Old 05-29-2008, 03:27 AM   #1 (permalink)
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Default [LATE BETA] Manic Miner for Zune

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Go to gameprojects.com to download the code. I've only included the Zune same code base but will also run on Windows and Xbox 360.

Here's a YouTube link: .

Appreciate any feedback you have. If there's interest, I'll add sound fx and fix up a couple more of the levels.

Cheers, Gunston.

Last edited by Gregory; 05-31-2008 at 05:36 AM. Reason: Added link to download



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Old 05-29-2008, 03:38 AM   #2 (permalink)
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I haven't put it on my Zune yet, but after watching the video I must say I do like the idea that you can flip it any direction and zoom in and out. I am assuming that when you flip it though the controls flip as well? I only ever saw you actually play the game with the controls on the left. I guess I'll just have to try it out to see for myself. It looks great so far and I can't wait.



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Old 05-29-2008, 03:42 AM   #3 (permalink)
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Hey! I did not download yet, but I will. From the video it looks great! I really love the "turn the screen" thingy... very cool feature.

Great job so far. I guess this will become a "classic" on the Zune!
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Old 05-29-2008, 04:54 AM   #4 (permalink)
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Re rotation: yes the in-game controls 'honor' the current screen rotation. When in pause or in the title screens, however, Up / Down = Zoom and Left / Right = Rotate when holding the Zune in the 'normal' portrait way. Having the zoom / rotate controls themselves change when the screen rotates is not good!

Also, pressing Up or the play / pause button makes Willy jump. This means you can play one-handed by pressing the a corner of the Zune pad to execute a jump in that direction. Back pauses the game; press Back again to quit to the title screens; press back again to quit the game.

Please let me know how you get on building / deploying to the Zune and how the game plays.

The game's a little brutal as most things will kill you. I haven't put a 'skip level' cheat in the Zune version but on Windows / Xbox 360, page up / down or left / right trigger switch levels.

Enjoy.



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Old 05-29-2008, 07:09 AM   #5 (permalink)
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gunston i thought about that idea as well although i cant program nothing yet. it's awesome for left or right handed when in landscape. awesome job



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Old 05-29-2008, 07:13 AM   #6 (permalink)
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Awesome!
Needs to deploy to my Zune 80 ASAP.
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Old 05-29-2008, 07:31 AM   #7 (permalink)
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Dangit! How come all the great fantastic games start coming out once my friend freakin' broke my Zune




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Old 05-29-2008, 07:50 AM   #8 (permalink)
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Quote:
Originally Posted by Gunston View Post
Re rotation: yes the in-game controls 'honor' the current screen rotation. When in pause or in the title screens, however, Up / Down = Zoom and Left / Right = Rotate when holding the Zune in the 'normal' portrait way. Having the zoom / rotate controls themselves change when the screen rotates is not good!

Also, pressing Up or the play / pause button makes Willy jump. This means you can play one-handed by pressing the a corner of the Zune pad to execute a jump in that direction. Back pauses the game; press Back again to quit to the title screens; press back again to quit the game.

Please let me know how you get on building / deploying to the Zune and how the game plays.

The game's a little brutal as most things will kill you. I haven't put a 'skip level' cheat in the Zune version but on Windows / Xbox 360, page up / down or left / right trigger switch levels.

Enjoy.
It looks nice, but one question, is it Zune 30 compatible?



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Old 05-29-2008, 07:51 AM   #9 (permalink)
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definitely downloading after watching the video




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Old 05-29-2008, 08:19 AM   #10 (permalink)
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Should work on Zune 30 - doesn't use the touch pad controls, just the clicky bits. Please let me know as I just have a Zune 8GB.



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Old 05-29-2008, 08:27 AM   #11 (permalink)
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yea it works fine, just the screen gets cut off a little on the sides.



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Old 05-29-2008, 10:05 AM   #12 (permalink)
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Re screen cut-off: sorry, that's a 'feature'.



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Old 05-29-2008, 10:08 AM   #13 (permalink)
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Quote:
Originally Posted by Gunston View Post
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If there's interest, I'll add sound fx and fix up a couple more of the levels.
you were joking right?



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Old 05-29-2008, 10:30 AM   #14 (permalink)
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Joking?!



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Old 05-29-2008, 10:31 AM   #15 (permalink)
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its fun...but i can't get pass level 1 lol
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Old 05-29-2008, 10:31 AM   #16 (permalink)
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@Nathan: thanks for the Zune 30 info. Your reward is a namecheck against the YouTube video.

Cheers.



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Old 05-29-2008, 10:38 AM   #17 (permalink)
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Quote:
Originally Posted by mrgoodnight View Post
its fun...but i can't get pass level 1 lol
Perversely and intentionally, level 1 is harder than level 2... to start from level 2 (or any other level), open up GameScreen.cs, go to line 248 and change the following number to whatever you fancy:

this.Level = 0;

0 = level 1, 1 = level 2, 2 = level 3 and so on. C# (like *all* good programming languages) starts counting from zero.

Or, play around with ClassicCaverns.xml to remove the bad guys, remove the deadly plants, do whatever.

Re-build, re-deploy to Zune and you have a new game!

[EDIT: if you change ClassicCaverns.xml, make sure you test first by running the game using F5 from Visual Studio Express 2008 with your Zune connected - this will catch any bugs in your layout. Just realised this might not be the easiest thing to do - it's not a user-friendly level editor or anything.]

Hope this helps.

Cheers.

Last edited by Gunston; 05-29-2008 at 10:44 AM.



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Old 05-29-2008, 10:45 AM   #18 (permalink)
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hey guys to make it faster here is the link directly to the download page

http://www.gameprojects.com/project/...?id=a38efb04f0




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Old 05-29-2008, 10:51 AM   #19 (permalink)
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Very slick. Why didn't I think of that?

Last edited by Gunston; 05-29-2008 at 11:56 AM.



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Old 05-29-2008, 11:51 AM   #20 (permalink)
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very nice game. probably my favorite, and its really addicting. one question

on level 5: eugenes lair. i finally got all of the pices to open the door. right after that, the eggman sat on the door and startin flashing different colors so i couldnt go in. well actually i never tried stepping on him or anything since my zune died right after that. how do i get past that part?
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