Here is a link to the newest ccg package with tilt control...
XnaPongTilt.ccgame - Windows Live
FYI:
This is friggin huge (50 megs) and takes forever to deploy because of the images used for the video. The video and videoplayer classes aren't supported in xna for zune afaik and i am just shuffling through a bunch of textures. Is texture compression an option?
I could reduce the image count by 3/4 but it will still be around 10 megs which isn't really acceptable. 50 megs is just plain ridiculous.
The fact that the game still plays at 60fps while the video plays at 15fps is encouraging.