StackTrace:
Parameter name: index Message:
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_item(int32 index)
at ZuneTools.ScreenManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at ZuneTools.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Run()
at ZuneTools.Program.Main(String[] args)
like i promised about trying to update the game with the latest progress each saturday, ive done it. you can also think of this as a little 4th of july treat from me :]
visual studo reports 3 errors blackout.cs could not be opened 2. MusicEdit.cs could not be opened 3rd error was Repeater.cs could not be opened files were not found in Screeens folder won't deploy to zune have 3.1 and xna 3.1
oops, forgot to comment out those lines, for now, just double click on the error to get the line it is on, and put a // before the line, it should turn green, if you do this it should then work.
i have some games on there that i used just for my version (or at least until i get permission to use the games on this), and i had to disable those lines since they arent available in the public version.
im actually working on a update right now i should get posted up soon, so thank you for reporting it :]
EDIT:
um, i actually checked it, it looks like you might have an older file, try downloading the latest rar. it should work, i checked the rars files and those parts werent in it.
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Last edited by xCyberFang; 07-07-2009 at 09:05 PM.
Since theres been a random vanish of all the Developers, ive decided to post my current work so far of ZuneTools.
the next few versions will be geared more towards trying to attract developers to help make games for it.
New features for developers are ability to turn the screen to landscape mode with just one true false statement, have the ability to use the users background, custom font colors, and a few more stuff. im really tired right now and i just posted this up, ill add more info for developers tomorrow and yeah...
Wait, are you trying to make an open API system for developers to make small games/applications that easily are imported as plugins? Good luck with that!
not really plugins but like if your experienced with the GamePlayScreen of the ScreenManager or GameStateManager, this is basically where you make a game in a copy of the GamePlayScreen and then label it as the likes and insert it into the games list.
basically i have so far strings like
ScreenManager.IsRotated = true;
will make it horizontal.
ScreenManager.UserBackground
is the background of the main menu.
stuff like that, ya kno.
im also willing to port any games over to it if any developers would be willing to donate any small games i could put in it.
Fang, you know you should only ever initialize SpriteBatch once through out the entire programs lifetime. You do it every frame. That's probably killing the performance.
I ran into the same problem as zunefan, when building/deploying the solution it give an "Error 2 Source file 'C:\Users\Jonathan\Downloads\Joes\ZuneTools\ZuneTo ols\ZuneTools\Screens\Screens\BlackoutScreen.cs' could not be opened ('Unspecified error ') Windows Copy of ZuneTools" error.
I think I've got the latest version of the program (2.5)... or have I clicked the wrong link?