I would like to see some Rhythm Games. This game is pretty sweet, maybe someone can try to make a game like this where you have to do something to the rhythm of the music your listening to- http://homokaasu.org/gasgames/game.gas?28
Or a game could actually implement the tunes like Guitar Hero, DDR, or even Harmonix's Phase on the ipod.
Sound Good?
Last edited by DareckT; 05-19-2008 at 12:39 PM.
Reason: many threads of the same idea
lol thank you. Now it's a basic concept, like I said, but it will inspire people to modify it and make it better. Here's the rough outline:
You must grab the orbs as they come down the screen. You get points for each one hit. More and more appear. If you miss one, the music stops, the orbs are reset, and you have to start all over again. You get to use your own music for this. Like I said, simple, but it could be pretty fun!
lol thank you. Now it's a basic concept, like I said, but it will inspire people to modify it and make it better. Here's the rough outline:
You must grab the orbs as they come down the screen. You get points for each one hit. More and more appear. If you miss one, the music stops, the orbs are reset, and you have to start all over again. You get to use your own music for this. Like I said, simple, but it could be pretty fun!
How far along are you? How close are you to releasing it?
I'll be soooooo happy to get to play that... Good job
I'm pretty sure GH doesn't go to the rhythm, it's actually all programmed in there. If you look for custom GH songs on youtube, you'll see what i mean. If it went to the song, the custom songs would look so much different
NICE greenskull good luck bro So does the game actually go to the rythym then? In phase on the ipod the notes have to be generated for the game specially and put on the ipod from itunes or something of that nature. I also had an idea, you could make an easy mode(uses left middle and right on the zune pad), medium mode(same as easy and play is the fourth button), and Hard mode(same medium but has back button also). Then to pause you could hold the back button for a full second(that is if there was no notes that you have to hold) because otherwise it will just be fast clicking. Then after it's paused you can have options and the ability to exit etc.(this goes for ALL games, i think it would be a perfect way to have the ability to use all of the buttons, plus people could give the menu other stuff like changing a weopon, etc if it was a shooting game and so on. you could actually make any game you thought of if you think it through well enough) although holding notes would be alot of fun so maybe you could just do four instead. This would be so badass ;D plus i'd also like to see someone make a ddr game, if you've ever played stepmania or flashflashrevolution, it's actually really fun
Also- link9228, GH is still in the rythym game genre. The notes coincide with the guitar notes as closely as they can, and yes it's all programmed and implemented by hand, it's not generated if thats what you meant
BTW: For game names how about Audacity? i found out theres a program with the same name but who cares i don't think it should matter
I've decided to name it BeatWave. Also, technically it's not to the rhythm of a song, I like to think of it as similar to the game Rez. There's music playing and stuff, but you can kill the enemies whenever you want and the noises they make seem to go with the game.
Need any help with the coding greenskull?
Actually I want to know, are you using MediaPlayer.GetVisualIzationData(frequency, sample) ? Because I was trying to play around with it and it worked but was very slow and buggy (or the texture2d part was buggy.. either way ) I'd love to see some of the code you got right now