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#1 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 114
Reputation: 22
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http://focusedgames.com/?p=23
Full version! (v1.2) Changes: - Added high scores support. - Added support for touch pad, didn't remove support for dpad. Touch pad gets a speed boost though. - Fixed a bug in Level 4. - Moved content loading to up front to remove long load later on - Full support for the Hard game setting - Fixed explosion sound to be louder - Power ups are in place for the most part but not enabled because there is a bug I am still tracking down Have fun! By the way, level four is kind of a dummy level right now because I am introducing a new enemy type. Expect at least 3-4 levels by the end of this week. ![]() Additional Notes: - If you are still going to the old site (site down with donation button) don't worry, your DNS servers haven't updated yet. - Don't run the game from Visual Studio. Make sure you deploy, unplug and then play.
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John Sedlak Microsoft Xna / DirectX MVP To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by jsedlak : 05-26-2008 at 08:28 AM. |
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#2 (permalink) | |
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n00blet chef
Jr. Staff
Expert Zuner |
thanks. looks sweet!
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#3 (permalink) |
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Experienced Zuner
Join Date: May 2008
Location: somewhere in NC my zunetag is username
Posts: 171
Reputation: 11
Donate |
arg the sites down
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#4 (permalink) | |
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n00blet chef
Jr. Staff
Expert Zuner |
best game ever for zune!
If you could add artist select like in khao's pong game it would truly be the perfect game.
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Last edited by EndUnknown : 05-26-2008 at 08:05 AM. ![]() |
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#5 (permalink) | |
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Experienced Zuner
Join Date: May 2008
Posts: 114
Reputation: 22
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Quote:
Thanks for the compliments all.
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John Sedlak Microsoft Xna / DirectX MVP To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. |
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#6 (permalink) |
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Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,898
Reputation: 178
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Awesome! +rep for the update.
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#10 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 183
Reputation: 13
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Nice job! Will try!
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#11 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 170
Reputation: 12
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hmm for some reason there are some errors with mine. right when i extract and then open the solution it says:
Solution Folders are not supported in this version of Visual Studio Solution Folder "Zune" will be displayed as unavailable. then it says in another error message: Some of the properties associated with the solution could not be read. Then when i deploy anyways, it takes one second to zoom onto my zune, and doesnt show up in my games anywhere. help? by the way, i have downloaded every single game and put all of them on my zune with no trouble, im not new to this, i dont know whats up
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"Fact: 90% of all people who type lol are not, in fact, laughing out loud." - David Letterman ![]() |
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#12 (permalink) | |
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Experienced Zuner
Join Date: May 2008
Location: Portland, OR
Posts: 121
Reputation: 22
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This game is awesome! Adding touch support would make it even better I think. But great job, I like it a lot! ![]() |
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#14 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 170
Reputation: 12
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k got it working, just had to download it again for whatever reason. one thing, i know ive asked this before along time ago in a diff thread., but does it make a difference of which of the two files i download? there's a green one and a blue one, the green one says express. i downloaded the blue, and i have the basic C# program i downloaded in the first thread about how to put games on ur zune. does it matter if the one i put on worked, or should i put on the express version?
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"Fact: 90% of all people who type lol are not, in fact, laughing out loud." - David Letterman ![]() |
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#17 (permalink) | |
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Experienced Zuner
Join Date: May 2008
Location: Portland, OR
Posts: 121
Reputation: 22
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#18 (permalink) | |||
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Experienced Zuner
Join Date: May 2008
Posts: 114
Reputation: 22
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Odd, will look into this.
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John Sedlak Microsoft Xna / DirectX MVP To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. |
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#19 (permalink) |
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Experienced Zuner
Join Date: May 2008
Location: Portland, OR
Posts: 121
Reputation: 22
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I agree that the ships should fire when you move when touch is on. Otherwise it get's slightly annoying having to touch the edges then click the middle button every time you move.
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