| Restricted Games and Applications For all closed source Games and Applications |
10-09-2008, 06:38 PM
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#1 (permalink)
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Squirt
Join Date: Oct 2008
Posts: 28
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[BETA] Crates
Game Name: Crates
Creator: Jim Perry (Machaira)
Version: Beta 2.0 (XNA 3.0 Beta)
Description: Took some time off from working on my 2nd XNA book to throw this little game together. It's a Zune version of Tipover. There's 10 levels of Easy, Medium, Hard, and Impossible difficulty. I'm hoping to add multiplayer and several powerups when time allows. Ignore the Options menu for now. It's only there as I plan on using it later and was too lazy to take it out.
New this release: - Changed menu buttons to graphics and changed font
- Added crate info to game screen
- Changed next level message
- Added remaining levels to all difficulties
- Fixed crash bug when pressing center button on info screen - now returns to main menu
- Tried to clean up menu transitions
- Fixed moving to next level bug
The Play button resets the level.
Download URL: http://machxgames.com/files/download...une/Crates.zip (zipped .ccgame)
edit: ccgame package created under 3.0 release version
Screenshots:
Last edited by Machaira; 12-12-2008 at 06:38 AM.
Reason: XNA 3.0 Release version uploaded
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10-09-2008, 06:52 PM
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#2 (permalink)
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Irrational furniture.
Support Team Retired Staff Zune Freak
Join Date: Aug 2008
Location: Chicago
Posts: 1,060
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Looks pretty good! Downloading it now...
+ rep

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10-09-2008, 07:00 PM
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#3 (permalink)
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Zune Priest
Join Date: May 2008
Location: Planet Bob
Posts: 7,081
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This looks pretty sweet. Definitely going to give this a try, + rep too.
__________________
o/ lolBeatrice \o
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Originally Posted by #sos-dan
21:42 <Azu-nyan>: And no, no happying. <.<
21:42 <Azu-nyan>: fapping*
21:42 <vonPreussen>: Freudian typos xD
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10-09-2008, 07:03 PM
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#4 (permalink)
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you lost the game.
zB Programmer Moderator Elite Zuner
Join Date: May 2008
Posts: 2,403
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Nice graphics - I'll give this a try.
However, I'd strongly recommend ditching Comic Sans with prejudice.
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signature by vettexl

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10-09-2008, 07:03 PM
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#5 (permalink)
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The Magicy Magic of Magic
Retired Staff Super Zuner²
Join Date: Aug 2007
Location: with Putis in Sexyland
Posts: 4,326
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Nice, looks fun can't wait to try it. + rep.
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putis.
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10-09-2008, 07:08 PM
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#6 (permalink)
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Zuner
Join Date: Oct 2008
Location: Pa
Posts: 78
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looks like a great game. downloading it now

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10-09-2008, 07:10 PM
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#7 (permalink)
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Zuner
Join Date: May 2008
Posts: 78
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This game is looking really good for a beta. Nice work!
Might I point out, though, that we Zune users don't really know which button is the A button. I kept resetting my game instead of going to the next level because I didn't remember that the center button is A on the Zune.

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10-09-2008, 07:32 PM
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#8 (permalink)
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Zuner
Join Date: Sep 2008
Location: Sacremento CA
Posts: 82
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works good so far, pretty fun too
edit: found a very minor glitch. if you press the center button on the instructions menu, it crashes the game, dont know if its intentional just thought i should bring it up
__________________
 yeah, it got me too
"What can be asserted without evidence, can be dismissed without evidence"-Christopher Hitchens
Last edited by Ultima; 10-09-2008 at 07:58 PM.

