Quote:
Originally Posted by Nurta
try to run Linux on a Windows install using only Paint.
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Hehehe.
In seriousness the largest issue here is creating an Actionscript virtual machine that can run fast enough on the Zune to be worth using. A very close second to that is that Flash games assume a mouse and keyboard; neither of which are available on the Zune. Quickly following that is that Flash is all vector based graphics so you will have to write a vector rasterizer and make it work fast enough to be worth using.
Actually reading an SWF file is stupid easy. The entire spec is freely available from Adobe and, from scratch with no knowledge of the format, I was able to implement a nearly fully SWF reader in a matter of days. The hard part, then, is what you do with it after that point. And when that time comes, I strongly believe that you will never see a Flash player working on the Zune in any usable state (meaning someone might make one as a proof-of-concept but it'll likely run very slow and probably not have Actionscript and things like that).