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Old 11-24-2008, 11:33 AM   #1 (permalink)
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Default [BETA] aMAZEing 0.1

Game Name: aMAZEing
Creator: David Shenk (JulianDave)
Version: Beta 0.1
Description:

Object: Roll your ball along an elevated maze, finding your way to the next level without falling off! The first level is a training level and has sidewalls that prevent you from falling off. You can fall off of the maze from Level 2 on.

Levels: There are currently 4 levels. Level 1 is a small, 11 X 14 2D maze. It is about 2 screen widths wide and high. Level 2 is a much larger 17 X 23 2D maze. Level 3 is my first attempt at making something '3D' looking and is a medium sized 14 X 19. Level 4 is also 3D, but has 2 smaller 11 X 15 mazes connected together with a bridge.

Options: The Options Menu allows you to change ball speed from slow to normal to fast, choose the level to start from, and choose sidewalls turned on for all levels (cheating!). During game play, button A changes ball speed. The back button accesses the Zune's music menu.

Scoring: The bonus counts down as you complete a level. Your score is what's left when the level is finished. You receive a new ball (life) with each completed level.

Variety: Because variety is the spice of life (and I get bored easy), the background, maze texture, background sound effects and even number of stars in the starfield coming at you change with each level. Of course, the maze itself changes as well.

Screenshots:



Future Development: Because the gameplay is so simple, my plan is to add:
  1. Things to collect along the way. These can give you extra points and/or would be required before moving to the next level.
  2. Things to avoid. A passing "black hole" is a possibility.
  3. More levels. I'm waiting for feedback on current levels before designing more.
  4. More sound effects added.
  5. A proper 'explosion' when the ball leaves the maze.
  6. New levels will zoom in, allowing you to get a look at the whole thing before starting (thank you Timtacious).


Thank You to: Microsoft for the ZuneGameState framework. MavisPuford for his Bombtastic. It also used the ZuneGameState framework and gave me something to refer to when I didn't know how to do something (which was often!), and to Timtacious (Bolt) for offering to do preBeta testing on his Zune 30.

Download here.
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Last edited by Bolt; 12-23-2008 at 01:16 PM.



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Old 11-24-2008, 11:44 AM   #2 (permalink)
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Looks cool downloading now!




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Old 11-24-2008, 12:00 PM   #3 (permalink)
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This looks great. two new games today for me.
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Old 11-24-2008, 12:05 PM   #4 (permalink)
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It's good but maybe you can make it so that the ball will move by itself in the direction you click...




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Old 11-24-2008, 12:19 PM   #5 (permalink)
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Quote:
Originally Posted by czune View Post
It's good but maybe you can make it so that the ball will move by itself in the direction you click...
That was my initial idea, but I haven't worked on that at all. That would add more challenge and would be a good idea after a few levels.

Dave
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Old 11-24-2008, 12:50 PM   #6 (permalink)
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Cool, I'm looking forward to it!!




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Old 11-24-2008, 01:11 PM   #7 (permalink)
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I told you about this already, but on my zune it says "Welcome" or "go, go GO" continually instead of right at the beginning like I think you intended.
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Old 11-24-2008, 01:21 PM   #8 (permalink)
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Quote:
Originally Posted by Timtacious View Post
I told you about this already, but on my zune it says "Welcome" or "go, go GO" continually instead of right at the beginning like I think you intended.
I can't get it to do that on my 120. I've looked at the code and it seems OK. I wonder if anyone else is running into this problem.

As a side note, I used Song instead of SoundEffect for those to save space, but I think that will interfere with playing your own music while in the game. I haven't spent any time troubleshooting that part of things.
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Old 11-24-2008, 01:41 PM   #9 (permalink)
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OK, this is my experience with the game:

My music keeps playing at the main menu. I hit "play game", and when the maze pops up my music stops playing and it instead says "welcome. welcome." over and over again until I finish the maze. The next maze keeps saying "go go GO" until I beat it. And so on.

I'm not sure what to do either. It loops for me, though.

Also, thanks for putting my name in the OP
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Old 11-24-2008, 01:58 PM   #10 (permalink)
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Quote:
Originally Posted by Timtacious View Post
OK, this is my experience with the game:

My music keeps playing at the main menu. I hit "play game", and when the maze pops up my music stops playing and it instead says "welcome. welcome." over and over again until I finish the maze. The next maze keeps saying "go go GO" until I beat it. And so on.

I'm not sure what to do either. It loops for me, though.

Also, thanks for putting my name in the OP

It seems that there is a way to loop sound effects. It looks like I can add info to the Play() method to tell it specifically NOT to loop. I didn't specify and it seems like its looping by default on your zune and not on mine. I'll let you know when I've made that change, then you can try it out again.

The other problem is easy to fix, I have to change the intros to .wav files and use SoundEffects to play them instead of Song. Thanks,

---EDIT---

I got it figured out now: Timtacious, you have your zune set to repeat music. Because the intros to each level are songs (which I'm going to change), it repeats them. If you change that setting I'm sure it would stop doing that.

Dave
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Old 11-24-2008, 02:00 PM   #11 (permalink)
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Looks cool. Maybe this game will give you a few ideas: Gyroball
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Old 11-24-2008, 02:07 PM   #12 (permalink)
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Quote:
Originally Posted by daneboyzzz View Post
Looks cool. Maybe this game will give you a few ideas: Gyroball
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I definitely need to make the mazes look more 3D like that game. Thanks for the link!
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Old 11-24-2008, 02:13 PM   #13 (permalink)
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julianDave,

you could try to set

MediaPlayer.IsRepeating = false;

This should ignore the repeat setting while you play music.
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Old 11-24-2008, 02:25 PM   #14 (permalink)
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Oh, thats what it was. Good to know.
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Old 11-24-2008, 02:44 PM   #15 (permalink)
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Very fun game! I've had no problems with it, but when the ball speed is set to fast the screen does not scroll fast enough. That's my only complaint.
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Old 11-24-2008, 03:01 PM   #16 (permalink)
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Awesome! I was wondering when you would release this to us. This has been a good week for Zune Games!
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Old 11-24-2008, 03:02 PM   #17 (permalink)
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I forgot to mention that level 4 does NOT load: when I beat level 3, the zune resets.
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Old 11-24-2008, 03:07 PM   #18 (permalink)
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Quote:
Originally Posted by DiNoGames View Post
julianDave,

you could try to set

MediaPlayer.IsRepeating = false;

This should ignore the repeat setting while you play music.
Yes, that would work. I think it's a mistake, though, to use MediaPlayer for what is basically a sound effect because it interferes with the playing of the users own music. I'm going to change the level intro sounds to a SoundEffect as it should have been.

Cutlass - The beta version of the game is now out. Click here.

Dave
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Old 11-24-2008, 03:08 PM   #19 (permalink)
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Quote:
Originally Posted by Timtacious View Post
I forgot to mention that level 4 does NOT load: when I beat level 3, the zune resets.
Will level 4 load if you select it from the options menu?
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Old 11-24-2008, 03:09 PM   #20 (permalink)
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I think he knew it was out, he was just expectantly waiting. Can't wait for it to allow regular music to be played.

EDIT: @JulianDave: No, that's how I first discovered it. Then I jumped to level 3 with the side walls on, no dice. I havn't been able to beat level 3 regularly though.
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