Creator: Namakemono456
Version: 1.0.5 (2/25/2009)
Description: A simple TD
Instructions:
DPad moves the cursor.
DPad Center places a tower.
Back opens in game menu.
Download URL:
Version 1.0.5
Zune TD
SAVE CODE HAS CHANGED UNINSTALL BEFORE UPGRADING!!!
Windows Version (auto updates, almost a nightly build):
Zune TD
SAVE CODE HAS CHANGED DELETE [Documents/SavedGames/Zune TD/] BEFORE UPGRADING!!!
Controls:
Space selects.
Left Alt opens in game menu.
Arrows move.
Enter opens tower selection menu.
Team:
sir justin -- The amazing Tower/Enemy creator.
xxafallenheroxx -- The amazing Mapper/Spriter.
Af1d3 productions -- The amazing Tower/Enemy Spriter.
Forum for suggestions:
Forum
If you would like to make some maps of your own to be added to the game I offer this
unfinished tool:
Mapper Tool
For now I recommend you only load the image (via load map) and try drawing some of the permissions on the grid via left clicking on the map. (right click makes a grid position un-buildable.)
The output map date writes the 40x40 permission array out in the text box that I copy into the game.
The add way point function, atm, allows you to click on a point on the map where enemies should turn then give the code for that. As the way point function is a bit difficult to understand I would appreciate it if you would not post the way point code for a map submission. The build able grid is fine though. Happy mapping!
Screen shots:
Version History:
Changes in 1.0.5 (2/25/2009) :
* Fixed a saving bug.
- Important note about saving, at the moment it only saves your current level along with built towers and other stats, so for a consistent experience I recommend not using it when enemies are on the screen. Though the level would start over. I'm not entirely sure I want to fix this though (the amount of code needed to add bullet and enemy saving is beyond my tolerance for coding atm :/
+ Finished Tower selection menu, now displays the towers stats.
Changes in 1.0.0 (2/24/2009) :
+ Added map preview on main menu.
+ Added ability to SAVE!!!!
- Removed bg music to save on RAM. (Hope it fixes some crashes...)
Changes in 0.9.5 (1/25/2009) :
+ Added Justin's new enemies and towers.
+ Added background music provided (and created) by a friend of mine.
Changes in 0.8.4 (1/4/2009) :
* Misc Bug fixes
+ 2 New maps
Changes in 0.8.2 (1/2/2009) :
* Fixed pause after building
* Fixed 2nd towers attack not working as intended
* Fixed Restarting not working as intended.
* Made a certain tower cheaper.
* Added tower colors signifying its rank.
Changes in 0.8.0 (12/28/2008) :
* Fixed mass spawn after a boss.
* Fixed slowing towers not slowing their target.
* Fixed bullet collision code finally.
* Fixed Pathing.
* Fixed Lives not being removed.
+ Added delay to first spawn. (20 sec)
+ Added NEW MAP (thanks to xxfallenheroxx)
+ Added LOTS of new enemies and towers. (thanks to sir justin)
+ Added new sprties. (thanks to Af1d3 productions)
- Fixed a lot of the lag.
Zune ® Microsoft 2008.
Zune logo TM Microsoft 2008.