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10-09-2008, 07:51 PM
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#9 (permalink)
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Squirt
Join Date: Oct 2008
Posts: 28
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Quote:
Originally Posted by CouchPotato99
This game is looking really good for a beta. Nice work!
Might I point out, though, that we Zune users don't really know which button is the A button. I kept resetting my game instead of going to the next level because I didn't remember that the center button is A on the Zune.
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Didn't consider that. I'm working with the same code for all 3 platforms. I'll add that to the clean up list.
Thanks for the feedback.
Quote:
Originally Posted by Ultima
works good so far, pretty fun too
edit: found a very minor glitch. if you press the center button on the instructions menu, it crashes the game, dont know if its intentional just thought i should bring it up
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Not intentional. I'll check it out, thanks!
Quote:
Originally Posted by itsnotabigtruck
Nice graphics - I'll give this a try.
However, I'd strongly recommend ditching Comic Sans with prejudice.
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Yeah, it's the default font for the gamestate management sample and I was too lazy to change it. I hope to replace it with something like the Hexic menu.
Last edited by Space Toast; 10-09-2008 at 07:58 PM.
Reason: Use the EDIT button next time.
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10-09-2008, 08:02 PM
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#10 (permalink)
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you lost the game.
zB Programmer Moderator Elite Zuner
Join Date: May 2008
Posts: 2,403
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Some suggestions:
a) Offer an XNA package, but also release the source under an OSI-certified license
b) Alter the graphics to indicate the number of blocks per stack (for example, two squares on the yellow, three squares on the green...)
c) Prevent advancing to the next level until the current level is complete
d) Add more intermediate levels and make the advanced/impossible menus not crash the game
e) Make the menu text much smaller
__________________
signature by vettexl

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10-10-2008, 05:27 AM
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#11 (permalink)
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Squirt
Join Date: Oct 2008
Posts: 28
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Quote:
Originally Posted by itsnotabigtruck
Some suggestions:
a) Offer an XNA package, but also release the source under an OSI-certified license
b) Alter the graphics to indicate the number of blocks per stack (for example, two squares on the yellow, three squares on the green...)
c) Prevent advancing to the next level until the current level is complete
d) Add more intermediate levels and make the advanced/impossible menus not crash the game
e) Make the menu text much smaller
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Thanks for the suggestions. I thought I'd put in a check on advancing the level, but I must have missed testing it. d and e I'd already commented on.
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10-10-2008, 05:45 AM
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#12 (permalink)
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Jr. Member
Join Date: Jan 2008
Location: Hotel California
Posts: 430
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great game, cant wait to DL and deploy it on my zune! + rep



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10-10-2008, 06:12 AM
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#13 (permalink)
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Experienced Zuner
Join Date: Oct 2008
Location: Naples, FL
Posts: 192
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Very fun puzzle game.
Cant wait till you get it all finished up.
+ rep
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<--- Use it! +Rep anyone that has helped you.

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10-10-2008, 06:15 AM
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#14 (permalink)
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Experienced Zuner
Join Date: Jul 2008
Location: Tulsa
Posts: 213
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10-11-2008, 09:45 AM
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#15 (permalink)
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Squirt
Join Date: Jul 2008
Location: Mass.
Posts: 11
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This is a neat puzzle game... I like it.
Good work!
__________________
Drackthar haz backfat.

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10-11-2008, 10:44 AM
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#16 (permalink)
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GETTING AWAY WITH MURDER
Retired Staff Expert Zuner
Join Date: Oct 2008
Location: In your closet, in your head
Posts: 3,256
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Hey, just wondering if you knew that the middle button takes you to the next level. I agree with itsnotabigtruck, and think you should probably take that off.
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10-13-2008, 07:18 AM
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#17 (permalink)
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Squirt
Join Date: Oct 2008
Posts: 28
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Yup, that one was reported. It's been fixed (along with a bunch of other stuff) and I'm hoping to get a new version up soon.
Thanks
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10-13-2008, 12:44 PM
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#18 (permalink)
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Zuner
Join Date: May 2008
Location: Midwest
Posts: 61
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Good job, I love puzzle games looking forward to the impossible levels


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10-14-2008, 12:08 PM
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#19 (permalink)
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Squirt
Join Date: Oct 2008
Posts: 28
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New version is up. Please let me know if you encounter any new bugs. Happy solving!
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10-14-2008, 03:52 PM
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#20 (permalink)
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you lost the game.
zB Programmer Moderator Elite Zuner
Join Date: May 2008
Posts: 2,403
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Quote:
Originally Posted by Machaira
New version is up. Please let me know if you encounter any new bugs. Happy solving! 
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The legend at the top disrupts the visual flow; indicating the crate quantity as part of the graphics (with as much subtlety as possible) would provide a cleaner appearance.
Also Arial Rounded is probably a downgrade from the eponymous Comic Sans.  Releasing games as closed-source only is a bad idea as well, something that became extremely apparent during the CTP to beta transition.
Notwithstanding this, good work!
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signature by vettexl

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