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Old 12-24-2008, 11:03 PM   #21 (permalink)
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I dunno, i think the title looks fine to me. Plus developers aren't obligated to show their code to anyone, and no one needs to learn from it. If you follow the xbox guides, and you know a few points about the zune and what it can and cannot do, then you could make something like this without his source. And wow, i just realized that most of the posts i made in the last 5 minutes (this is the 4th i believe) are kinda negative.. bed time for me..





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Old 12-25-2008, 09:35 AM   #22 (permalink)
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True, but I'd like to see more Zune only games with source code besides the Xna community game starter kits and such - it just makes it look like the community more strengthened...Lol, that sounded weird . Also, last post of mine - EDITED.




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Old 12-26-2008, 12:12 PM   #23 (permalink)
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this game is so easy to master.....just spin around wile shooting and ur invincible
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Old 01-01-2009, 11:01 PM   #24 (permalink)
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When i try to open up the file i get this: Error 2160: The packaged game requires a runtime that is not recognized by this version of Xnapack. A newer version of Xnapack may be required to unpack this game.

Can someone please help me?



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Old 01-02-2009, 12:13 AM   #25 (permalink)
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Quote:
Originally Posted by magical luke View Post
When i try to open up the file i get this: Error 2160: The packaged game requires a runtime that is not recognized by this version of Xnapack. A newer version of Xnapack may be required to unpack this game.

Can someone please help me?
Do you have the beta of XNA Game Studio 3.0 or the final? AFAIK this game was compiled with the final, so you need the final in order to deploy it.
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Old 01-03-2009, 01:31 PM   #26 (permalink)
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Yup, this game was compiled with the latest version of XNA 3.0 Final and will therefore not deploy with the beta.
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