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Old 09-19-2008, 03:42 PM   #41 (permalink)
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thanks for adding sonic
edit: and attack!
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Old 09-19-2008, 03:59 PM   #42 (permalink)
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could you fix sirtet. it restarts after showing the logo











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Old 09-19-2008, 04:33 PM   #43 (permalink)
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This works with 3.0

http://www.zuneboards.com/forums/dow...-3-0-beta.html

zEtch-A-Sketch dosent work... somthings really screwy with it.

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Old 09-19-2008, 05:12 PM   #44 (permalink)
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is there any thing else you did besides replace those 3 lines that it told you to replace?
or am i missing a step



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Old 09-19-2008, 05:13 PM   #45 (permalink)
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Originally Posted by william.knotts View Post
is there any thing else you did besides replace those 3 lines that it told you to replace?
or am i missing a step
If it uses music from the player you have to change lines inside of the code.



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Old 09-19-2008, 05:16 PM   #46 (permalink)
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im trying to get the nes emulator to work again.
any ideas?



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Old 09-19-2008, 08:24 PM   #47 (permalink)
you lost the game.
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I started working on officially updating SIR TET to 3.0 last night, and I found that the XNA beta breaks the blockscheme loader. This causes a crash about halfway through loading the game. I'm going to have to investigate why it does that.

Additionally, the new XNA beta loads assets at a speed that makes the CTP seem fast. :/
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Old 09-19-2008, 09:45 PM   #48 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
I started working on officially updating SIR TET to 3.0 last night, and I found that the XNA beta breaks the blockscheme loader. This causes a crash about halfway through loading the game. I'm going to have to investigate why it does that.

Additionally, the new XNA beta loads assets at a speed that makes the CTP seem fast. :/
thats exactly the problem im having....when i first converted it and deployed it i thought it worked because i saw the first screen that says sir tet..so i thought it worked and threw it up here...although then i investigated when i found out that people were saying it wasn't working..and found that problem..

your probably better than me at coding so if you wanna try to fix it than be my guest
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Old 09-19-2008, 10:48 PM   #49 (permalink)
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I didn't upgrade any game. I converted it so that people can simply play the game. If you read the threads initial post, I was nothing but kind and respectful to the creators of the games. I respect your decision and won't add your games.
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Old 09-19-2008, 11:12 PM   #50 (permalink)
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I'm not entirely sure if this is fluke, but I tried to deploy zune hero and got these errors twice

Code:
Error	1	'Microsoft.Xna.Framework.Media.MediaQueue' does not contain a definition for 'MoveNext' and no extension method 'MoveNext' accepting a first argument of type 'Microsoft.Xna.Framework.Media.MediaQueue' could be found (are you missing a using directive or an assembly reference?)	C:Documents and SettingsAgitaDesktopZuneZuneHeroZuneHeroZuneHeroZuneHeroGame1.cs	89	31	ZuneHero
Code:
Error	2	'Microsoft.Xna.Framework.Media.MediaQueue' does not contain a definition for 'MoveNext' and no extension method 'MoveNext' accepting a first argument of type 'Microsoft.Xna.Framework.Media.MediaQueue' could be found (are you missing a using directive or an assembly reference?)	C:Documents and SettingsAgitaDesktopZuneZuneHeroZuneHeroZuneHeroZuneHeroGame1.cs	289	39	ZuneHero
Code:
Error	3	No overload for method 'GetVisualizationData' takes '2' arguments	C:Documents and SettingsAgitaDesktopZuneZuneHeroZuneHeroZuneHeroZuneHeroGame1.cs	466	13	ZuneHero
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Old 09-19-2008, 11:13 PM   #51 (permalink)
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i myself didn't try to convert zune hero...that was somebody else's work...as you can tell because iits a link to a different thread instead of a file download...

ill remove it though and try to fix it..
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Old 09-19-2008, 11:14 PM   #52 (permalink)
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Quote:
Originally Posted by DegenerateDead View Post
I'm not entirely sure if this is fluke, but I tried to deploy zune hero and got these errors twice

Code:
Error	1	'Microsoft.Xna.Framework.Media.MediaQueue' does not contain a definition for 'MoveNext' and no extension method 'MoveNext' accepting a first argument of type 'Microsoft.Xna.Framework.Media.MediaQueue' could be found (are you missing a using directive or an assembly reference?)	C:Documents and SettingsAgitaDesktopZuneZuneHeroZuneHeroZuneHeroZuneHeroGame1.cs	89	31	ZuneHero
Code:
Error	2	'Microsoft.Xna.Framework.Media.MediaQueue' does not contain a definition for 'MoveNext' and no extension method 'MoveNext' accepting a first argument of type 'Microsoft.Xna.Framework.Media.MediaQueue' could be found (are you missing a using directive or an assembly reference?)	C:Documents and SettingsAgitaDesktopZuneZuneHeroZuneHeroZuneHeroZuneHeroGame1.cs	289	39	ZuneHero
Code:
Error	3	No overload for method 'GetVisualizationData' takes '2' arguments	C:Documents and SettingsAgitaDesktopZuneZuneHeroZuneHeroZuneHeroZuneHeroGame1.cs	466	13	ZuneHero
!!!!!!! GO TO THE ZUNE HERO THREAD !!!!!!!

It is posted there, about these errors. It is being repaired as we speak

Quote:
Originally Posted by brenttiscool15 View Post
i myself didn't try to convert zune hero...that was somebody else's work...as you can tell because iits a link to a different thread instead of a file download...

ill remove it though and try to fix it..
I'm already doing it. Don't worry. I will have it done sunday.



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Old 09-20-2008, 12:03 AM   #53 (permalink)
you lost the game.
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OK, let's take the copyright discussion over to the thread I split off from this one so this one can stay on-topic.
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Old 09-20-2008, 12:04 AM   #54 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
OK, let's take the copyright discussion over to the thread I split off from this one so this one can stay on-topic.
thank you!!!
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Old 09-20-2008, 12:04 AM   #55 (permalink)
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But don't double post. Like i just did



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Old 09-20-2008, 12:16 AM   #56 (permalink)
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damn, my post would have ended it regardless



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Old 09-20-2008, 05:31 AM   #57 (permalink)
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Quote:
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if they have any problem with what i have done then they can post an objection here and i will remove their game.
Can you remove asteroids and not do GuessTheSong. I have an update for asteroids that includes music and such, and the guessthesong has to be fixed before being deployed (as ms decided to make playPosition unwritable...).

thanks
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Old 09-20-2008, 06:59 AM   #58 (permalink)
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Thanks so much for this. All I can ask for is Manic Miner.





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Old 09-20-2008, 07:42 AM   #59 (permalink)
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Quote:
Originally Posted by Seb View Post
Just remember, people.
Games still do reset your zune after you played them.

Just a little warning.
Microsoft! I command you to reveal your secrets!
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Old 09-20-2008, 08:30 AM   #60 (permalink)
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Microsoft! I command you to reveal your secrets!
Sorry, I doubt they'll reveal their secret.
But here goes downloading the beta. I'll have to wait for SIRTET though.
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