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Old 10-20-2009, 02:49 PM   #1 (permalink)
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Default <?> [GS] ZicZacZune

http://dl.getdropbox.com/u/2604247/ZicZacZune.ccgame


Simple TicTacToe for the ZuneHD. Lots of stuff still missing. Hopefully I wont get board and not update it







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Old 10-20-2009, 03:02 PM   #2 (permalink)
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Lordwin. Make graphix with your l33t skillz
@dogh01: Release source! Please.





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Old 10-20-2009, 03:02 PM   #3 (permalink)
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source code?
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Old 10-20-2009, 03:15 PM   #4 (permalink)
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I LOVE Tic Tac Toe. Is there any way I could rename this game before I deploy it to my zHD. Sorry, I just dont like the name.
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Old 10-20-2009, 03:18 PM   #5 (permalink)
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let me clean it up a bit and i will upload the source code later tonight.






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Old 10-20-2009, 03:25 PM   #6 (permalink)
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Yay! Thank you thank you! +rep when you post src.





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Old 10-20-2009, 03:26 PM   #7 (permalink)
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Quote:
Originally Posted by theguywholoveszunehd View Post
I LOVE Tic Tac Toe. Is there any way I could rename this game before I deploy it to my zHD. Sorry, I just dont like the name.
only if you recompile it yourself.






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Old 10-20-2009, 03:32 PM   #8 (permalink)
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When he releases the source code will I be able to?
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Old 10-20-2009, 03:41 PM   #9 (permalink)
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http://dl.getdropbox.com/u/2604247/ZuneGame1.zip

Enjoy, please PM me if you make changes (so I can incorperate them )






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Old 10-20-2009, 03:48 PM   #10 (permalink)
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Yeah i would like the download o wait i just noticed it was right over this message as im typing.
LOL thanx.
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Old 10-20-2009, 07:07 PM   #11 (permalink)
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You are awesome for making this. Thanks so much. Do u think you could also add a mulitplayer option?



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Old 10-20-2009, 07:16 PM   #12 (permalink)
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Quote:
Originally Posted by dogh01 View Post
http://dl.getdropbox.com/u/2604247/ZicZacZune.ccgame


Simple TicTacToe for the ZuneHD. Lots of stuff still missing. Hopefully I wont get board and not update it

Really nice game man, the A.I. is actually fairly accurate, a suggestion tho would be to make the A.I. wait a couple seconds before making a move just to make it look more realistic...

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Old 10-20-2009, 07:16 PM   #13 (permalink)
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For the ones wanting 2 player version...

That is part of the stuff I need to complete

in the Game1.cs file search for

TTTGame.playerAI[1] = 4;

Change this to

TTTGame.playerAI[1] = 0;

And now its 2 player

The Values here are the AI level 0= Human and 1-4 are implemented right now for the computer.

also if anyone wants to test this you can set
TTTGame.playerAI[0] = 4;
TTTGame.playerAI[1] = 4;

and you get a 0 player game






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Old 10-20-2009, 07:26 PM   #14 (permalink)
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Quote:
Originally Posted by dogh01 View Post
For the ones wanting 2 player version...

That is part of the stuff I need to complete

in the Game1.cs file search for

TTTGame.playerAI[1] = 4;

Change this to

TTTGame.playerAI[1] = 0;

And now its 2 player

The Values here are the AI level 0= Human and 1-4 are implemented right now for the computer.

also if anyone wants to test this you can set
TTTGame.playerAI[0] = 4;
TTTGame.playerAI[1] = 4;

and you get a 0 player game
will you integrate a multiplayer option into one game later?

EDIT: also, could you send me a download link to the zegoe UI semi bold-U plz?
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Last edited by ConnerWoods; 10-20-2009 at 07:33 PM.











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Old 10-20-2009, 07:30 PM   #15 (permalink)
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Quote:
Originally Posted by ConnerWoods View Post
will you integrate a multiplayer option into one game later?
I have a whole list of things , I will prioratize the players/difficulty settings as this seems to be a popular ask.

/// TODO:
/// List of next steps, not ordered
///
/// Touch UI/Mouse UI
/// Detect screen press
/// mouse click position -Done
/// Sliders/other
/// Options
///
/// Menu system Incl options
/// No Players
/// AI level for each player
/// Symbol for player
/// Who is first (alternate)
/// Pause
/// Dynamic Screen layout
///
/// Next AI levels
/// 5-7 + scaling algorithms
/// self adjusting learning?
///
/// Save system
/// Save board state after each move
/// Load State at start
/// Stats when available
/// Last starter
///
/// Stats
/// Wins actual +%
/// Losses actual +%
/// Total Games
///
/// WIFI play
/// Detct other zunes
/// Start game
/// Players
/// Stats
///
/// other??
/// Work with Zune120
/// Bling options
///






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Old 10-20-2009, 07:35 PM   #16 (permalink)
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Quote:
Originally Posted by dogh01 View Post
I have a whole list of things , I will prioratize the players/difficulty settings as this seems to be a popular ask.

/// TODO:
/// List of next steps, not ordered
///
/// Touch UI/Mouse UI
/// Detect screen press
/// mouse click position -Done
/// Sliders/other
/// Options
///
/// Menu system Incl options
/// No Players
/// AI level for each player
/// Symbol for player
/// Who is first (alternate)
/// Pause
/// Dynamic Screen layout
///
/// Next AI levels
/// 5-7 + scaling algorithms
/// self adjusting learning?
///
/// Save system
/// Save board state after each move
/// Load State at start
/// Stats when available
/// Last starter
///
/// Stats
/// Wins actual +%
/// Losses actual +%
/// Total Games
///
/// WIFI play
/// Detct other zunes
/// Start game
/// Players
/// Stats
///
/// other??
/// Work with Zune120
/// Bling options
///
thats a pretty big agenda. im impressed
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Old 10-20-2009, 08:02 PM   #17 (permalink)
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Updated with a quick hack for the player options. not good but works. Replaced the previous files but here are the links so you do not have to go looking.


http://dl.getdropbox.com/u/2604247/ZicZacZune.ccgame

http://dl.getdropbox.com/u/2604247/ZuneGame1.zip






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Old 10-21-2009, 10:25 AM   #18 (permalink)
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Quote:
Originally Posted by husker91 View Post
Really nice game man, the A.I. is actually fairly accurate, a suggestion tho would be to make the A.I. wait a couple seconds before making a move just to make it look more realistic...

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No offense but I really hate those games that make you wait for a computer to make a decision, I just love to play fast.
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Old 10-21-2009, 11:41 AM   #19 (permalink)
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When I get time I will add a playing speed option, that way everyone is happy.
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Old 10-21-2009, 09:19 PM   #20 (permalink)
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This is my plan for it
Will work on it friday! i have lots to do tomorrow



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