Alright deployed the game without any errors, but there were nine warnings that you might want to work on resolving:
Quote:
Warning 1 The field 'ZuneDrawLine.NetworkedGameClient.prevScorePlayer' is assigned but its value is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineNetworkedGameClient.cs 29 13 ZuneDrawLine
Warning 2 The field 'ZuneDrawLine.Game1.baddie' is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 25 13 ZuneDrawLine
Warning 3 The field 'ZuneDrawLine.Game1.player' is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 26 13 ZuneDrawLine
Warning 4 The field 'ZuneDrawLine.Game1.deltaFPSTime' is assigned but its value is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 33 15 ZuneDrawLine
Warning 5 The field 'ZuneDrawLine.Game1.numberconnected' is assigned but its value is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 37 13 ZuneDrawLine
Warning 6 The field 'ZuneDrawLine.Game1.networkSession' is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 38 24 ZuneDrawLine
Warning 7 The field 'ZuneDrawLine.Game1.fpsTimer' is assigned but its value is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 122 16 ZuneDrawLine
Warning 8 The field 'ZuneDrawLine.Game1.frames' is assigned but its value is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineGame1.cs 123 13 ZuneDrawLine
Warning 9 The field 'ZuneDrawLine.NetworkedGameHost.testing' is assigned but its value is never used C:UsersBurgessDC1DocumentsInstall FilesGamesZuneZune Lines - UniversalZuneDrawLineNetworkedGameHost.cs 47 13 ZuneDrawLine
__________________
o/ lolBeatrice \o
Quote:
Originally Posted by #sos-dan
21:42 <Azu-nyan>: And no, no happying. <.<
21:42 <Azu-nyan>: fapping*
21:42 <vonPreussen>: Freudian typos xD
Thanks again guys for all the comments. It's cool that I am helping determine the "coolness" of a freshmen I'm not sure if a school where you are the coolest because you play zune games makes it awesome or not! And to Locke, I know about those warnings and didn't care to remove them when I was working on it. They are all just variables I defined and either decided not to use or took them out. I will remove them though eventually but they have no effect on the game (except maybe a few bytes in size each). Thanks guys and please keep commenting. It is really nice to see people enjoying my game!
favrite game on my zune
thanks so much,i was playing it for a prep rally
im consently geting to the point where im at 100 and oppoents at 100 xD
anyways,i'd just like to add some helpful tips ^_^
~choosesing differnt colored lines?
~custom background/playing area
~free mode (only you ;D)
~touch mode
~ingame music selection
wow long list <_<;;
just some things to think about,and thanks!
Ok once i can get my XNA software to deploy the friggin game ill be playing it but see as how it isnt deploying -.-
oh and the "cool freshmen" thing it is an oxymoron and i can proundly say to not be a freshie im a sophie though not much better >.>
but yeah on the multiplayer thing it would be pretty cool to play 3 people in a game of tron though ill have to get the only person i really know that would do this to get the game... >.>
Ok its deployed... but it resets my zune when i choose the single player game mode... im going to uninstall it then redeploy to see if it works
didnt have to uninstall or redeploy ^-^
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I, personally, call my own self a Rhythm Enthusiast,
9366songs, 118vids, 467pics 105podcasts, and still growing
This game is a rather entertaining strategy game, well done. Good luck for further progress, i think by now it's sunk in that a few AI's of different difficulties would be really nice, or an AI that increases in difficulty with time, or with score or level.... something along the lines of that. Would also be nice with a music player.
Well made Manticore, keep up the good work
You should really upload it as a .ccgame to protect your work.
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Use Mp3Tag to get your music to show up as playcount on Zune.net
This post may or may not contain accurate information. This post is that
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You should really upload it as a .ccgame to protect your work.
"Protect"? Please. .ccgame files have caused nothing but trouble for the users here (to the extent that problems with .ccgame packages constitute a large proportion of the posts in this forum). Case in point: ZuneHero Revamped. The game was released as a .ccgame then abandoned. Now anyone who wants to play it has to downgrade XNA Game Studio, deploy the game, and upgrade again. This takes a substantial slice of time, all because the original author didn't want to open up the source.
Believe it or not, the vast majority of users are not interested in claiming others' source as their own. Even if someone did do so, the community will call them out (and the number of incidents where this has been necessary can be counted on one hand). Moreover, licenses exist that help open-source developers keep their software free while preventing exploitation of their goodwill - the GPL and the BSD license are both good examples.
.ccgame files are great for making it easy for users to install games. But they should never be used as a substitute for source, which benefits the community while ensuring that a game never dies off completely.
"Protect"? Please. .ccgame files have caused nothing but trouble for the users here (to the extent that problems with .ccgame packages constitute a large proportion of the posts in this forum). Case in point: ZuneHero Revamped. The game was released as a .ccgame then abandoned. Now anyone who wants to play it has to downgrade XNA Game Studio, deploy the game, and upgrade again. This takes a substantial slice of time, all because the original author didn't want to open up the source.
Believe it or not, the vast majority of users are not interested in claiming others' source as their own. Even if someone did do so, the community will call them out (and the number of incidents where this has been necessary can be counted on one hand). Moreover, licenses exist that help open-source developers keep their software free while preventing exploitation of their goodwill - the GPL and the BSD license are both good examples.
.ccgame files are great for making it easy for users to install games. But they should never be used as a substitute for source, which benefits the community while ensuring that a game never dies off completely.
Don't mess with the truck; he knows more than almost everyone here, and you'll be run over. If you mess with :locke: you'll get eaten. Alive. Don't argue with the mods
Don't mess with the truck; he knows more than almost everyone here, and you'll be run over. If you mess with :locke: you'll get eaten. Alive. Don't argue with the mods
Am I infamous enough to be lauded on the game boards?
__________________
o/ lolBeatrice \o
Quote:
Originally Posted by #sos-dan
21:42 <Azu-nyan>: And no, no happying. <.<
21:42 <Azu-nyan>: fapping*
21:42 <vonPreussen>: Freudian typos xD