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Old 10-14-2008, 05:21 PM   #21 (permalink)
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Just a few things to fix:

1. The center-button-to-advance-to-next-stage-automatically still works.

2. When you complete a difficulty it goes to a blank background from the main menu, with no way to get back without exiting the game

3. When you finish a difficulty, the congratulatory text goes off the screen to the right.

Other than that, this is great Wonderful puzzle game!
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Old 10-14-2008, 09:23 PM   #22 (permalink)
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Thanks for the info. I'll take a look.

Quote:
Originally Posted by itsnotabigtruck
The legend at the top disrupts the visual flow; indicating the crate quantity as part of the graphics (with as much subtlety as possible) would provide a cleaner appearance.
I guess it's just personal preference. I would hate to see numbers on the graphics.

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Originally Posted by itsnotabigtruck
Also Arial Rounded is probably a downgrade from the eponymous Comic Sans.
It's actually Kootenay from the redistributable fonts that MS released. What font would you prefer to see?

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Originally Posted by itsnotabigtruck
Releasing games as closed-source only is a bad idea as well, something that became extremely apparent during the CTP to beta transition.
The only source I release is small samples or tutorials, except for my books.

New version is up with fixes for those Zuneprion noted.
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Last edited by Machaira; 10-15-2008 at 05:14 AM.



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Old 10-24-2008, 12:14 PM   #23 (permalink)
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For some reason when you use Load Game it starts you off on the last level you played on, but after you complete that level it takes you all the way back to easy. I played all the way through to I5 so far. Love the game. Never play it when you're tired.




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Old 11-12-2008, 02:09 PM   #24 (permalink)
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Can you update your .ccgame package to make it compatible with XNA 3.0 final. When I try and open your .ccgame file I get this error message
Error when trying to unpack a "XNA Creators Club Game Package" - XNA Community Forums



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Old 12-12-2008, 06:35 AM   #25 (permalink)
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Done. Hopefully there's no problems with it.
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Old 12-12-2008, 01:23 PM   #26 (permalink)
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It works fine. Thanks!
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Old 01-24-2009, 12:04 AM   #27 (permalink)
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heres a small suggestion i thought i would tell you.

when i was playing the game (great game btw), i noticed that there wasnt really a way to change music. in the pause menu you should probably add a option that activates the guide.show(); feature.

i also found a glitch in this.

when i saved my game on M2 (or any levels on medium), and later on i went back to it, and it gave me M2 when it loaded it, and then i beat the level, and it switched it to E3.

also it would be sweet if you could add a level select area.
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Old 01-29-2009, 01:30 PM   #28 (permalink)
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Default i found a glitch

i found a glitch in this.

when i saved my game on M2 (or any levels on medium), and later on i went back to it, and it gave me M2 when it loaded it, and then i beat the level, and it switched it to E3.

also it would be sweet if you could add a level select area.
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Old 01-29-2009, 01:37 PM   #29 (permalink)
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Machaira: Last Activity: 01-18-2009 07:35 AM
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Old 04-26-2009, 06:30 AM   #30 (permalink)
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does anyone have the previous version where the next level bug still existed? this dude must have obviously got hit by a car or something cuz hes gone and not coming back, and im tired of having to restart the difficulties back to the starting..
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Old 05-07-2009, 04:24 PM   #31 (permalink)
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I have created an go to next level option. pressing any direction will make the step counter go up (in the top left). If the counter is above 0, pressing "play/pause" will reset the level. If it is 0, it will advance you to the next level.

i took the time to do this only because i got really tired of the problem with the loading your saved progress, where you get "M1" then "E2". very hard to do it but was happily successful.


XNACrates.ccgame Download File on FileFront



this is NOT a fix of the loading level bug, it just provides an alternative route to the bug.
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Old 05-11-2009, 02:57 PM   #32 (permalink)
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Nice job shorts
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Old 05-25-2009, 04:19 AM   #33 (permalink)
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Updated. fixed the bug when accidentally clicking the middle button.

accidentally deleted the image for the instructions button so ignore the different button look =P
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Old 05-25-2009, 03:24 PM   #34 (permalink)
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Nice fixes, makes the game alot easier to play
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