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Old 06-29-2008, 01:58 PM   #1 (permalink)
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Default [Beta]CTF for the Zune (Network Enabled)

I have moved projects. I am now working on a Sonic CTF game with singleplayer. It is pretty much the same code except for a few Sonic additions but if anyone would rather have this steet court version just send me a message and I will gladly fix you up a build.


I have a beta of a game I worked on for a couple of days. Basically it is a 2d Capture the Flag game that uses wireless for multiplayer. I still have alot planned for the project, so feedback is welcome. You can read more on how the game operates at the following URL.XNA Capture the Flag for the Microsoft Zune - Home

All art provided by runningriot has been implemented. This includes flags, players, bases, level backgrounds, menu backgrounds, and loading screens.

Bug Fixes:
-Waviness at top-right of screen has been fixed. I accidentally set my rendertarget to big.
-Players now have the option of Enabling/Disabling the touchpad. At the main menu just press left to deactivate and right to activate the touchpad.
-Not really a bug but I put in the player art provided by runningriot.

Edit:
-New art has been put in that was provided by runningriot.
-I have added some protection from puppy-guarding. If a defender intersects the base rectangle the flag cannot reset.
-I forgot to mention that if you press B (Play Button) while you do not have the flag you will go invisible. If you press B when you have the flag you will get a speed boost.

Planned:
-Play music from the Zune in game(Shouldn't be hard to implement)
-Maybe add a pair of teleporters. That decision relies totally on the people that play the game, it just depends on whether people think if teleporters would take away a little bit of the strategy or not.
-Give the option of quitting to the game menu when the round is over.

Last edited by Twanks : 07-04-2008 at 06:31 PM. Reason: Typo/New Info/Bug Fixes/Moving Projects





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Old 06-29-2008, 02:02 PM   #2 (permalink)
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Awesome, I'll DL it now and try it out.
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Old 06-29-2008, 02:32 PM   #3 (permalink)
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Cool game downloading right now Thanks




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Old 06-29-2008, 02:36 PM   #4 (permalink)
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cool game, im also downloading now!
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Old 06-29-2008, 02:37 PM   #5 (permalink)
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Tried it out, works great, but we noticed a few bugs. To begin with, you can just stand at the spot where they have to bring the flag and they can't score. Also, the touch controls weren't very exact.(but then again I have a case over the touch pad so that may be why).
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Old 06-29-2008, 02:41 PM   #6 (permalink)
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Screenshots please? My zune is gone for a month.
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Old 06-29-2008, 04:29 PM   #7 (permalink)
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Quote:
Originally Posted by daneboyzzz View Post
Screenshots please? My zune is gone for a month.


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Old 06-29-2008, 05:13 PM   #8 (permalink)
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Looks good! I'll dl after dinner.




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Old 06-29-2008, 05:31 PM   #9 (permalink)
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I figured I should contribute... Taken of my Zune 8:

The error occured when I forgot to turn on my WiFi (duh).




Last edited by RunningRiot : 06-29-2008 at 05:32 PM. Reason: Writing.



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Old 06-29-2008, 07:37 PM   #10 (permalink)
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I was wondering if I could help out with graphics? I'm actually pretty good and made some for you, I could do some more for the players or flag if you wanted?







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Old 06-29-2008, 07:58 PM   #11 (permalink)
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Very nice RunningRiot, Very Nice!
How did you edit the dds's though?
I couldn't find anything to open a dds file...

And, what's with the "Xbox Live" ?
Shouldn't it be "Zune Live" ?
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Last edited by ZeroCool2021 : 06-29-2008 at 08:07 PM.




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Old 06-29-2008, 08:23 PM   #12 (permalink)
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Quote:
Originally Posted by ZeroCool2021 View Post
Very nice RunningRiot, Very Nice!
How did you edit the dds's though?
I couldn't find anything to open a dds file...

And, what's with the "Xbox Live" ?
Shouldn't it be "Zune Live" ?
I haven't edited anything, those are just some examples that I designed so he could check them over or even implement them.

I'm not sure on the Live thing, but he had it in the actual game so I assumed he wanted it there for a reason.

