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Old 11-14-2009, 09:52 PM   #1
itsnotabigtruck
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Default HOWTO: deploying apps to the Zune HD

DEPLOYING APPS TO THE ZUNE HD
A GUIDE


Here's the bad news: it isn't nearly as easy as it should be to install 3rd party apps on your Zune. But the good news is that it takes just fifteen minutes to get up and running and you only have to follow these steps once to be able to install any app in this forum.

First off, you need to secure an awesome game to load up once everything is ready to go. Once that's done, just follow the 3 steps below to extend your Zune's capabilities far beyond mere music.
  1. GET THE GOODS
    The three packages listed below need to be downloaded and installed in order to have all the necessary components.
    1. Visual C# 2008 Express (DOWNLOAD)
      Visual C# 2008 Express is a free albeit limited version of Visual Studio 2008. If you already have Visual Studio 2008 installed, you can skip this step. If you're a college student, you can download the full version of Visual Studio 2008 free through DreamSpark (all students) or MSDNAA (CS/engineering students).
    2. XNA Game Studio 3.1 (DOWNLOAD)
      XNA Game Studio is a plugin for Visual Studio that includes the components for deploying games to the Zune.
    3. XNA Game Studio 3.1 Zune Extensions (DOWNLOAD)
      The extensions package is necessary for Zune HD support in XNA Game Studio. You should install this even if you have a classic Zune, as it may be required for some games.
  2. ADD YOUR ZUNE
    Before you can start deploying apps, you need to add your Zune to the list of targets XNA knows about. To do this,
    1. Attach your Zune and ensure that the Zune software is closed.
    2. Open the start menu and navigate to All Programs > Microsoft XNA Game Studio 3.1 > XNA Game Studio Device Center.
    3. Select Add Device.
    4. Click the Zune button.
    5. Your Zune should appear in the list. Select it and click Next.
    6. Your Zune should enter XNA deployment mode. Once this has completed, click Next.
    If Device Center fails to detect your Zune, you will need to close it and start over in order for it to rescan for deployment targets. Once the steps above have been completed, your Zune will appear in Device Center and you are ready to fill your Zune to the brim with awesome free apps.
  3. LOAD 'ER UP
    This is the part you've been waiting for. Apps can be distributed in two forms: as source code, which you open with Visual Studio, and as .ccgame packages, which you can simply double-click on. Before performing either method, ensure that your Zune is connected and that the Zune software is closed.
    1. SOURCE CODE METHOD
      Unzip the source code package, then find and double-click the .sln file. Next, select Deploy Solution from the Build menu. If everything goes right, Visual Studio will compile the source code and deploy each of the necessary game files.
    2. .CCGAME METHOD
      Double-click on the .ccgame file. Click Unpack to deploy the game files.
  4. CAVEATS
    Note that XNA apps suffer from a number of caveats at this point that you should be aware of.
    1. All XNA apps reboot the Zune upon exit
      This is not a bug in the app, a technical limitation, or an oversight in the Zune firmware - and Microsoft appears to have absolutely zero interest in correcting it. Explanations for the reboot number many - theories include that the reboot is to reenable the DRM component, which is disabled when Zune apps launch, that the reboot is an anti-hacking provision, and that the reboot is to make XNA apps unpalatable to end users. No matter what the reason, there isn't yet a known way around it.
    2. XNA apps can't access the Internet or render in 3D, despite the Zune HD's WiFi and onboard GPU
      It's not clear whether these features are slated for XNA 4.0 or are going to be withheld indefinitely, but both are critical features whose absence is inexcusable.
    It should be noted that the apps available through Zune Marketplace, which are signed by Microsoft and therefore cannot be created by 3rd parties, appear to be exempt from all these limitations.
Despite its issues, XNA is still the only way to go when you want a real selection of bona fide apps for the Zune HD.





