i see alot of potential for the zune as a pc controller now, i might grab your source download and try some things if you dont mind
It is licensed under the GNU GPL Version 3 for that reason. Your two main obligations are to give proper credit and release the source code of anything you make using it.
Quote:
Originally Posted by ducktape
One word: ninja
I of course will download this stuff only one problem...
And yes I followed the link, and used revo to uninstall what I could but still the problem continues, any thoughts...
Do you have the extensions installed as well and did you try using the Deploy Kit?
through small modifications ive got it running as a media controller that can play/pause and skip songs forward/back, and im likely going to try to get some kind of menu for accessing media. The only problem ive got right now is that the connection seems to fail after 45 secs or so every time.
do you think its a problem with my setup?(i have 0 firewalls up) or is there a way the pc side could try to recconnect if the connection fails?
through small modifications ive got it running as a media controller that can play/pause and skip songs forward/back, and im likely going to try to get some kind of menu for accessing media. The only problem ive got right now is that the connection seems to fail after 45 secs or so every time.
do you think its a problem with my setup?(i have 0 firewalls up) or is there a way the pc side could try to recconnect if the connection fails?
Well, it uses UDP, so there is no actual "connection". If it does not receive a UDP message within a certain amount of time, it says it disconnected, but it really just gave up listening for more messages since it assumes that the other end has stopped sending messages. Instead of exiting, you can use CreateThread to start a thread that run Client::Start just like it does at the beginning, and it should connect again. I might add that feature to VR Zune.
through small modifications ive got it running as a media controller that can play/pause and skip songs forward/back, and im likely going to try to get some kind of menu for accessing media. The only problem ive got right now is that the connection seems to fail after 45 secs or so every time.
do you think its a problem with my setup?(i have 0 firewalls up) or is there a way the pc side could try to recconnect if the connection fails?
that sounds interesting! what media player have you tried it with?
just the zune player, but it should work with anything that is compatible with a media keyboard
I look forward to seeing the end result. If you are going to be releasing this, maybe you should create a Work In Progress thread. Also, I apologize if you find the source code is messy and hard to read. I pretty much threw the networking code that I made into a basic 3D engine that I made a while ago to get things working and I rarely comment anything.
I look forward to seeing the end result. If you are going to be releasing this, maybe you should create a Work In Progress thread. Also, I apologize if you find the source code is messy and hard to read. I pretty much threw the networking code that I made into a basic 3D engine that I made a while ago to get things working and I rarely comment anything.
will do, the code isnt too hard to read, its just alot of stuff i havent worked with before, and its amazing the difference in style between programmers. I figured you adapted it from something else though, i saw alot of things that looked like it was designed for a game
will do, the code isnt too hard to read, its just alot of stuff i havent worked with before, and its amazing the difference in style between programmers. I figured you adapted it from something else though, i saw alot of things that looked like it was designed for a game
If there is anything you can not figure out, just ask. A lot of that code is fairly odd, from when I was less experienced. You can PM me or contact me on Windows Live Messenger. When I was making the 3D engine, it was meant to be a game engine. At first, it was horrible, then I rewrote it all and used a 'manager' paradigm. I got the idea from the XNA samples where they used ScreenManager and I applied it to every aspect of a game engine that I was implementing.
yep and yep and the weird thing is that xna games install just fine, but not odk games
Did you install XNA 4.0 CTP? It prevents the deploy tool from deploying. If so, deinstall XNA 4 and reinstall 3.1 (cuz 4.0 modifies some 3.1 files, too) and it should work.
ok, got it to work, sort of. When I run VR Zune.exe The message on my Zune screen "Connected to one client" starts going on and off. Does that mean my connection is unstable or what?