I tried to run the game after installing it from the 'core' package. I couldn't get it to play. It was either paused or not doing anything at all, except I did get some limited functionality out of the menu. That's about it.
We don't need no education!
We don't need no thought control,
No dark sarcasm in the classroom!
Teachers leave them kids alone,
Hey! Teachers! Leave them kids alone!
All in all it's just another brick in the wall.
All in all you're just another brick in the wall.
sorry, I didn't know the ccgame link was down. I will have to look into that.
EDIT: I think I fixed the link. I'm checking now.
EDIT EDIT: I guess it's a server error. The file is still there, but it cannot be downloaded. If anyone's planning on plyaing this, they will have to wait until I get the .ccgame back online when I get home. which is in two weeks.
I was going to port it once I got the HD. I think this game would be really awesome with the accelerometer.. but since MS decided not to include any emulators for their zune devices, I can't exactly test it. And I'm the kind of guy that deploys like once or more every 20 minutes just to make sure it's all working properly.
I was going to port it once I got the HD. I think this game would be really awesome with the accelerometer.. but since MS decided not to include any emulators for their zune devices, I can't exactly test it. And I'm the kind of guy that deploys like once or more every 20 minutes just to make sure it's all working properly.
Ah. Well, I'd love to see this on the Zune HD. (I don't have one yet either )
I would want to control it with my finger, as opposed to the accelerometer, though. It doesn't seem accurate enough nor do I think it would work as well.
Well, if you've played this game for the first and second generation zunes, you would know that I have options to pretty much play the game however you want it. I don't think it'd take all that long to get it on the HD... I just don't have one to make it with. I would have an option for accelerometer and touch, or both. It wouldn't be all that hard to do at all, using the pre-existing system that I have. The only problem that I see is that I use the zblade component... and I'm not sure that it works on the HD.
Well, if you've played this game for the first and second generation zunes, you would know that I have options to pretty much play the game however you want it. I don't think it'd take all that long to get it on the HD... I just don't have one to make it with. I would have an option for accelerometer and touch, or both. It wouldn't be all that hard to do at all, using the pre-existing system that I have. The only problem that I see is that I use the zblade component... and I'm not sure that it works on the HD.
You could create your own pop-out menu similar to the Zblade
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"Because We're aliens, and that's how we roll." - Alec Baldwin
Isn't there that game where the microsoft logo has to runaway from the Apple logo. Cuz that is exactly the same.
I don't know. There might be. The majority of this was programmed back whenever I first started making games. I've gotten lots better since then, and I planned on expanding this at some point... I just haven't gotten to it yet. I keep forgetting, and no one is really showing any demand, but if people show interest I'll go ahead and do as I've planned.
I haven't exactly played this yet. I will download it soon.
For the version for the HD, can it be like this? Escapa!
Where the mouse is essentially a finger for the device.
I would greatly enjoy that game.