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Old 01-17-2009, 01:34 PM   #21 (permalink)
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I mean I could direct them each to their individual download link but I like to direct them to the thread so that whoever wants to download the app can read what it's about. Also, I was thinking that maybe in your next update you could add some thumbnails to the apps.
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Old 01-19-2009, 10:30 PM   #22 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
It would be a good idea to use an open-source license instead - I see no reason why the source code need be locked up. By going open source, your game will be able to live on even if XNA keeps updating (don't assume you'll be interested in updating it by the time updating it becomes necessary).

Nobody's going to make fun of your code, if that's your reason.

the .ccgame package is easier for some people or the only way they can put games on there zune i am all for open source but the its not available to every one to use

like i just said i think open source is great but it seems to me that you guys are trying to push it on every one


just my 2 cents
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Old 01-20-2009, 06:36 AM   #23 (permalink)
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Quote:
Originally Posted by kenned1 View Post
the .ccgame package is easier for some people or the only way they can put games on there zune i am all for open source but the its not available to every one to use

like i just said i think open source is great but it seems to me that you guys are trying to push it on every one


just my 2 cents
You can always release both, there's no rule against it. And we push it on everyone for a reason: closed source games die. ZuneHero is already out of date and will become unplayable in the future as the firmware is again upgraded. Open source games can be fixed even after the original developer is long gone. It's in the interest of the Zune community to have open source games. Yes, .ccgames are simpler, but open source helps keep the game alive. So, if you want simplicity and a living game, release both.
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Old 01-20-2009, 08:12 AM   #24 (permalink)
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yea i would post open source if i knew how 0_o.
i signed up for an account but can find the place to submit it.
btw, what is vB?
and i want to be able to put in some user input for the penguin game.
does anybody know how to? lets just say i want to make it where i can feed the penguin some fish. then i press the pause button and it feeds him some fish. do i want it to play an animation showing that the fish flys toward his mouth and he eats it? or what.
thx in advance.



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Old 01-20-2009, 09:18 AM   #25 (permalink)
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there is no way to get the source from a .ccgames file
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Old 01-20-2009, 11:21 AM   #26 (permalink)
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ZOMG! i can tell you don't create games...
"there is no way to get the source from a .ccgames file"
lmfao.... ummm i created all these apps and i ahve the source
i think everybody knows that you can'T get source from a ccgame.
or i would go and get valgards fate source and reskin it(not really)
but seriously.

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Old 01-20-2009, 01:11 PM   #27 (permalink)
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Quote:
Originally Posted by AFlakjuju View Post
ZOMG! i can tell you don't create games...
"there is no way to get the source from a .ccgames file"
lmfao.... ummm i created all these apps and i ahve the source
i think everybody knows that you can'T get source from a ccgame.
or i would go and get valgards fate source and reskin it(not really)
but seriously.

He means that you can't extract source code from a .ccgame package. Of course he has source code, .ccgame packages have to come from somewhere. In other words, he can release the source code, but you can't release his source code, that was the point he was making.
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Old 01-20-2009, 01:18 PM   #28 (permalink)
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Meh, I could've sworn I posted this a few minutes ago...

I assume you have WinRar or 7-zip to open most of the games?

First, right-click the folder you have the source and solution in. Click "Add to archive". Next, upload it to a file hosting site like Mediafire or my personal favorite, DropBox
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Old 01-20-2009, 02:26 PM   #29 (permalink)
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Quote:
Originally Posted by Locke View Post

He means that you can't extract source code from a .ccgame package. Of course he has source code, .ccgame packages have to come from somewhere. In other words, he can release the source code, but you can't release his source code, that was the point he was making.
k, i was'nt trying to offend anybody, so no offense kenned1

omg i keep mis typing

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Old 01-20-2009, 06:46 PM   #30 (permalink)
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Do you understand how to release the source now?
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Old 01-21-2009, 08:41 AM   #31 (permalink)
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umm bolt, don't i need a license for my
open source
apps?



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Old 01-21-2009, 08:50 AM   #32 (permalink)
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Quote:
Originally Posted by AFlakjuju View Post
umm bolt, don't i need a license for my
open source
apps?
Yes, you need a license, whether it's open source or not, I believe.
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Old 01-21-2009, 09:19 AM   #33 (permalink)
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ok.. then how do i get a license for it?
and did anybody read my post? if you know the answer please tell me.
the one post a couple up.



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Old 01-21-2009, 01:32 PM   #34 (permalink)
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Open Source Licenses by Category | Open Source Initiative
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Old 01-21-2009, 03:20 PM   #35 (permalink)
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I love useless carp. Screamer reminds me of that one video that spread around the web ages ago where the face appeared on the screen after you watched for a while. Love the Penguin btw
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Old 01-21-2009, 03:41 PM   #36 (permalink)
you lost the game.
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The easiest way would be to open-source your code and use one of the licenses from the page Bolt linked (I'd recommend using the BSD license and including "Copyright (c) 2009 AFlakjuju" + the text of the license at the top of each code file). If you do closed source, you have to write a custom license, which is probably more trouble than it's worth.
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Old 01-22-2009, 11:52 AM   #37 (permalink)
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Quote:
Originally Posted by Cutlass View Post
I love useless carp. Screamer reminds me of that one video that spread around the web ages ago where the face appeared on the screen after you watched for a while. Love the Penguin btw
lol thanx. you posted the first comment on any of my apps so far.
btw. i'm planing on making zPuppy and other animals
can somebody direct me to a website that gives free wav. file sounds? i'm planing on making zPiano.(DON'T question my zPiano! like "yea right it wouldn't work.)

maybe i should make a reskinned version of zScreamer? i like it how it is though. you decide people.



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Old 01-23-2009, 08:59 AM   #38 (permalink)
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Quote:
Originally Posted by kenned1 View Post
there is no way to get the source from a .ccgames file
i was referring to if only the .ccgames package was posted would there be a way to get the source from it im not trying to get your source(who would want them) or any ones for that matter

and as for this
"there is no way to get the source from a .ccgames file"
lmfao.... ummm i created all these apps and i ahve the source
i think everybody knows that you can'T get source from a ccgame

why dont you look at this> http://www.zuneboards.com/forums/res...3-0-final.html
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Old 01-23-2009, 09:08 AM   #39 (permalink)
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*AHEM*

Truck didn't get the source from the .ccgame, he managed to take the file apart and make it work with 3.0 final. Aflak is right
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Old 01-24-2009, 08:46 AM   #40 (permalink)
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Quote:
Originally Posted by kenned1 View Post
i was referring to if only the .ccgames package was posted would there be a way to get the source from it im not trying to get your source(who would want them) or any ones for that matter

and as for this
"there is no way to get the source from a .ccgames file"
lmfao.... ummm i created all these apps and i ahve the source
i think everybody knows that you can'T get source from a ccgame

why dont you look at this> http://www.zuneboards.com/forums/res...3-0-final.html



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