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Old 04-26-2010, 09:36 PM   #1
BackAtIt
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Default [HD] VisualBoy Zune 0.1.2 (GB/GBC emulator)

Folks,

As I mentioned in another thread, I'm working on a GB/GBC/GBA emulator -- specifically, a port of ZBA-M via OpenZDK. Don't ask when it'll be ready -- I don't know Don't ask for an early version -- I'll ask for testers when I need them I will, however, keep this thread updated regularly, assuming people are interested.

I assume we can edit posts here, like on xda-forums? I'll come back and edit this post with the latest whats-working, and post posts as well.

Current status:
* VBA-M builds targeted to OpenZDK
* Display works
* Input works
* Dumb layout selector works
* No sound
* No gameboy advance
* Only saves cart status, can't save in-game status
* Runs kinda slow
* Kirby Tilt works

For the record, my plan is as follows. Note that Tetris 1.1 (GB) is my initial target ROM, as it's my favorite game
* Get VBA-M to compile and link, targeting OpenZDK, with all system-specific functions stubbed out to do nothing
* Display logging information
* Modify logger to broadcast to network, and add log watcher as a C# desktop app (to be extended later to debugging, perhaps)
* Add very simple display code
* Add UI for input controls
* Enable input controls
* Sound
* <more>

Preview 0.1.2 is here: Download. READ THE README!
Source for preview 0.1.2 is here: Download. Read the OpenZDK wiki, developers instructions, first.

Last edited by Grim; 02-10-2011 at 02:28 PM.



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Old 04-26-2010, 10:03 PM   #2
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This is great. We need lots of devs like you who can make some good games. Keep up the good work! (and, when you finish, might i suggest a genesis emulator )




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Old 04-26-2010, 10:09 PM   #3
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Use the Edit button.

We don't like double posting here.



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Old 04-26-2010, 11:21 PM   #4
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just so you know, there are those out there that are super excited for this to become reality (like me, I literally lost sleep from the excitement of the meer idea of a gba emulator for the zune.) I wish I knew more programming than just java so I could help. Please keep us posted, I'd love to know how you're progressing, and I'll try not to pester you by saying I'd be glad to be a tester when you're ready

Last edited by zafiros bonitos; 04-26-2010 at 11:24 PM.




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Old 04-27-2010, 04:11 AM   #5
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Why would you lose sleep...?



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Old 04-27-2010, 07:15 AM   #6
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Quote:
Originally Posted by Grim View Post
Why would you lose sleep...?
Quote:
Originally Posted by zafiros bonitos View Post
just so you know, there are those out there that are super excited for this to become reality (like me, I literally lost sleep from the excitement of the meer idea of a gba emulator for the zune.) I wish I knew more programming than just java so I could help. Please keep us posted, I'd love to know how you're progressing, and I'll try not to pester you by saying I'd be glad to be a tester when you're ready



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Old 04-27-2010, 10:54 AM   #7
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Hope to see how this comes along. Also wonder what the button layout will look like, I'm curious.





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Old 04-27-2010, 01:23 PM   #8
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Lightbulb Controls

I think that for the emulator control you should make a virtual D-pad, A and B buttons. You should make the L and R shoulder buttons using tilt as in you can tap the right side of the zAune for R and the left for L. Got that idea from Acceleroid, try that game in zhdapps.com and you can see what i mean.

Its worth a look at.



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Old 04-27-2010, 01:24 PM   #9
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Quote:
Originally Posted by Grim View Post
Why would you lose sleep...?
I know it sounded weird, but I meant it was like when I was a kid trying to go to sleep on Christmas Eve, I just couldn't. A GBA emulator for the zune is like Christmas to me.

Quote:
Originally Posted by KINGZ25 View Post
I think that for the emulator control you should make a virtual D-pad, A and B buttons. You should make the L and R shoulder buttons using tilt as in you can tap the right side of the zAune for R and the left for L. Got that idea from Acceleroid, try that game in zhdapps.com and you can see what i mean.

Its worth a look at.
Also I think the ability to map buttons might be useful, for example, use a virtual d-pad to move for games like pokemon, and tilt to steer for racing games like Mariokart. Then again I don't know how mapping buttons would work in practice.

Last edited by zafiros bonitos; 04-27-2010 at 01:29 PM.




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Old 04-27-2010, 01:36 PM   #10
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Hey backAtIt!

If you need graphics for the emulator, just gimme a call You can see some of my work at my portfolio site: Philipp Christoph - Freelance Programmer (especially recommended: the enigma simulator under projects.. all hand-crafted).

As for logging, why don't you use printf, sprintf or OutputDebugString for now? (using the remote debugger and truck's debugclient )





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Old 04-27-2010, 01:46 PM   #11
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Is this for both Zunes, or just the zHD?



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Old 04-27-2010, 01:57 PM   #12
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YESSSS! I can't wait.

@Fox I'm assuming the zHD





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Old 04-27-2010, 02:53 PM   #13
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Cool

Quote:
Originally Posted by acesxclaw View Post
YESSSS! I can't wait.

@Fox I'm assuming the zHD
Lol Dont Get All Wet.

Last edited by Al3X; 05-06-2010 at 01:39 AM.





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Old 04-27-2010, 02:56 PM   #14
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Quote:
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Lol Dont Get All Wet.
I said I couldn't wait, not that I was horny.





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Old 04-27-2010, 03:34 PM   #15
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No way! this will be so cool good luck with it. i hope it will be able to play the old pokemon games



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Old 04-27-2010, 03:36 PM   #16
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Quote:
Originally Posted by acesxclaw View Post
Quote:
Originally Posted by 32Bit View Post
Lol Dont Get All Wet.

I said I couldn't wait, not that I was horny.
maybe he meant don't go swimming.
@cmoserror1 of course pokemon will work, that's probably what everyone here is going to be doing with their emulator. Please don't give up BackAtIt, as I've already said, this is like Christmas for me.

Last edited by zafiros bonitos; 04-27-2010 at 03:51 PM.




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Old 04-27-2010, 05:48 PM   #17
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Awesome! I was gonna attempt this but I cant seem to get Visual Studio 2010 to install it says I dont have verifaction (got it through dreamspark), but Im glad someone, who is most likely more reliable than me is working on it





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Old 04-27-2010, 06:14 PM   #18
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Lol Looking forward for this emulator. Although I would like the original NES emulator for the ZHD. Would imagine playing Mike Tyson's Punchout, Hells Yeah.
Nes Emulator Strike

Last edited by Al3X; 04-27-2010 at 06:18 PM.





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Old 04-27-2010, 06:15 PM   #19
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Quote:
Originally Posted by DiRe ELITE View Post
Awesome! I was gonna attempt this but I cant seem to get Visual Studio 2010 to install it says I dont have verifaction (got it through dreamspark), but Im glad someone, who is most likely more reliable than me is working on it
Don't you need VS 2008 pro, not 2010?

I am thinking about getting my high school to sign up for dreamspark so I can develop for OpenZDK.




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Old 04-27-2010, 07:03 PM   #20
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Yeah, its Visual Studio 2008 Professional







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