im having a bit of problems. it seems when i try to run the program on my zune from C# it gives me this error:
Quote:
Error 1 Cannot autodetect which importer to use for "BooksFrankenstein2-Ch1.txt". There are no importers which handle this file type. Specify the importer that handles this file type in your project. C:UsersREADesktopBookReaderv2.8_-_TestMODBookReaderv2.8 - TestMODBookReaderContentBooksFrankenstein2-Ch1.txt BookReader
what can i do to fix this?
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Quote:
Apple is good at coding, they just suck at making hardware. Microsoft is the opposite. They aren't to good at coding, but they make the best hardware.
ok so for the passed few days i have been trying to find a way to get this to work but every time i try to open it in vs i get an error saying "the project file \bookreader\bookreader.csproj' cannot be opened" the project file is not supported by this installation. i did not know if anyone could help me out here cause I am running out of idea's on what to do.
ok so for the passed few days i have been trying to find a way to get this to work but every time i try to open it in vs i get an error saying "the project file bookreaderbookreader.csproj' cannot be opened" the project file is not supported by this installation. i did not know if anyone could help me out here cause I am running out of idea's on what to do.
Go into Visual Studio, go to Help, then click on the bottom where it says About, then in the box that says Installed Products, scroll down to Microsoft XNA Game Studio and click on it. Then copy the text that is in the Product details box, and post it.
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"Against logic there is no armor like ignorance." - Laurence J. Peter
xna does not show up in there it on the splash screen that opens on start up but the list is empty. it's starting to get to me. i have uninstalled and reinstalled it multiple times in an attempt to get it to recognize that it's there, i have tried both the 3.0 version and the 3.1 version of xna but vs just refuses to see it.
xna does not show up in there it on the splash screen that opens on start up but the list is empty. it's starting to get to me. i have uninstalled and reinstalled it multiple times in an attempt to get it to recognize that it's there, i have tried both the 3.0 version and the 3.1 version of xna but vs just refuses to see it.
You should uninstall anything that says XNA in Add/Remove Programs as well as Visual Studio and install it all again, unless you have already tried that as well. XNA Game Studio 3.0 is what you should try for this application.
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"Against logic there is no armor like ignorance." - Laurence J. Peter
tried that going so far as to use revo to remove all regestry entries and left over files after it was removed. i know it works it been installed before and managed to get it done with out any problems.
EDIT: ok so im not sure what the problem was so i tried taking an old laptop and doing a fresh install of windows and it works now. well at least iv given it a use again.
Last edited by Bolt; 06-30-2009 at 06:19 AM.
Reason: Double post, use the edit button next time
The new version seems promising, if there was one flaw on yours Netrix, it was the long load times for both the menu and books. Once I get my computer up and running correctly I will make sure to try the new version out.
The new version seems promising, if there was one flaw on yours Netrix, it was the long load times for both the menu and books. Once I get my computer up and running correctly I will make sure to try the new version out.
That can not really be helped other than splitting your text files up into multiple smaller files. XNA is very slow compared to C/C++.
Well I just got an idea on how to remove about 80% of the loading time. I am pretty busy, so it might be a while until I get around to trying it out.
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"Against logic there is no armor like ignorance." - Laurence J. Peter
for some reson ths breaks on my computer it says that the name space is invalid at
using (Game1.cs game = new Game1.cs())
which is located in program.cs
in running windows 7 rtm x64 if it makes a difference and using visual studio 2008 sp1 and xna 3.1
Did you upgrade it to XNA 3.1? It was made for XNA 3.0, but it can be upgraded to 3.1 by right-clicking on the project in the Solution Explorer and clicking on where it says something about upgrading the project. If that still does not work, open References that you would find in the same area and make sure that Microsoft.Xna.Framework.Game is there and does not have a yellow icon beside it.
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"Against logic there is no armor like ignorance." - Laurence J. Peter
I have a BIG favor to anyone that know how to program in XNA. Could someone program in touchpad support, please? On monday I have an exam and I want to use my Zune to help me, but I can't really cheat with it, because of the clicks ;(.
I have a BIG favor to anyone that know how to program in XNA. Could someone program in touchpad support, please? On monday I have an exam and I want to use my Zune to help me, but I can't really cheat with it, because of the clicks ;(.
Please, someone!
Are you kidding? that is both illegal and immoral. If you want to use it to cheat, you do the coding and get it working. Additionally i would suggest using your brain to help you out on the test. Its worked in the past and it will work in the future.
Maybe I said it in a wrong way. On Monday I have an exam that I've studied for the last 3 weeks. You cant imagine how much material there is. My Zune would be a backup in case I forget something.
Here's a screenshot just of the short version of what I've been studying ...
I know 70-80% of it, but the exam consists of just 5 questions so I dont want to take chances.