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Old 09-18-2008, 11:34 PM   #21 (permalink)
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You might want to add Groove to the list, Star Shooter and ZAV, not yet, but when they come out they will be all (BETA) So watch out for them and I will repost here when I got's them up. EDIT: You also might want to add ZuneHero, it will soon be updated to! Like i said i will post updates about the projects



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Old 09-18-2008, 11:37 PM   #22 (permalink)
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lol
its funny

im working on star shooter right now as you posted that...lol
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Old 09-18-2008, 11:38 PM   #23 (permalink)
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lol
its funny

im working on star shooter right now as you posted that...lol
What do you mean by 'working'?



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Old 09-19-2008, 12:13 AM   #24 (permalink)
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converting it to work with xna 3.0 beta..
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Old 09-19-2008, 01:20 AM   #25 (permalink)
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brentt, I deployed zetchasketch and Name, neither one works for me, etch a sketch doesn't even make it in, it goes to the first loading screen and then resets. as for name, I can make it all the way until I go to start the game, then it resets when I click start, so I don't know what to do, just though I'd let you know what's up.
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Old 09-19-2008, 05:27 AM   #26 (permalink)
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I get the feeling this thread is going to be very popular. Anyways, thanks for all the games I'll let ya'll know if the ones I get work or not.




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Old 09-19-2008, 06:15 AM   #27 (permalink)
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Sir Tet is not working can't play it
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Old 09-19-2008, 06:26 AM   #28 (permalink)
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Hey guys, I'm new here. I've been lurking w/o an account for a while, but decided to create one to *try* to help for the 3.0 BETA conversion haha. Anyway, NAME (which has always been a favorite of mine) does not work for me at all, while Sir Tet restarts/crashes after the title screen. Pop Em, Blackout, and Pac Man work fine.




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Old 09-19-2008, 07:32 AM   #29 (permalink)
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hey y not just leave the updating to the creators and you just post them on this link
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Old 09-19-2008, 08:55 AM   #30 (permalink)
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weeeeeeell i would love to play with sir tet but sadly it's not working due
to some code and i tried debugging it.. eh. lulz. yeah. just letting you know.
pacman's awesome. sonic is a bit..... >___o? can't wait to try the other games!




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Old 09-19-2008, 10:20 AM   #31 (permalink)
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Originally Posted by brenttiscool15 View Post
converting it to work with xna 3.0 beta..
Well don't submit it has mine, cause I added some new features. I will have it released soon.



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Old 09-19-2008, 11:47 AM   #32 (permalink)
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howcome the games that come with the zune update dont have to restart the zune but these ones do?



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Old 09-19-2008, 11:48 AM   #33 (permalink)
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howcome the games that come with the zune update dont have to restart the zune but these ones do?
O'HOLY Microsoft made it that way.

We really don't know why. You should search for this before posting.



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Old 09-19-2008, 11:50 AM   #34 (permalink)
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Catnat109-are you saying that you are gonna release updated versions of your game and then you want me to convert them? Or are you saying that you are releasing versions of your game that are updated to work with XNA 3.0 BETA?

everyone else...last night these games were working perfect for me..but this morning out of nowhere i am getting the same errors as you guys...ill remove the non working ones until i fix them...

thx

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howcome the games that come with the zune update dont have to restart the zune but these ones do?
the old ones that were created with XNA 3.0 CTP are programmed to do that...therefore simply converting them doesn't change that...although i am not sure if the new games that people will make using XNA 3.0 BETA will restart or not..
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Old 09-19-2008, 11:56 AM   #35 (permalink)
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Catnat109-are you saying that you are gonna release updated versions of your game and then you want me to convert them? Or are you saying that you are releasing versions of your game that are updated to work with XNA 3.0 BETA?

everyone else...last night these games were working perfect for me..but this morning out of nowhere i am getting the same errors as you guys...ill remove the non working ones until i fix them...

thx



the old ones that were created with XNA 3.0 CTP are programmed to do that...therefore simply converting them doesn't change that...although i am not sure if the new games that people will make using XNA 3.0 BETA will restart or not..
I'm going to release fixed versions meaning, updated and workable on BETA. I will not be releasing versions that work ctp.

As for the restart it is the library's that do it, the things that are deployed the first time you put a game on your zune, they are Micrsoft.XNA.Deployment and stuff like that. That is what restarts the games, I think Hexic and Texas have different library's since they don't exit like the other ones do.



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Old 09-19-2008, 12:05 PM   #36 (permalink)
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Dude, thx for the conversion! Also thanks for making this alphabetical for the OCD people among us (me).

Few ideas for ya:
Can post links to the threads of already updated games? The creators get their respect AND we get our convenience ^_^.
Along with the names of the games, can you put the version number?
I'd be willing to partner up with you with converting, if I was shown how to. Oh, and I can help keep an eye out on updated versions of games to put on your thread if you'd like.

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Old 09-19-2008, 12:16 PM   #37 (permalink)
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now, how do M$ think we could put other games on? that they release even? confused....





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Old 09-19-2008, 12:25 PM   #38 (permalink)
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Quote:
Originally Posted by Charon91 View Post
Dude, thx for the conversion! Also thanks for making this alphabetical for the OCD people among us (me).

Few ideas for ya:
Can post links to the threads of already updated games? The creators get their respect AND we get our convenience ^_^.
Along with the names of the games, can you put the version number?
I'd be willing to partner up with you with converting, if I was shown how to. Oh, and I can help keep an eye out on updated versions of games to put on your thread if you'd like.

+Rep for sheer awsomeness.
I took your advice and provide the links for the games already updated by the creators.

Sir Tet is a very difficult game to convert for me right now. I am going to try to convert XNA Tetris for you guys as a temporary solution until I can get Sir Tet to work.
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Old 09-19-2008, 12:27 PM   #39 (permalink)
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I took your advice and provide the links for the games already updated by the creators.

Sir Tet is a very difficult game to convert for me right now. I am going to try to convert XNA Tetris for you guys as a temporary solution until I can get Sir Tet to work.
Just remember to ask about updateing and posting a game by someone else.



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Old 09-19-2008, 02:33 PM   #40 (permalink)
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if they have any problem with what i have done then they can post an objection here and i will remove their game.
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