Old 09-12-2008, 09:42 PM   #21 (permalink)
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Thank you for making such a highly requested game. I appreciate your hard work.
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Old 09-13-2008, 01:37 AM   #22 (permalink)
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Originally Posted by jasonsplace View Post
To me the game was basically unplayable. The dots didn't move smoothly at all. In fact they jumped almost half the screen at a time. Also, the dots rarely matched up with the markers at the bottom and they never came down the row.
This might seem obvious, but make sure you are playing from your zune's game menu, not by deploying the game from VS. VS has to monitor all the code that runs through the device so it can debug it, which causes lag, especially in a game like this. It generally works fine when playing without being connected to XNA. Occasionally it has hiccups.


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Old 09-13-2008, 03:38 AM   #23 (permalink)
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Took you long enough, I'll check it out in a little while...
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Old 09-13-2008, 07:31 AM   #24 (permalink)
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i cant download it
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Old 09-13-2008, 08:17 AM   #25 (permalink)
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I deployed it. That's the only way I know how to play it.




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Old 09-13-2008, 08:22 AM   #26 (permalink)
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Took you long enough, I'll check it out in a little while...
Uh wow. You could just be appreciative and say thanks. He didn't have to make this game at all.

By the way good job narutor and good luck on helping serj with sonic.





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Old 09-13-2008, 09:34 AM   #27 (permalink)
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I deployed it. That's the only way I know how to play it.
To play it, deploy it then once the game loads exit out of debug mode, then go to your zunes game section and play it from there.

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Took you long enough, I'll check it out in a little while...
You really could be more appreciative, and I only took up the project about 2 weeks ago, so think before you decide to be rude! LeddZepp just recently released the code about 2 weeks ago, and I am in an IB-League School so I have been very busy.

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By the way good job narutor and good luck on helping serj with sonic.
Thank you! :happy:

Last edited by narutor22; 09-13-2008 at 10:20 AM.




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Old 09-13-2008, 09:48 AM   #28 (permalink)
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Great game, I've been waiting for it but when i play i get some lag and the notes don't line up with the fretboard. does that happen to everyone?



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Old 09-13-2008, 09:49 AM   #29 (permalink)
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Great game, I've been waiting for it but when i play i get some lag and the notes don't line up with the fretboard. does that happen to everyone?
Do not play the game in debug mode, and the notes are lined up, I just need to resize the board.




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Old 09-13-2008, 09:53 AM   #30 (permalink)
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Ok but how do you get out of debug mode and the notes don't come straight down they at a bit of an angle so are you going to angle the fretboard?



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Old 09-13-2008, 09:57 AM   #31 (permalink)
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Ok but how do you get out of debug mode and the notes don't come straight down they at a bit of an angle so are you going to angle the fretboard?

Either press up to bring up zblade and select exit game, or hold the back button down.




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Old 09-13-2008, 09:59 AM   #32 (permalink)
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Wait doesn't that just exit the game?



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Old 09-13-2008, 10:01 AM   #33 (permalink)
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Why doesn't it deploy the games to my Zune???? Error 1 The "BuildContent" task could not be loaded from the assembly Microsoft.Xna.Framework.Content.Pipeline, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d. Could not load file or assembly 'Microsoft.Xna.Framework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d' or one of its dependencies. The system cannot find the file specified. Confirm that the <UsingTask> declaration is correct, and that the assembly and all its dependencies are available. ZuneHero




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Old 09-13-2008, 10:10 AM   #34 (permalink)
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Wait doesn't that just exit the game?

Yes, it does. You must exit the game in order to get out of the debugged version, then load it from the zune's menu and enjoy!

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Why doesn't it deploy the games to my Zune???? Error 1 The "BuildContent" task could not be loaded from the assembly Microsoft.Xna.Framework.Content.Pipeline, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d. Could not load file or assembly 'Microsoft.Xna.Framework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d' or one of its dependencies. The system cannot find the file specified. Confirm that the <UsingTask> declaration is correct, and that the assembly and all its dependencies are available. ZuneHero
Not sure, redownload it.




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Old 09-13-2008, 10:14 AM   #35 (permalink)
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Ah, thank you. much less lag now. Lol, get working on resizing that fretboard.



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Old 09-13-2008, 10:15 AM   #36 (permalink)
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Ah, thank you. much less lag now. Lol, get working on resizing that fretboard.
I will, hope you like it.




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Old 09-13-2008, 10:18 AM   #37 (permalink)
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Why doesn't it deploy the games to my Zune???? Error 1 The "BuildContent" task could not be loaded from the assembly Microsoft.Xna.Framework.Content.Pipeline, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d. Could not load file or assembly 'Microsoft.Xna.Framework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d' or one of its dependencies. The system cannot find the file specified. Confirm that the <UsingTask> declaration is correct, and that the assembly and all its dependencies are available. ZuneHero
It sounds like your XNA installation is somehow broken. Try uninstalling/reinstalling XNA 3.0.
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Old 09-13-2008, 10:52 AM   #38 (permalink)
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I have a question. Do you actually hit the notes to the beat of the song like guitar hero? I know that's probably what you were going for, but does it actually do it right on beat? Because it seems like it would be very hard to create a game like that.

Congratulations on finishing this! your hard work is greatly appreciated by everyone
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Old 09-13-2008, 10:55 AM   #39 (permalink)
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I am getting a similar error:

Error 1 Error loading pipeline assembly "C:\Program Files\Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86\Microsoft.Xna.F ramework.Content.Pipeline.FBXImporter.dll". ZuneHero

ive been downloading previous games, im not new to any of this stuff, and my XNA seems to be fine, any help would be greatly appreciated. thanks
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Old 09-13-2008, 12:08 PM   #40 (permalink)
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The songs are not premade, they use your music and there is no lag as far as I could notice...
Songs ARE premade and they use true or false to drop a note. I made the (Premade) song so it doesn't lag. That way it doesn't get the visualization data from the media player. It make the game run a lot more smoothly.



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