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#21 (permalink) |
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'Keep Moving Forward...'
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GFX Crew Elite Zuner Join Date: Jan 2008
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On the Zune...no, on my DS sure
!
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#22 (permalink) | |
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Experienced Zuner
$zB: 86
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#24 (permalink) | ||
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Super Zuner
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Someone said that roms should work in xna, so I can see pokemon happening.
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#26 (permalink) |
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Expert Zuner
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Jon we all realize that every game will be battery consuming, it's not that hard to understand, please just leave it alone already!
Pokemon will be amazing, and i want it, I'm also sure that other people would want it, and I'm positive that someone will create it.
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#27 (permalink) | ||
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better than dirt
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Expert Zuner Join Date: Mar 2007
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I can't believe I just typed actuall pokemon
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#29 (permalink) |
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Ask me NOW!
An army of many
Support Team Section Staff Super Zuner Join Date: Nov 2007
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No, I will not have that infantile game on my Zune
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#31 (permalink) |
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'Keep Moving Forward...'
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I'm almost 100% sure that there is a 16MB file size limit for all games. I'm not a programmer, though, so I don't know how much space this would take up.
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#32 (permalink) |
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putis killed my baby!
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Ultimate Zuner Join Date: Jan 2007
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The 16MB limit is for RAM I believe one of the XNA experts said
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#33 (permalink) | |
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better than dirt
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I am 99.3% sure the 16mb is RAM(|enough for DOS yay|)
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#34 (permalink) |
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'Keep Moving Forward...'
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GFX Crew Elite Zuner Join Date: Jan 2008
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#35 (permalink) | |
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putis killed my baby!
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That was when they first announced it and details were sketchy
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#36 (permalink) |
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'Keep Moving Forward...'
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Well, that's all I've seen in relation to storage as a result of my five minute Google search. I guess I'll just have to wait on some more concrete information. Or at least a more up-to-date link. The XNA website says the same thing, though.
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