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Old 12-26-2008, 09:51 AM   #61 (permalink)
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well i got to level 46 and that was as far as i could go? last level? i love it. but one you get black towers.. after you upgrade them they dissapear? theres no image for them after black?



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Old 12-26-2008, 10:27 AM   #62 (permalink)
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Yeah, there's no image to show.... I need someone wiling to make the tower sprites, until then this will continue through out releases. No one wants to make thee tiny images lol. I believe round 46 was the farthest you could go in the "official" release. I only stay from calling sir justin's an "official" release because the only difference between it and the previous version are added towers/eneemies/modified map. Same bugs, same glitches.

once again expect a new release real so with only 2 known, non game breaking, bugs. (Maybe less if sir justin doesn't get back to me soon )
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Old 12-26-2008, 10:51 AM   #63 (permalink)
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Quote:
Originally Posted by Namakemono45 View Post
Yeah, there's no image to show.... I need someone wiling to make the tower sprites, until then this will continue through out releases. No one wants to make thee tiny images lol. I believe round 46 was the farthest you could go in the "official" release. I only stay from calling sir justin's an "official" release because the only difference between it and the previous version are added towers/eneemies/modified map. Same bugs, same glitches.

once again expect a new release real so with only 2 known, non game breaking, bugs. (Maybe less if sir justin doesn't get back to me soon )
Exactly how big and how many do you need? I may be able to make them.
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Old 12-26-2008, 11:31 AM   #64 (permalink)
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There's a total of about 12 different sets, all single images are 12x12.

With towers I can just recolor them in XNA, or you can lay ranks side by side, but the enemies are sprite sheets laid out like this. Remember that recoloring in XNA is a mutiplyer so colors show more strongly on white then darker colors.



If i end up making a few more (that will look like crap) I plan on making them 32x32 then scaling down, same w/ towers (just to have transparency).

There's 8 different towers and 6 enemies.

the enemy sprites are: one normal, one with higher armor, one fast, one flying, then a ground boss and air boss. The number of frames in an animation can be any number, but they all require the same number of frames per direction. (In the example each direction has 2 frames of animation.)

As far as towers go they need to be semi apparent according to their description. Here are the descriptions given by sir justin.

// Machine gun type tower attacks land and air units
//This tower can attack land and air units. It has the ability to attack all units in Range
// Artillery Type Tower attacks ground units only
// This tower should be enabled to do splash damage. Attacks ground units only Mortar Type tower
// This tower should have slow. Attacks ground only. Electric Type tower (for programmers use)
// This tower can attack air only when available. Anti Air Turret
// Emergency Tower. Attacks Land and air units. Mainly used for problems at the beginning of the game. (one rank)
// Ultimate Tower! Tower has splash, and attacks land and air units. Only 1 can be made!!! This tower was made to get you to the end of the game if you use it right!

I encourage as many people as possible to try to create these.
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Last edited by Namakemono45; 12-26-2008 at 11:34 AM.





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Old 12-26-2008, 12:03 PM   #65 (permalink)
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awesome
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Old 12-26-2008, 08:12 PM   #66 (permalink)
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After doing the math, I think that a game can only be open for 1 hour. 98 times 35 sec. equals almost exactly 1 hour.

I might be a bug in the game, but this has happened to me with other games.
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Old 12-26-2008, 08:33 PM   #67 (permalink)
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Hey guys, sorry I havent been on recently. Been extremely busy due to the holidays. Dont worry because I am continuing the balancing!
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Old 12-27-2008, 12:03 AM   #68 (permalink)
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Quote:
Originally Posted by Beef Taco View Post
After doing the math, I think that a game can only be open for 1 hour. 98 times 35 sec. equals almost exactly 1 hour.

I might be a bug in the game, but this has happened to me with other games.
Can anyone back this up, I don't have the patience to play a game for an hour :/
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Old 12-27-2008, 06:51 AM   #69 (permalink)
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can u please tell me how to download this game to my zune cuz i luv td's



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Old 12-27-2008, 07:11 AM   #70 (permalink)
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Go here: Installing Games on Zune 3.X
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Old 12-28-2008, 01:16 AM   #71 (permalink)
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Hey guys good news bad news.

I cant release a new zune update quite yet but...

I introduce to you the new Windows version. Its the EXACT SAME as teh zune vers but runs on you computer. It features the most up to date version, updated whenever I build the game! This version will update itself when you run it if you have an older version. ENJOY!

Also I would like to welcome a new member to the team!
Af1d3 productions is a good friend of mine and he is doing all the tower and enemy sprites! It is now finally possible to tell the towers apart!

Keep in mind that there are 2 known bugs, the re targeting when an enemy reaches the end of the map, and one of the towers doesn't work properly yet (you don't know which yet though as the true function remains hidden).
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Old 12-28-2008, 03:54 AM   #72 (permalink)
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Heya everyone.. Af1d3 here :]... Hope you all enjoy the new sexy gfx. I tested the game myself tonight actually.. lvl 99.. no lives lost :]




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Old 12-28-2008, 09:21 AM   #73 (permalink)
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Wow. That's... very sexy. Nice work!

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Old 12-28-2008, 12:56 PM   #74 (permalink)
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Very good, guys. Nice improvement.
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Old 12-28-2008, 01:12 PM   #75 (permalink)
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haha, nice towers! Actually I know which towers purpose remains hidden...maybe cause I made them but,.....Alright so that yellow tower you were makin all over the map af1d3 is only gonna be able to be made once!
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Old 12-28-2008, 03:20 PM   #76 (permalink)
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Quote:
Originally Posted by sir justin View Post
Alright so that yellow tower you were makin all over the map af1d3 is only gonna be able to be made once!
Yah I know, I cheated xD

P.S. - I will work on pixeling new monsters today.



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Old 12-28-2008, 11:30 PM   #77 (permalink)
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Quote:
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haha, nice towers! Actually I know which towers purpose remains hidden...maybe cause I made them but,.....Alright so that yellow tower you were makin all over the map af1d3 is only gonna be able to be made once!
Added that as soon as i saw his post
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Old 12-29-2008, 08:34 AM   #78 (permalink)
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Awesome!! Now all as we need is that secret tower to be finished (hint hint: tower number 2) And the sprites to be finished.
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Old 12-29-2008, 08:38 AM   #79 (permalink)
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I'm amazed I havn't played it since you (sir justing) updated the sprites. I'll do that today
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Old 12-29-2008, 10:02 AM   #80 (permalink)
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nice graphical updates! Hope to see the zune version soon, keep up the good work you guys!

EDIT: and where can i find the windows version? or is it not out yet? I've checked the site and your original post, I can't find anything about it.

Last edited by Red Sky; 12-29-2008 at 10:11 AM.





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