When ever i try to unpack this game to put it on my zune it says i need a new version of Xnapack... i'm currently running the 3.0 beta is there a newer version? Link?
I was playing last night and I had pretty much filled the screen with the black towers, I was about half way done making them into the $256 "invisible ones" and it crashed. I'm assuming I just used too much memory.
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Use Mp3Tag to get your music to show up as playcount on Zune.net
This post may or may not contain accurate information. This post is that
of my own opinion, knowledge, and reasoning, and does not nessessarily
reflect that of CrowdGather or Zuneboards and their affiliates, period.
Needs a huge graphics update and polish. Even Java TD games for cellphones looks better than this. otherwise, good games. just fix the bugs.
I am seriously getting tired about this...READ THE FIRST POST
The graphics were made by ME who sucks at graphics, my original spriter vanished but we have someone who's in training right now to replace them. I'm one of those people that would rather spend time on the code rather than what it looks like.
A lot of the functions are in total rewrite at the moment for optimization so of course there will be bugs as left over code still exists. I am trying to include new features as I finish coding the game to that people actually have something to play.
I really do not like being mean but PLEASE read posts before saying stuff like this.
About the ban thing, a lot of forums ban users for linking to other forums :/
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I am working on: Zune TD - Version 1.0.5 released 2/25/2009
Zune TD - Version 2.0.0 Unreleased (50% done)
Not challenging enough huh? OH, we shall see about that my friend....we shall see, muhahahahahahahahahahahaaaa....
And about the game crashing, that could have occurred from too slow of an FPS. I am not sure it is a memory issue because I have filled up the whole screen before with towers at an FPS of 2. SO...I am not sure why it has frozen.
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I need Zune Social Friends: Sir Justin1020
Just to notify Everyone, I have made 100 levels of enemies. I am working on balancing the towers and enemies, so that easy crap that you had before will vanish, I hope!
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I need Zune Social Friends: Sir Justin1020
I was playing last night and I had pretty much filled the screen with the black towers, I was about half way done making them into the $256 "invisible ones" and it crashed. I'm assuming I just used too much memory.
My guess is a boss or an enemy got passed and caused an integer overflow because it isnt removed from game yet.
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I am working on: Zune TD - Version 1.0.5 released 2/25/2009
Zune TD - Version 2.0.0 Unreleased (50% done)
hmmm....died at level 10? Well, you cant die yet...because the lives do not go down. Hmm.... right now I am finding the game too easy Bolt and will increase its challenge. Although, the boss you have right now might be too hard for such an early level, and I am working on that one!
Here is the new UPDATED version of ZUNE TD!!!! Zune TD.ccgame
Note: This version was made by me. This version was made to simulate the similar version that will be released. It was also made to point out any problems with the enemy/tower stats or difficulties. Please tell me them!
NOTE2: I have tested this and could make it to level 24 without letting severe enemy lines through. I only used 4 different towers which included tower 1,2,4,5.
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I need Zune Social Friends: Sir Justin1020
Link added to first post. Sir justin will be posting his enemy balances separate from the main releases until I finish recoding the engine. Please be sure to try his out, he is making some awesome changes!
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I am working on: Zune TD - Version 1.0.5 released 2/25/2009
Zune TD - Version 2.0.0 Unreleased (50% done)