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Old 05-01-2010, 08:58 PM   #1
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Default CodePug WebServer for the Zune HD

Name: CodePug WebServer for the Zune HD
Version: 1.0a
Author: CodePug
License: Open Source

Be the first to get the source code to the first web server for the Zune platform.

Usage: After installing through the OpenZDK deploykit.exe interface, open up the Zune's Internet browser. This will connect to your wireless network and obtain an IP address. After completing this step, exit the Zune HD Internet browser and open up the CodePug WebServer. Tapping on the screen will shutdown the server and return to the Zune's menu.

Currently, it is still very much in the Alpha stage. It will however list the files and directories in the root location of your Zune's storage media.

I hope this serves as a starting point for better Zune network services and capabilities.

Download location: CodePug Web Server for the Zune HD




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Old 05-01-2010, 11:26 PM   #2
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(Sorry, the spam filter caught this at first)
Nice!
If this works (I don't own a Zune HD), you'll be the first one to utilize OpenZDK's network abilities.



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Old 05-02-2010, 12:08 AM   #3
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Sounds interesting, I'll give it a try!





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Old 05-02-2010, 01:47 AM   #4
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That is awesome



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Old 05-02-2010, 02:20 AM   #5
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What exactly does this do? I'm assuming that it will help enable online Zune HD games? I may be completely wrong



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Old 05-02-2010, 03:39 AM   #6
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i dont no but this is pure badass






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Old 05-02-2010, 04:28 AM   #7
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Thumbs up keep the ideas going

Quote:
Originally Posted by GhetoGeek View Post
What exactly does this do? I'm assuming that it will help enable online Zune HD games? I may be completely wrong
haha this sounds a little confusing so I'll clarify this a bit. This app will not really do anything special in means of fully developed apps, but is more to show that capabilities of openZDK like the other demos.


ok, now picture that your zuneHD is a wireless hard drive. to access it, like all other wireless hard drives, you need the ip address to identify it. think of the ip as the name that your network gives your device. now this app will tell you your zune's ip address that your network assigned to it and allow you to see the root files located on your zune. at the moment, you cannot modify, edit, or copy these files. only view them in your browser on your computer.


So once more, to do this, first install the app. then connect to your network on your zuneHD and open the DEFAULT internet browser. after the page loads, close out of it. now while still in range of your connected network, open this the "CodePug WebServer" and it will tell you your zune's ip address. go to a computer that is connected to the same network and type in the ip address in any internet browser. i just use firefox (do this while the app is still running). and there you go! you should see the root files of your zune and should look like this.

great job CodePug! this is a great step forward. we now have seen openZDK's power with networks rather than just graphics! keep up the good work!



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Old 05-02-2010, 05:18 AM   #8
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So, we're a step closer to the Zune being a wifi harddrive? Or even a portable wifi streaming player? Awesome.




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Old 05-02-2010, 05:36 AM   #9
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Quote:
Originally Posted by Redwing View Post
So, we're a step closer to the Zune being a wifi harddrive? Or even a portable wifi streaming player? Awesome.
in essence, yes. there is alot that a hacked zune can do.



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Old 05-02-2010, 06:38 AM   #10
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very interesting. i can't wait to see what this branches off into in the future





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Old 05-02-2010, 08:11 AM   #11
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Wow that's awesome!

nice work.

Edit: Nice job writing your name all over Wikipedia too.

Last edited by dooglehead; 05-02-2010 at 08:23 AM.




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Old 05-02-2010, 09:14 AM   #12
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Quote:
open up the Zune's Internet browser. This will connect to your wireless network and obtain an IP address
Take a look in the cloud header.There is a function which connects to a network.



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Old 05-02-2010, 09:22 AM   #13
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Nice! Now if only we could make it a FTP server with full Read/Write(Don't have time to look at code).....





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Old 05-02-2010, 10:27 AM   #14
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Quote:
Originally Posted by Flast View Post
Take a look in the cloud header.There is a function which connects to a network.
connects but does not transfer data



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Old 05-02-2010, 11:05 AM   #15
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Quote:
connects but does not transfer data
Yes,but he is using winsock for the data transfer.



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Old 05-02-2010, 11:47 AM   #16
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So... If the ability to edit the files was added, we'd have full access to the zune HD's OS? Maybe I'm wrong but that's what it looks like. if so, that would be full of epic.



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Old 05-02-2010, 11:56 AM   #17
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Quote:
Originally Posted by CodePug View Post
Name: CodePug WebServer for the Zune HD
Version: 1.0a
Author: CodePug
License: Open Source

Be the first to get the source code to the first web server for the Zune platform.

Usage: After installing through the OpenZDK deploykit.exe interface, open up the Zune's Internet browser. This will connect to your wireless network and obtain an IP address. After completing this step, exit the Zune HD Internet browser and open up the CodePug WebServer. Tapping on the screen will shutdown the server and return to the Zune's menu.

Currently, it is still very much in the Alpha stage. It will however list the files and directories in the root location of your Zune's storage media.

I hope this serves as a starting point for better Zune network services and capabilities.

Download location: CodePug Web Server for the Zune HD
I Did All This And Really I Don't Get What To Do/ How To Do This



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Old 05-02-2010, 12:48 PM   #18
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Hm, yea.. the wikipedia thing was quite unnecessary. Seems like someone got a bit too much self-confidence





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Old 05-02-2010, 01:28 PM   #19
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This is great, I'm so excited for the potential of the Zune. Would it be possible to install apps without connecting to a computer, or, for example, add a Doom .wad file to the zune without having to delete Doom from my zune, put the .wad in the Content folder and then redeploy?




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Old 05-02-2010, 01:35 PM   #20
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Quote:
Originally Posted by Flast View Post
Take a look in the cloud header.There is a function which connects to a network.
Yeah, I was going to say this also. You don't need to use the Browser to connect to a network; ZDK can do that.




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