You know what, never mind. I didn't know the Pope was posting on this forum. Hypocrite.
Obviously you don't know the definition of a hypocrite.
" a person who pretends to have virtues, moral or religious beliefs, principles, etc., that he or she does not actually possess, esp. a person whose actions belie stated beliefs." -Dictionary.com
Back to the subject at hand. I really want to switch to this new version of the book reader, but I just changed my operating system to Windows 7, is XNA still compatible? I don't want to go through the trouble of installing the program if it won't run.
Back to the subject at hand. I really want to switch to this new version of the book reader, but I just changed my operating system to Windows 7, is XNA still compatible? I don't want to go through the trouble of installing the program if it won't run.
Yeah ive been running windows 7 for a few months and everything is working.
if i could offer an extra suggestion...not sure if its been mentioned...but if the book viewer could be rotated so i dont have to turn my zune would be awesome!!
I'm having a problem with one of my text files, and haven't seen anything similar in the thread.
This file deploys to my zune without a problem (no errors in debug). However, when I try to open it, after a few seconds I get a message "That file has a really bad character in it, so the book reader can not read it".
I haven't been able to locate any non-standard characters in the file. Any suggestions?
I'm having a problem with one of my text files, and haven't seen anything similar in the thread.
This file deploys to my zune without a problem (no errors in debug). However, when I try to open it, after a few seconds I get a message "That file has a really bad character in it, so the book reader can not read it".
I haven't been able to locate any non-standard characters in the file. Any suggestions?
That is not good at all. XNA has a 'default character' option that replaces characters that can not be displayed with a default character. I added that message in the cases where the text from the file can not even be loaded and instead crashes XNA. Try splitting the text file into two files and see if they both give you that error.
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"Against logic there is no armor like ignorance." - Laurence J. Peter
That is not good at all. XNA has a 'default character' option that replaces characters that can not be displayed with a default character. I added that message in the cases where the text from the file can not even be loaded and instead crashes XNA. Try splitting the text file into two files and see if they both give you that error.
I tried what you suggested, and both files are giving me the same error. I've done both a deploy, and a debug. Both load the files to the Zune (80gb if that makes a difference), seemingly without a problem.
Thanks in advance for any help you might be able to give me with this.
EDIT: Well, I managed to get the file to open on the Zune by converting it to a pdf, and then back to txt. Must be something in the coding of the original file, but I'll be damned if I know what I'm looking for. If you're interested, I can send you a copy of the original file, so you can look into the problem.
Last edited by pridewalker666; 10-13-2009 at 12:36 AM.
I tried what you suggested, and both files are giving me the same error. I've done both a deploy, and a debug. Both load the files to the Zune (80gb if that makes a difference), seemingly without a problem.
Thanks in advance for any help you might be able to give me with this.
EDIT: Well, I managed to get the file to open on the Zune by converting it to a pdf, and then back to txt. Must be something in the coding of the original file, but I'll be damned if I know what I'm looking for. If you're interested, I can send you a copy of the original file, so you can look into the problem.
I am glad you got it fixed. There is not much that I can do to fix the problem within the Book Reader, since it crashes in the function that reads in the text. I could tell it to read in each character individually and skip the ones that it crashes on, but that would be horribly slow and it does not occur often enough to fix it. Your solution is good for anyone else that might have the same issue.
__________________
"Against logic there is no armor like ignorance." - Laurence J. Peter
I am glad you got it fixed. There is not much that I can do to fix the problem within the Book Reader, since it crashes in the function that reads in the text. I could tell it to read in each character individually and skip the ones that it crashes on, but that would be horribly slow and it does not occur often enough to fix it. Your solution is good for anyone else that might have the same issue.
That's fair. I'm glad to contribute (even if it's in a minor way).
Thanks for all the work you've done on the project.