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Old 12-08-2009, 09:00 AM   #1 (permalink)
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Talking <!> [A] SpiritLevel (updated)

Ok new version up with graphs and stuff please follow the link for video, download, and more info!

ZuneHD: NEW Level!




(dont worry, graphs look better on the ZHD)
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Old 12-08-2009, 09:57 AM   #2 (permalink)
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don't have my zune on me so i can't check this out but does the bubble squish as it hits the sides?
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Old 12-08-2009, 10:02 AM   #3 (permalink)
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yip, and the degrees always face down to make it a bit easier to read
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Old 12-08-2009, 11:30 AM   #4 (permalink)
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Looks pretty good I'll probably take a look more closely on Saturday. I am very busy this week with school work




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Old 12-08-2009, 01:27 PM   #5 (permalink)
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I just loaded this up and, while I didn't try the old one, this one is downright epic, and with tight graphics thanks to lordwin.

I'm surprised that the Zune's accelerometer can provide absolute rotation values - I was under the impression that it could only report axial acceleration, meaning that you'd have to zero it out at some position and integrate from there.
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Old 12-08-2009, 01:33 PM   #6 (permalink)
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Wow, it is most impressive!!
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Old 12-08-2009, 02:37 PM   #7 (permalink)
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I like it. A lot! Much better than before.
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Old 12-08-2009, 07:56 PM   #8 (permalink)
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its pretty nice, but i noticed a memory leak



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Old 12-08-2009, 10:22 PM   #9 (permalink)
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Quote:
Originally Posted by Cobalthex View Post
its pretty nice, but i noticed a memory leak
Um, ok?
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Old 12-09-2009, 05:08 AM   #10 (permalink)
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you should fix it



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Old 12-09-2009, 07:24 AM   #11 (permalink)
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Quote:
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you should fix it
Yeah but what is it?
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Old 12-09-2009, 10:54 AM   #12 (permalink)
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Quote:
Originally Posted by Cobalthex View Post
its pretty nice, but i noticed a memory leak
Lol, care to share what it was?
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Old 12-09-2009, 01:26 PM   #13 (permalink)
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Could you possibly change the name from 'ZuneLevel' to just 'Level' or something, please? It bugs me when thing have a 'z' or a 'Zune' in front of the application name.
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Old 12-09-2009, 02:13 PM   #14 (permalink)
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all i did was debug it an noticed it was there, ill go look at the source now



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Old 12-09-2009, 02:33 PM   #15 (permalink)
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Quote:
Originally Posted by ConnerWoods View Post
Could you possibly change the name from 'ZuneLevel' to just 'Level' or something, please? It bugs me when thing have a 'z' or a 'Zune' in front of the application name.
Agreed - even if only for the sake of consistency with the title.

Also, a high res thumbnail is needed; note that the MS games now use 240x240 JPEGs instead of 48x48 PNGs.
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Old 12-09-2009, 03:53 PM   #16 (permalink)
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Quote:
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Agreed - even if only for the sake of consistency with the title.

Also, a high res thumbnail is needed; note that the MS games now use 240x240 JPEGs instead of 48x48 PNGs.
I just dont like every game/app on my zHD starting with a "Z". Kind of defeats the purpose of alphabetical organization lol
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Old 12-09-2009, 04:00 PM   #17 (permalink)
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Quote:
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I just dont like every game/app on my zHD starting with a "Z". Kind of defeats the purpose of alphabetical organization lol
Bingo.
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Old 12-09-2009, 04:12 PM   #18 (permalink)
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Looks pretty good. Maybe you and lordwin can add a few functions to it. Like saving the angles, time of day, timestamp, etc.

Our allow for a project option where the angles of a given project can be saved on the device and when you are building the project, the apps allowed to review the angles on the device screen in a spreesheet way.
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Old 12-09-2009, 04:40 PM   #19 (permalink)
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i dont see the source either

edit..
i managed to extract your game and get the source
and it could be you setting the strings in the update method
but its more likely from your draw code, its hard to know without being able to hand test it (i dont want to take the time to fully hack it)

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Old 12-09-2009, 05:20 PM   #20 (permalink)
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Quote:
Originally Posted by Cobalthex View Post
i dont see the source either

edit..
i managed to extract your game and get the source
and it could be you setting the strings in the update method
but its more likely from your draw code, its hard to know without being able to hand test it (i dont want to take the time to fully hack it)
How did you determine whether it has a memory leak? Did you use the Remote Performance Monitor, or something else?
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