Also, there is a DDS plugin for Photoshop, Gimp, and Paint.Net if you're interested in opening those suckers up.
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Old 06-29-2008, 08:28 PM   #13 (permalink)
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RunningRiot I love you I would be more than happy to let you contribute to the project, I apparently am not very good with art. If you did art for the players and flags that would be great. Just remember, as I am sure you know, that the resolution must be very small. Just the few things I saw were great. As for being able to sit at the base and wait, I'm planning on implementing some kind of anti puppy-guarding system. I will let you know what I do in the near future. Thanks for all the feedback, I would love to hear more. Oh and the reason I had Xbox Live in the background is because I originally coded this on the Xbox 360. If everyone is cool with it, I think the Xbox Live logo is sweet. If someone else has something cool that could go there, that would be great.

Last edited by Twanks : 06-29-2008 at 08:40 PM. Reason: Forgot to address a question of RunningRiot and the reason for Xbox Live





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Old 06-29-2008, 09:08 PM   #14 (permalink)
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Quote:
Originally Posted by Twanks View Post
RunningRiot I love you I would be more than happy to let you contribute to the project, I apparently am not very good with art. If you did art for the players and flags that would be great. Just remember, as I am sure you know, that the resolution must be very small. Just the few things I saw were great. As for being able to sit at the base and wait, I'm planning on implementing some kind of anti puppy-guarding system. I will let you know what I do in the near future. Thanks for all the feedback, I would love to hear more. Oh and the reason I had Xbox Live in the background is because I originally coded this on the Xbox 360. If everyone is cool with it, I think the Xbox Live logo is sweet. If someone else has something cool that could go there, that would be great.

Ahaha, the resolution is fairly more generous than I thought actually.

Here:
Red player
Blue player
Flag
Goal






They have slight shadowing, just to make em' pretty. They are PNGs and should load right in (I see you will most likely have to alter some script too, from what I saw of it).

If you need me to edit them somehow, please ask bud. I might make it Zune Live just to fit the bill a little better.
Best of luck!
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Old 06-29-2008, 09:17 PM   #15 (permalink)
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Default Just a few changes

Yeah I will have to make a few minor code changes. We will see how the flag appears against the background. I can use spriteBatch.Draw(flag, flagposition, Color.Blue) to change colors for when teams are on offense or defense. (I just pick the available colors after typing Color). I am going to implement the puppy guarding system and all of your art first thing in the morning as I have just got back from a 14 hour drive and I will most likely make coding errors when I am this tired. I will have an update some time tomorrow. Thanks!





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Old 06-29-2008, 09:17 PM   #16 (permalink)
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There, now you have the cool XBOX look with something more fitting...

Quote:
Originally Posted by Twanks View Post
Yeah I will have to make a few minor code changes. We will see how the flag appears against the background. I can use spriteBatch.Draw(flag, flagposition, Color.Blue) to change colors for when teams are on offense or defense. (I just pick the available colors after typing Color). I am going to implement the puppy guarding system and all of your art first thing in the morning as I have just got back from a 14 hour drive and I will most likely make coding errors when I am this tired. I will have an update some time tomorrow. Thanks!
Here I made separate flag colors.



EDIT:

Here they are sideways (since the game is sideways)

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Last edited by LedZepp : 06-29-2008 at 10:07 PM.



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Old 06-29-2008, 09:44 PM   #17 (permalink)
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Default Sweet

That looks cool enough that I am going to take a shower to wake myself up and then I am going to put in all the art. I'll have an update soon.





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Old 06-29-2008, 09:51 PM   #18 (permalink)
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Hooray! CAPTURE THE FLAG!



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Old 06-30-2008, 10:14 AM   #19 (permalink)
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Default New version uploaded on CodePlex

A new version of the game has been uploaded on CodePlex. This new version implements the art provided by runningriot and hopefully eliminates some of the puppy guarding problems. Please download and provide more feedback, I do not have my second zune right now so I am not able to test out the new puppy-guarding code. The download for the game is under releases Here Just click the same download link as before, I just replaced the files.





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Old 06-30-2008, 10:28 AM   #20 (permalink)
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New graphics look nice, i'ma dling the new version right now.

Edit: i'm not seeing the new art for the flag/ppl in this version..
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Last edited by soccerfreak24 : 06-30-2008 at 10:35 AM.





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