you’re asleep?" - Johnny Got His Gun
Similar to the old (very old) Scorched land.
This game rocks! The graphics are awesome and the gameplay is very good and fun.
The only problem (for me) is that all the tanks are pretty big and hard to miss, but that's just me.
Keep up with the great work!