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#241 (permalink) |
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Experienced Zuner
Join Date: Mar 2008
Location: North Las Vegas
Posts: 182
Reputation: 28
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#244 (permalink) |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,652
Reputation: 221
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#247 (permalink) | |
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Experienced Zuner
Join Date: Jul 2008
Location: Hawaii
Posts: 103
Reputation: 13
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Whenever they were planning to release it, it will take a little longer because they have to re-code the entire game to fit the 3.0 standards.
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#248 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 404
Reputation: 157
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Huh? Why? I don't see Pokemon dependant on the firmware.... and even the XNA GameStudio Beta version is not sooooo different from CTP that anyone has to re-code his entire game...
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#253 (permalink) |
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Jr. Member
Join Date: Jun 2007
Location: Mass
Posts: 299
Reputation: 64
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Nope. Changing the project file takes like 2 seconds, and there hasn't been any significant changes from ctp to beta. In fact, i didn't notice ANY problems when porting both of my games. The GuessTheSong was a minor issue, 1 minute to fix..
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#254 (permalink) | |
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God of the Post Reports
Support Team
Section Staff Super Zuner² |
Well, that largely depends on how reliant on the CTP's quirks the program is, and how extensive the program is. So, it may or may not be. With a game as large as Pokemon, if it is fairly true to the games, this could take time.
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#255 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,652
Reputation: 221
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Quote:
To make it short: With the Zune 2.5 firmware, I was able to load approximately 40 MB of assets (images, to be precise) into a Zune game. Now with the Zune 2.5 firmware, I can load less than 16 MB of images. I know the limit is supposed to be 16 MB in the first place, but I think the video memory for the Zune is separate from the system memory, and it seems like they forgot to put a limit on the amount of video memory that could be used in the Zune 2.5 firmware, but fixed that with the Zune 3.0 firmware. I am sure this will have an impact on Dark Zune's Pokemon.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#258 (permalink) |
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Jr. Member
Join Date: Jul 2008
Location: Abbotsford, BC
Posts: 327
Reputation: 55
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Pokemon Rock nomatter how old you are. (Just the games. not the TV Series.)
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#259 (permalink) | |
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Zuner
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<------ Quote:
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. yeah, it got me too "What can be asserted without evidence, can be dismissed without evidence"-Christopher Hitchens ![]() |
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#260 (permalink) |
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Custom User Title (lol)
Support Team
Jr. Member Join Date: Nov 2007
Location: Renton
Posts: 381
Reputation: 39
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Sorry to say this, but I think Dark Zune's Pokemon for Zune is an empty promise. They were supposed to have a beta released a long time ago.
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