Old 09-18-2008, 05:51 PM   #21 (permalink)
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659
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Old 09-18-2008, 07:16 PM   #22 (permalink)
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Well, tonight I'm gunna post an update for firmware 3.0 and xna beta
and by the way my record is 1596 it wont be hard to beat...
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Old 09-19-2008, 12:04 PM   #23 (permalink)
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plz get it fixed
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Old 09-19-2008, 06:55 PM   #24 (permalink)
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i tried to update it but it didnt work so can someone more experienced try this out please




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Old 09-25-2008, 04:43 PM   #25 (permalink)
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now that the real helicopter game is out for 3.0, can you remake yours?
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Old 09-27-2008, 04:30 PM   #26 (permalink)
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can someone decode this from the 3.0 firmware?



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Old 09-28-2008, 12:20 AM   #27 (permalink)
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Warning 1 The project file 'Pelican.csproj' appears to have been created with XNA Game Studio 3.0 CTP. For instructions on how to upgrade this project to work with the current version, copy and paste this link into your browser: XNA Creators Club Online - xna game studio 3.0 beta readme. Pelican


and i was using the f-ing sln file .fix it.





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Old 09-28-2008, 12:31 AM   #28 (permalink)
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You'll just have to wait for a 3.0 release of the game, and complaing won't make it come any faster.
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Old 09-28-2008, 07:20 AM   #29 (permalink)
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Quote:
Originally Posted by kanyefalloutboy View Post
Nice job man.

Edit:Ok when I open the solution I get a message I've never seen before:

One or more projects in the solution could not be loaded for the following reason(s):
The project file or web has been moved, renamed, or is not on your computer.

These projects will be labled as unavailable in solution explorer. Expand the project node to show the reason the project could not be loaded.

Help would be appreciated.
instead of opening the .sln file, go on more folder in and open the .csproj file.

i got 3,589. in ur face

Last edited by Netrix; 10-06-2008 at 10:00 PM. Reason: Double post



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Old 09-29-2008, 05:08 PM   #30 (permalink)
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Quote:
Originally Posted by bansheethekilla View Post
Warning 1 The project file 'Pelican.csproj' appears to have been created with XNA Game Studio 3.0 CTP. For instructions on how to upgrade this project to work with the current version, copy and paste this link into your browser: XNA Creators Club Online - xna game studio 3.0 beta readme. Pelican


and i was using the f-ing sln file .fix it.
Actually, even when I did that, it deployed successfully but when I went to my zune to start the game, the zune restarted over and over again so yeah.



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Old 09-29-2008, 07:43 PM   #31 (permalink)
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The game appears to be missing a font. Otherwise I would gladly recode the whole 1 line to make this work with XNA 3.0 Beta.
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Old 10-02-2008, 02:34 AM   #32 (permalink)
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dont say its a beta file when its ctp





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Old 10-02-2008, 04:54 PM   #33 (permalink)
you lost the game.
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dont say its a beta file when its ctp
The title AFAICT is referring to the version of the game itself, not what version of XNA it works with.
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Old 10-02-2008, 05:16 PM   #34 (permalink)
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i got 3,589. in ur face




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Old 10-02-2008, 06:23 PM   #35 (permalink)
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I got this to work using the Heli game fix

PelicanGame.zip - Windows Live SkyDrive






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Old 10-04-2008, 07:11 PM   #36 (permalink)
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sorry, oh, by the way, new high score. 5,392



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Old 10-05-2008, 12:13 AM   #37 (permalink)
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damn you beat my score by 6 "5,386"




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Old 10-06-2008, 09:18 PM   #38 (permalink)
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could someone please explain very detalied how to put this game on my zune?? im kind of new in this...i do have games but theyre the ones that came with the update ..thanx!!



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Old 10-08-2008, 06:41 PM   #39 (permalink)
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yeah, i got really lucky. i was just dominating that time. the next time i died at like 100. lol.



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Old 10-08-2008, 08:07 PM   #40 (permalink)
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Quote:
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Actually, even when I did that, it deployed successfully but when I went to my zune to start the game, the zune restarted over and over again so yeah.
I'm getting this error too. I replaced the 2 <import.../> elements as explained on the XNACC site, and it deployed onto my Zune without any problems. But when I hit Play it restarts.



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