Finally it is ready the Alpha release of Space Quest
Note: this is an alpha so it is not near finished and is a little buggy
The game is created by myself: Dogface and is begin released under Radiofly Softwares
The only thing that I did not create wast the large space image in the back ground which came from NASA's Hubble image site which is governed by
this license.
Version: Alpha 0.1
Space Quest is a 2D space RPG in which you fly around in your ship doing mission to make money to upgrade you ship to kill bigger and stronger enemies. Currently all you can do is fly around, kill the bots, upgrade your ship (at the space station), and mine rocks for money. You can also save your game. I hope to add multilayer in the next release but for right now all the options at the loading menu launch a single player game. The controls you should be able to figure out through experimentation except for the quick menu. to use it press play (which opens it) then pres a direction on the D-pad: Up and Down cycle through your three weapons, Left scans for new targets, and right opens the context menu(if on the space station it is the docking menu, if not then it is the save/exit menu). Use back button to exit the menu.
Tomorrow I may have a document posted that has more complete descriptions of how to get around in the game.
The ccgame file can be downloaded
here.
The source can be downloaded
here. and is released under a
BSD License which can be found in the "Game1" file of the source. (Note: the code is a complete mess and has almost no commenting).
Screen Shots:


I had a lot more but Mediafire is not working right right now so i'll probably just put them in that document I mentioned earlier.
One last thing, If you have any reasonable suggestions please make them it you find a major engine glitch let me know and if you would like to help especial with textures please feel free to leave me a message.