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Old 01-02-2010, 07:21 PM   #2
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Thanks for the info, can't wait to see what these games will be like, by the way how long does it usually take for one app to finish unpacking





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Old 01-06-2010, 06:09 AM   #3
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OpenKODE Overview

Don't know if it could be useful, I found this link on nVidia's website, it seems to be an API kit for Tegra developers, and it should be compatible with Windos CE, that is the OS ZuneHD's OS is based on...
I'm not a developer, so I'm not sure it's not useless, still I wanted to signal this to you...




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Old 01-06-2010, 08:25 AM   #4
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Originally Posted by Stech1987 View Post
OpenKODE Overview

Don't know if it could be useful, I found this link on nVidia's website, it seems to be an API kit for Tegra developers, and it should be compatible with Windos CE, that is the OS ZuneHD's OS is based on...
I'm not a developer, so I'm not sure it's not useless, still I wanted to signal this to you...
Unfortunately, even if the underlying Zune firmware does provide an OpenKODE interface, XNA directly prevents us from accessing it or any other native library.





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Old 01-06-2010, 01:22 PM   #5
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Quote:
Originally Posted by itsnotabigtruck View Post
Unfortunately, even if the underlying Zune firmware does provide an OpenKODE interface, XNA directly prevents us from accessing it or any other native library.




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Old 04-23-2010, 02:12 PM   #6
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Quote:
Originally Posted by itsnotabigtruck View Post
<snipped wall of text>
Hey, can you tell me in more detail how to do the SOURCE CODE METHOD
because I can't understand what that means how you do it. I am not a technical person.

Last edited by itsnotabigtruck; 04-30-2010 at 02:57 PM. Reason: approved and snipped wall of text



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Old 04-24-2010, 12:21 PM   #7
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lame...spent an hour downloading 2010 visual c# thinking it would be the same thing but it didnt work



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Old 06-04-2010, 03:19 PM   #8
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Hi, I'm new here, and need a little help, if you don't mind.
When I try to download any games on here, it always ends in disaster..
I go to unpack the files, but then a pop-up shows that says the files should not be trusted.
Any idea why this is happening?! I really want to play some games on my ZHD!
Thank you for your help!



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Old 06-04-2010, 05:14 PM   #9
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disregard that message (dont remember why it does that, im sure somebody will post why within 3 min)

all ccgames are safe to deploy here!







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Old 06-07-2010, 08:02 AM   #10
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i cant download 2008 visual on windows 7. what do i do???



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Old 06-07-2010, 01:27 PM   #11
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Why can't you?

You can always just get Visual C# 2008 Express too!







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Old 06-07-2010, 01:44 PM   #12
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will i be able to upgrade my HD if and when an offical OS update comes out



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Old 06-07-2010, 03:47 PM   #13
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Quote:
Originally Posted by Berty View Post
Why can't you?

You can always just get Visual C# 2008 Express too!
it gives an error message saying visual debugger doesnt work with 64bit



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Old 06-07-2010, 06:16 PM   #14
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I unpack it all successfully onto my ZuneHD, but then when I try to run the app, it says the Item is missing or cannot be played. following this my zune resets. Any ideas?



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Old 06-26-2010, 02:45 PM   #15
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....

Last edited by theshoebox; 06-26-2010 at 03:42 PM.



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Old 07-11-2010, 11:10 AM   #16
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How do i revome the app?



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Old 08-20-2010, 06:24 PM   #17
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what do you mean it reboots? does that mean all content will be erased or that it will just restart?



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Old 08-28-2010, 05:57 PM   #18
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Originally Posted by Darii View Post
what do you mean it reboots? does that mean all content will be erased or that it will just restart?
Reboot = restart





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Old 11-18-2010, 12:39 PM   #19
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Quote:
Originally Posted by sneakycat View Post
it gives an error message saying visual debugger doesnt work with 64bit
You need the 32-bit



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Old 12-07-2010, 02:13 PM   #20
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I put some liberate apps on my zune that didn't work, and so I deleted from within liberate. It stays gone until I re-deploy. Its not in my content folder anymore. How do I delete it permanently?

Last edited by ~fat~jet~dude~; 12-12-2010 at 07:57 AM.




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