Game Name: Zune Minesweeper Creator: CouchPotato99 Latest Version: 3.1 Description: It's Minesweeper! You know, that game you play when you're supposed to be working? You CAN play on fields larger than the Zune's screen; the display scrolls. You can also make custom fields. Give it a try, and if you enjoy Minesweeper on the computer this version should be perfect for you. I'm happy to hear any feedback. Download:Zune Minesweeper - Release: Zune Minesweeper v3.1 Screenshots:
Version 3.1 is now out with some additions. You can only install it if you are running the final version of XNA Game Studio 3.0. Major additions include a new skin added and provisional touch support. Hopefully it'll improve in future releases.
If you are stubborn and still using the XNA Game Studio 3.0 Beta, you can still use Zune Minesweeper version 3.0, available for download here.
Last edited by CouchPotato99; 03-28-2009 at 04:16 PM.
Reason: updated for latest release
I don't understand how to play minesweeper so i'm not downloading.
+ rep though
Oh, it's really addicitve and good for killing some time. The number that a tile shows is the number of mines that that tile is touching. You want to uncover every tile that isn't a mine. Try it on the computer sometime!
Oh, it's really addicitve and good for killing some time. The number that a tile shows is the number of mines that that tile is touching. You want to uncover every tile that isn't a mine. Try it on the computer sometime!
Yeah, i've played it on computer. I guess i'll download and try atleast. gonna be in car for like 12 hours this coming Saturday so i need a time killer.
+rep for this, very impressed how you found the sprites for this, microsoft usually lock down all there programs so this isn't possible.
I plan to waste much time on this, hopefully the timer will be functional soon?
Actually, I just got all of the sprites from screenshots... I'm glad you like how faithfully I recreated it though.
As for the timer, it should time your games, it just doesn't record your fastest times yet. I haven't learned how to do that yet because I just started learning C# a month ago. If the timer isn't timing your games, though, then something has gone horribly wrong...
After playing it, this game is definitely pretty solid. The only thing I dislike is the fact that you can't highlight over spaces you've clicked already. It'd just be a bit simpler if you could highlight them, even if you couldn't click, just because a few times it was hard to get to certain spaces, and it's annoying when the curser moves up after you click a space.
After playing it, this game is definitely pretty solid. The only thing I dislike is the fact that you can't highlight over spaces you've clicked already. It'd just be a bit simpler if you could highlight them, even if you couldn't click, just because a few times it was hard to get to certain spaces, and it's annoying when the curser moves up after you click a space.
Go to Options from the menu and click "Revealed tiles can't be selected". It should change to "Revealed tiles can be selected". I realized that that feature could get pretty annoying, so I put in the option to turn it off. Everything should still work right even with that option changed. If you manage to break my code, please tell me how so I can fix it.