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Old 03-14-2011, 02:47 AM   #1
eighthNote
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Default <?>[G] Variations on a Skiv 2.0

A play on Eskiv.

The controls/gameplay should become pretty obvious. Collect the yellow circles while avoiding the red.

Old Download 1.0.0.0(I think, it also might be 1.1...)

New Download 2.0.0.1

screenshot:

Last edited by eighthNote; 05-10-2011 at 12:37 AM. Reason: updated/new version




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Old 03-14-2011, 12:46 PM   #2
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screen shot/video?



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Old 03-14-2011, 07:01 PM   #3
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This is pretty fun.
The "M" in "Game Over" seems a little messed up though.

Link to a web version of EzKiv: Fetchfido's Free Online Games - Eskiv



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Old 03-14-2011, 08:11 PM   #4
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Good job even though i havent tried it



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Old 03-15-2011, 01:00 AM   #5
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Thanks! The m is pretty standard: Seven-segment display character representations - Wikipedia, the free encyclopedia
There isn't really a good way of drawing m's, k's, w's and the like using 8 segs.(not including the dot...)




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Old 03-15-2011, 11:13 AM   #6
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ahh, very nice.





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Old 03-15-2011, 03:46 PM   #7
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All this needs is a bigger D-pad and it's a very fun and addicting games.
Also, I'm not sure if you need to move in diagonal directions. I would prefer if you couldn't, but that's mostly because I keep pressing it when I don't want it.
The best would be like a joystick that allows for 360 degree movement, but that's more difficult. With a larger D-pad, 4 directions is very playable.
It looks good and is pretty fun. Just difficult to play.



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Old 03-17-2011, 06:17 AM   #8
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Quote:
Originally Posted by eighthNote View Post
Also, if anyone thinks they can make a better thumbnail, go for it.
Meh:


And, yeah, the d-pad should be a bit larger.






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Old 03-20-2011, 10:22 AM   #9
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Update!

I really just changed how the dpad works. Its pretty nice now.

Also: high scores?
I think I'm doing pretty well with 105




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Old 03-21-2011, 12:54 PM   #10
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Quote:
Originally Posted by eighthNote View Post
Update!

I really just changed how the dpad works. Its pretty nice now.
Indeed, it is.






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Old 04-09-2011, 11:36 PM   #11
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I think I'm going to update the graphics a bit, such that they are really easy to scale around to different resolutions to work on older zunes and newer phones.

Its gonna look puuuurdy.




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Old 04-11-2011, 05:14 AM   #12
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+rep




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Old 05-09-2011, 10:38 PM   #13
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Update.

Now the game makes full use of the screen, the dpad is slightly better, and the name has been changed to better suit what it will eventually become.

(touch the screen for the dpad to appear)

edit: whoops, forgot to uncomment something.

Last edited by eighthNote; 05-10-2011 at 12:40 AM.




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Old 05-10-2011, 01:11 PM   #14
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Edit: You could just call it Skivball...+rep anyway.

Last edited by jnguyen0749; 05-10-2011 at 01:20 PM.




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Old 05-11-2011, 06:42 AM   #15
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This is a great example of a simple game with enjoyable, "just one more", gameplay. At first I thought the download failed, seeing as it is only 16k. Great things come in small packages, right? I really like the dynamic d-pad. It takes some getting used to, but it's pretty clever and works fine. Have you tried implementing a tilt based movement? My thumb seems to get in the way. Reminds me of Osmos. Anyway, this is awesome.



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