Originally Posted by J2800
Sorry, but what is the point? Why not just use debugger?
Awe, you don't see the point. This is for if you release your games to the masses and their just sitting around at let's say the DMV, and your game just crashes at one part. Instead of them just seeing a black screen and the zune restarting, then them coming here saying "The game crashed." They would get a screen saying "Hey, okay the game crashed, but here's why." Then they come back and say hey it said "IndexOutOfRange of at something about a menu, i dunno i think it was a line in the 30's?"
May not be exact information, but still a whole lot more useful then "it crashed?"