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-   -   [HD] ZuneSnake v1.0 (http://www.zuneboards.com/forums/showthread.php?t=57328)

bgonzales999 02-28-2011 03:11 PM

[HD] ZuneSnake v1.0
 
This is my first foray into ZuneHD gaming and also my first publicly released game. All of the credits are given on the instruction page. It's completely functional and looks pretty good (thanks to CobaltHex).

I have a few ideas as to where it could go next, especially as far as convenience, but suggestions are welcome as well as reports of glitches.

You may notice a flicker of the number score the first time you view it. This is not your device, and it doesn't seem to be a result of my programming. It does not mean anything is wrong, at all.

Here are a few screenshots:

http://i.imgur.com/ky1Go.png http://i.imgur.com/SIZXu.png http://i.imgur.com/bzCSl.png

Finally, here are the download links. Have Fun! :)

Deployer: ZuneSnake Deployer v1.0.zip
Source Code + Deployer: ZuneSnake v1.0.zip

Arfy 02-28-2011 03:16 PM

Cool! :thumbsup:

hispanicman15 02-28-2011 03:53 PM

Looks pretty sweet dude

Food 02-28-2011 03:56 PM

Pretty awesome, I'm digging the retro graphics :thumbsup:
Also, was there any specific reason you used OpenZDK?

keymasta 02-28-2011 04:07 PM

:D love the retro look.

JareeB 02-28-2011 04:12 PM

nice app really like it

alexv13 02-28-2011 04:58 PM

its really good! great job!
the contols could be a bit more responsive though.

bgonzales999 02-28-2011 05:01 PM

RE: Food
 
Quote:

Originally Posted by Food (Post 563423)
Pretty awesome, I'm digging the retro graphics :thumbsup:
Also, was there any specific reason you used OpenZDK?

@Food There were two reasons why I used OpenZDK. First, I wanted to try it out in order to do future work in it. Second, I needed to brush up on my c++ because c# was making me lazy and stupid.

boohbah11 02-28-2011 07:31 PM

i think its good your doing ozdk instead of xna, since there is so much greater potential for it. the app looks good too, much better than the other snake out there (no offense to whoever made it)

jnguyen0749 02-28-2011 08:23 PM

Looking forward to your future projects :).

Jamima 02-28-2011 08:45 PM

Cool. Deploying now.

garthbartin 03-03-2011 04:27 PM

I like it. But sometimes I randomly die. I think it has to do with a glitch when you press a directional key because that seems to be when it happens. Perhaps something to do with pressing multiple directions at once?

jnguyen0749 03-03-2011 04:32 PM

Quote:

Originally Posted by garthbartin (Post 564499)
I like it. But sometimes I randomly die. I think it has to do with a glitch when you press a directional key because that seems to be when it happens. Perhaps something to do with pressing multiple directions at once?

I got this too. I lose even if I haven't gotten a berry yet (walls are off)

tech.freak243 03-04-2011 06:34 AM

this looks cool and i like the fact that in incorporates both the restart of the device and just exit to the device. i will download this and deploy it when i get home

Kaspar 03-04-2011 08:16 AM

I wonder if this could be able to use the accelerometer of the zune instead of the direction pad that you built into it. Because then it'd be quite the interesting game if you had to balance your zune to play it. (that or give the option to do either/or accel or direction pad). Good work though. :)!

Locke 03-04-2011 09:58 AM

ColbaltHex, now there's a name I've not heard in some time.

Quote:

Originally Posted by bgonzales999 (Post 563451)
Second, I needed to brush up on my c++ because c# was making me lazy and stupid.

Good on you.

iceblade112 03-06-2011 06:37 AM

Awesome, I was searching for this!

bgonzales999 03-11-2011 04:55 PM

Quote:

Originally Posted by garthbartin (Post 564499)
I like it. But sometimes I randomly die. I think it has to do with a glitch when you press a directional key because that seems to be when it happens. Perhaps something to do with pressing multiple directions at once?

Does it say game over when you die? Does it restart the game or just go back to the main menu?

I had it so that if you multi-touched it would go to the pause screen, which, if it was unexpected, could cause you to restart the game or go to the main menu. I fixed it now, so see if the problem still occurs.

Flash Gordon 04-09-2011 12:54 PM

Game looks real polished. I like it.

spencerr 02-06-2012 09:35 PM

i know im a little late..
 
and i don't know if anyone even looks at this anymore.
but i LOVE snake and once i get the hang of the coding i plan on working on my own version.
anyway, usually when i accidentally hit two buttons at once it shows the game over screen, also a high scores and maybe a slider for speed would be cool, also maybe multiple options for the directional arrows, like a swipe option, or different locations. :)

anyway, i love the game, high score 234 right now :D


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